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World End Syndrome
There is almost nothing to dislike about World End Syndrome. It looks and plays beautifully with a variety of shocking plot twists added among some well-known anime tropes which are comforting to read in a visual novel whose plot is definitely not cute and fluffy. It doesn't matter that, like all visual novels, scenes are reused over and over. The plot is so engaging that the repetitive nature isn't an issue, nor is having to load an earlier save when a wrong choice is made and the main character is brutally murdered. For those more easily scared it is advisable not to play this game in the dark, as ordinary night noise morphs into a death seeking being whose badness is not as clear cut as it seems. To get one hundred percent completion, several playthroughs will be necessary, yet each character is likeable enough that replaying it isn't a chore, not when more truths will be revealed by doing so.
Thanks to a mystery-laden plot that drip-feeds the main elements to the player on a pace that's just enough to keep the senses sharp, World End Syndrome's high quality writing and beautiful visual environment only help making this a recommended experience to everyone who likes a good mystery.
WorldEnd Syndrome is a gift from Arc System Works for all fans of horror visual novels. With great illustrations, a deep story with multiple options, lots of collectibles and despite taking some risky decisions in terms of gameplay, we can say that it is one of the best titles of the genre available on Nintendo Switch.
1
HunterSeeker
Very typical Japanese visual novel fare with this one. It's a high school kid who someone gets to live on his own and no parents. Beautiful women always want to approach him and the protagonist is an emo kid with extremely poor social skills. There's an interesting horror vibe going on here but it's populated by overused tropes and lame storytelling.
1
Phuz
I am going to give this another try. First impressions were absolute rubbish. I'm pretty new to visual novels. I'm not sure if Danganronpa counts as that's more a detective thing. I'm not a huge reader, far from it but in the books I have read, I have never read anything this badly written. It's just a poor standard of writing. Now from the perspective of this being visual too, it was outright bad. Here are some examples. Dialogue describes a very untidy room with old food packets about (sounding like a typical messy student flat). The room on screen was immaculate and did not slightly match the messy description. Very shortly after, you are sat outside. The dialogue then describes a scene where you are inside and the description talks about outside. I'm thinking hang on, I'm supposed to be chilling outside already. How come I'm just magically back in the room? It's like they just completely ignored any matching of the dialogue with any of the visual content, which makes me ask myself, why the hell did they make this a visual novel, when the visuals don't go with the novel? I'm literally 10-15 minutes in and there is no cohesion between visuals and dialogue and the dialogue is just piss poor. There are some good stories to be found on Switch in RPG's, so this **** show just seems a bit pointless. The writing just throws random descriptive words in. I'm not a fan of wordsmiths and whilst this doesn't go in to wordsmith territory, it does go in to that pretentious description BS, I read to get a story, not to get a **** load of descriptive waffle. I can't remember the exact words but for waves coming to the shore, it was words like "the pushing and pulling of water". I thought, yes, we've been to school and the seaside. We know how the sea works. It just felt like badly written sentence, after badly written sentence with a couple of extra descriptive words chucked in to stretch out the already lame sentences.
4
Tortor
I am so confused what people see in this. Ive played a lot of visual novels and this has won last place for me and is one of the worst experiences Ive ever had. It was low-stakes, shallow characters that just are so difficult to enjoy, terrible pacing issues of several hours going by of just not a lot happening, plagued with poor/cheap writing tricks that are either very predictable or come out of nowhere that all emotions toward it just didn't have a build up to care about. This dragged in a way I've never seen a visual novel do before. It just is fascinating that no one thought to the self before releasing this that 'hey maybe we should cut out these several 3-4 hour long gaps of meaningless fluff because no reasonable person would enjoy that'. Some of the characters were alright albeit maybe a bit cliche and tropey but the vast majority of the cast just felt very underdeveloped. The traveling around concept was sorta neat. That was new for me and I really liked the trying to figure out where to go, too bad if you stumble on a place where nothing is going on you waste your time though which happens often. This structure unfortunately though leads to a big issue of trying to replay it. I just got frustrated with how much time I felt I was wasting on nonsense by trying to move around this structure that is cool at first but then quickly becomes an annoyance. The plot was just hard to care about, sometimes too vague and situations with the characters were not interesting enough for me. Reveals were also not really well written and would come off as cheesy too which just added to this mess. The MC you play as has a pre-built backstory too that just was hard to relate to, it felt like it came and went on a whim so often that id sometimes forget these details about the MC until it pops up again and it made it feel so disjointed. Overall, terrible game. One of the worst in my experiences. Art style is nice, menus are cool, I liked the traversal at first until I didn't but the main point of visual novels is plot/characters that this just didn't land for me.

World End Syndrome

Released On: 
May 2, 2019
Metascore
Generally Favorable
79
User score
Generally Favorable
7.5
My Score
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Metascore
Generally Favorable
70% Positive
7 Reviews
30% Mixed
3 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jun 17, 2019
95
Pure Nintendo
World End Syndrome takes the standard visual novel game and adds graphically stunning illustrations to heighten the creepy factor as you unravel the mysteries behind Mihate Town.
May 23, 2019
90
CGMagazine
World End Syndrome offers a gripping mystery about undead and lost folklores, yet also a touching story about the hidden trials of those who suffer in silence.
User score
Generally Favorable
71% Positive
25 Ratings
11% Mixed
4 Ratings
17% Negative
6 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Dec 27, 2020
10
King_zlata
I really engaging vn that I believe many people will enjoy. Every route was well written and got you closer to the truth. I definitely reccomend!
Aug 6, 2020
10
Richie13
Excellent visual novel! Amazing characters and thrilling story. One of the best visual novels I've ever played.
Feb 11, 2021
80
Cubed3
There is almost nothing to dislike about World End Syndrome. It looks and plays beautifully with a variety of shocking plot twists added among some well-known anime tropes which are comforting to read in a visual novel whose plot is definitely not cute and fluffy. It doesn't matter that, like all visual novels, scenes are reused over and over. The plot is so engaging that the repetitive nature isn't an issue, nor is having to load an earlier save when a wrong choice is made and the main character is brutally murdered. For those more easily scared it is advisable not to play this game in the dark, as ordinary night noise morphs into a death seeking being whose badness is not as clear cut as it seems. To get one hundred percent completion, several playthroughs will be necessary, yet each character is likeable enough that replaying it isn't a chore, not when more truths will be revealed by doing so.
Jul 8, 2019
80
Nintenderos
WorldEnd Syndrome is a gift from Arc System Works for all fans of horror visual novels. With great illustrations, a deep story with multiple options, lots of collectibles and despite taking some risky decisions in terms of gameplay, we can say that it is one of the best titles of the genre available on Nintendo Switch.
Jun 29, 2019
80
Nintendo Life
The story signposting and interaction model are sophisticated enough that your patience through the linear prologue will be well rewarded. If you do feel like walking away after 8 or 10 hours, then the game will hand you a neat get-out at your first proper ending, which won’t leave you feeling like a quitter. Overall, polish and craftsmanship elevate a lightweight but amusing story to something that really stands out. For visual novel freshmen, it could even be your first crush.
May 13, 2019
70
Digitally Downloaded
World End Syndrome does more than enough as a visual novel - it's hard to put down, well written, and the art is gorgeous. I just hope people don't give up the first time, when the "bad ending" it mandatory. In hindsight it's a brilliant way to introduce the depth of choices that come after that scene, but it's the most poorly executed trick the game has up its sleeve.
May 20, 2019
65
NintendoWorldReport
Overall, if you are already a fan of visual novels as a whole, Worldend Syndrome will probably be successful at drawing you in. If you’re not already a fan of the genre, it isn’t likely to change your mind. Between the lengthy prologue and the slightly disappointing shift in gameplay that comes after it, Worldend has a lot of potential for its storytelling that it constantly seems to put just out of reach in order to pad out its length and starve the player of interesting information until the very last second, before repeating the same process over and over again.
See All 10 Critic Reviews
Jul 10, 2019
10
hh3k0
World End Syndrome is perhaps the visual novel with the most gorgeous character and background art that I've ever read/played. The protagonist of this captivating story has just moved to a seaside town for a fresh start. He joins the mystery club of the local high school, a club that is mainly devoted to the research of an old legend of the town, and realizes soon that all is not what it seems in the peaceful town that is his new home. The visual novel has several interesting routes, surprising plot-twists and a diverse range of endings. Definitely my new all-time favorite vn.
Jan 4, 2022
7
Emrys89
[SPOILER ALERT: This review contains spoilers.]
Jun 13, 2023
4
Tortor
I am so confused what people see in this. Ive played a lot of visual novels and this has won last place for me and is one of the worst experiences Ive ever had. It was low-stakes, shallow characters that just are so difficult to enjoy, terrible pacing issues of several hours going by of just not a lot happening, plagued with poor/cheap writing tricks that are either very predictable or come out of nowhere that all emotions toward it just didn't have a build up to care about. This dragged in a way I've never seen a visual novel do before. It just is fascinating that no one thought to the self before releasing this that 'hey maybe we should cut out these several 3-4 hour long gaps of meaningless fluff because no reasonable person would enjoy that'. Some of the characters were alright albeit maybe a bit cliche and tropey but the vast majority of the cast just felt very underdeveloped. The traveling around concept was sorta neat. That was new for me and I really liked the trying to figure out where to go, too bad if you stumble on a place where nothing is going on you waste your time though which happens often. This structure unfortunately though leads to a big issue of trying to replay it. I just got frustrated with how much time I felt I was wasting on nonsense by trying to move around this structure that is cool at first but then quickly becomes an annoyance. The plot was just hard to care about, sometimes too vague and situations with the characters were not interesting enough for me. Reveals were also not really well written and would come off as cheesy too which just added to this mess. The MC you play as has a pre-built backstory too that just was hard to relate to, it felt like it came and went on a whim so often that id sometimes forget these details about the MC until it pops up again and it made it feel so disjointed. Overall, terrible game. One of the worst in my experiences. Art style is nice, menus are cool, I liked the traversal at first until I didn't but the main point of visual novels is plot/characters that this just didn't land for me.
Aug 28, 2024
1
HunterSeeker
Very typical Japanese visual novel fare with this one. It's a high school kid who someone gets to live on his own and no parents. Beautiful women always want to approach him and the protagonist is an emo kid with extremely poor social skills. There's an interesting horror vibe going on here but it's populated by overused tropes and lame storytelling.
Jun 21, 2024
1
Phuz
I am going to give this another try. First impressions were absolute rubbish. I'm pretty new to visual novels. I'm not sure if Danganronpa counts as that's more a detective thing. I'm not a huge reader, far from it but in the books I have read, I have never read anything this badly written. It's just a poor standard of writing. Now from the perspective of this being visual too, it was outright bad. Here are some examples. Dialogue describes a very untidy room with old food packets about (sounding like a typical messy student flat). The room on screen was immaculate and did not slightly match the messy description. Very shortly after, you are sat outside. The dialogue then describes a scene where you are inside and the description talks about outside. I'm thinking hang on, I'm supposed to be chilling outside already. How come I'm just magically back in the room? It's like they just completely ignored any matching of the dialogue with any of the visual content, which makes me ask myself, why the hell did they make this a visual novel, when the visuals don't go with the novel? I'm literally 10-15 minutes in and there is no cohesion between visuals and dialogue and the dialogue is just piss poor. There are some good stories to be found on Switch in RPG's, so this **** show just seems a bit pointless. The writing just throws random descriptive words in. I'm not a fan of wordsmiths and whilst this doesn't go in to wordsmith territory, it does go in to that pretentious description BS, I read to get a story, not to get a **** load of descriptive waffle. I can't remember the exact words but for waves coming to the shore, it was words like "the pushing and pulling of water". I thought, yes, we've been to school and the seaside. We know how the sea works. It just felt like badly written sentence, after badly written sentence with a couple of extra descriptive words chucked in to stretch out the already lame sentences.
See All 16 User Reviews
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SummaryMixing romance with murders and the living dead, World End Syndrome is a gripping story that will make you shiver but ask for more! Arrive in a beautiful seaside town and join the local school's clubs, before a dead body drifts on the shores of the river and it's up to you and your friends to figure out if the legend of the Yomibito is t... Read More
Rated Mfor Mature
  • PlayStation 4
  • PlayStation Vita
  • Nintendo Switch
May 2, 2019
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