Cameirus
User Overview in Games
3.5Avg. User Score
User Score Distribution
positive
2(18%)
mixed
1(9%)
negative
8(73%)
Highest User Score
10
Lowest User Score
Games Scores
Jan 17, 2021
Factorio10
Jan 17, 2021
genre defining. There can be no higher praise for a game than spawnign copycats to ride on its success. This game is genre defining in the best possible manner. Its simple systems stacked up to stunning complexity, you can play how you like, you can follow the herd or go your own way. An amazing amount of customisation, and full mod support for game changing experiences to keep it fresh. Its not for everyone, but if you like this kind of game, no one else does it as well as factorio.
PC
Sep 26, 2017
XCOM 2: War of the Chosen4
Sep 26, 2017
Wanted to like this, loved Xcom 2, and looking at the features it looked great. However, on loading it up and jumping in, I just got annoyed really quickly, the map is just too busy, too much crap shouting for attention, too much clutter, rather than feeling fun it felt like the game was constantly hassling me, and not in a "its a dangerous race to save the earth" kind of **** a "lets just keep bugging the player endlessly" kind of way. It was so annoying, just quit. And everytime I go to log in....I just cant bring myself to. Its killed Xcom for me.
PC
Oct 25, 2015
Guild Wars 2: Heart of Thorns3
Oct 25, 2015
HOTs has its good points, nice map design, gliding! and things like guild halls are all nice, however its crippled by the bizzare approach taken by Anet in putting excessive gating and grinds into the game, and locking key expansion features behind walls. The big selling point of the expansion is elite specialisations, which change how a class is played, these have been hyped and rightly so they are really fun. I know that from beta weekends. Not from the live game, as in the live game they are locked behind a stupidly high amount of hero points needed to unlock them. A normal trait line takes 65 points to unlock, an elite one takes 60 points just to start, and 400 to unlock, no thats not a typo. Its absurd. Yes hero challenges in the new zones grant 10 points, but these generally require groups and are locked behind another gate in requiring specific masteries to **** that fails as well. All in all, very disappointing for Anet to take this path, so contrary to what GW2 was.
PC
Feb 7, 2014
Dungeon Keeper (2014)0
Feb 7, 2014
If I could give this game a negative score I would. It takes a big crap all over everything that made Dungeon Keeper great. Its a slow, poorly designed, cynical money grab. Its not hard to see why EA get voted worst company when they put out stuff like this. If you play you may as well just forward your pay check to EA, its the only way you can do anything. The original dungeon keeper, and the sequel were brilliant games, complex, engaging, constantly engaging you. A true masterpiece of design. Its a travesty that EA hold the IP for this franchise, as it allows they to use the name on this appalling game. Words can hardly describe how truly appalling it is, not just in terms of game play, or promoting the cashshop, but in the cynical attitude it shows EA has towards all gamers.
iOS (iPhone/iPad)
Dec 9, 2012
PlanetSide 26
Dec 9, 2012
approach with caution. Not a bad fps, but its got faults. Its very zergtastic, you wont often get into big battles, people just endlessly zerg undefended bases. And whilst there is supposedly pop control, there is no population balance on continents, meaning that each continent tends to eb dominated by one faction. Air is stupidly overpowered, and ground based AA is pathetic. And cert prices for weapons is very very steep. It is bordering on P2W. However, if you can get a decent infantry battle going on in a Tech/amp/biolab or such, then this game shines. but endemic hacks is ruining it right now, speed hacks, wall hacks, **** no anti-hack program to stop it. Couldbe a great game, but SOE need to get a handle on balance and hacks asap.
PC
May 20, 2012
Diablo III0
May 20, 2012
bad, very. A half decent game spoilt by always online DRM. Game is ok, but its damm short, under 4 hours of actual content. Then you get to repeat it ad nausem. Sure grind is in the Diablo series, but the amount of content is laughable. The randomised maps are not really random, as there are far too few tilesets to make them feel different (I had the exact same room complex 5times in one dungeon....). A pretty easy, hack and slash game, would be good for a casual clickfest, but alway online DRM and **** servers spoil that. Feels more like a F2P browser game than a AAA title,and its way over priced for what it is.
PC
Dec 26, 2011
Star Wars: The Old Republic2
Dec 26, 2011
Disappointing. Very. Servers feel dead due to instancing and planet only chat channels, the storey based focus means you cant play as a group as the amount of people allowed in instanced storey areas is limited. balance is way off with some classes dominating pvp. Lack of MMO features such as group finder. Numerous graphical bugs, random disconnects, and bugged resource nodes, and options menus dont remember settings through loading screens. Travel times are high, which feels like a time sink, and yet worlds are very linear, you cant explore at all without hitting an "exhaustion wall". The voice acting is ok, but far too much, you spend alot of time just watching it, or skipping it, and its very repetative using the same phrases over and over and over again, plus the option you choose for dialogue sometime bears no resembalance to what your character actually says. Combat feels clunky, and targettting is a nightmare. All in all its a mediocre single player RPG, with a very bad and poorly implemented lobby feature. Feels half finished and very dated. Servers feel like a dying mmo not a new one.
PC