
Game Boy Advance Critic Reviews
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60
Metascore
Mixed or Average
positive
6(26%)
mixed
13(57%)
negative
4(17%)
Showing 23 Critic Reviews
80
The game is short, but the last chapter can be pretty challenging and the main boss fight is a serious pain in the, uhh, wrist.
80
All in all, it's a neat trick. [Aug 2005, p.108]
80
While it's pretty easy to do the minimum required to pass each checkpoint, getting special items will demand a flexible imagination that stretches far beyond simple 2D. [Sept 2005, p.81]
79
Despite its flaws, Topsy Turvy delivers, as usual, a fun, innovative Nintendo-published adventure.
79
There is truly no game experience like Yoshi: Topsy Turvy, and this puts it in a unique place. For what it is, Yoshi's latest adventure is a success, but one could only imagine what a great game this could have been.
75
This is all a lot of fun, although rotating the screen on a jostling subway train can be hard on those of us affected by motion sickness.
71
There really isn't much in the way of replay value once the game is beaten, as players will see most everything the first time through, and spikes in frustration due to the technology – not game design – will keep most from wanting to make a return visit.
70
The game is solid, displaying the attention to detail you'd expect from a Nintendo-published platformer. [Aug 2005, p.84]
66
It's not a bad game by any means; it's just a repetitive and disappointingly short one.
65
What does hold the game back a bit is a design that emphasizes collecting items or similar objectives within small stages instead of focusing on grand level design and epic boss battles. [Aug 2005, p.57]