
8
I have been actively following Wickland's development since purchasing it in August of 2014. Initially, I was impressed with the game play and atmosphere, but the lack of players in this classic-style arena FPS (combined with a lack of single-player mode) meant that there really wasn't a game to play. Thankfully, the developers have been working hard to remedy that situation and, with the addition of bots, I can now confidently and enthusiastically change my rating to "Recommended!" Wickland's new bots are very well designed and thoughtfully implemented. The "Explore" option that previously let the player wander around their map of choice (without playing) still exists, but has been renamed "Practice." Selecting this option still allows the player to explore, but pressing [ESC] lets you add bots one at a time , up to 64 bots (!). Joining an actual game, even if there is nobody else playing, will automatically add three bots to your map, making Wickland, finally, the game it should have been from the start - a "multiplayer" experience whether others are playing or not. In another nice touch, as new players join the game, they each will replace a bot, meaning there will always be at least three other competitors (and more if more players join). As for the bots themselves: there is no gradient learning curve here; they are all pretty much the same in terms of difficulty (which I'd place at a 6 or 7 out of 10) and style (which is basically to jump back and forth in front of the player, although they will occasionally retreat while firing at you). In another nice touch, bots will attack each other, although it appears that they will always choose you over another bot if you're in their line of "sight." If you consider yourself to be not that great of a player, the bots should increase your skills quite a bit. Wickland's four included maps (as of this writing) are tight, fun to play, and (hopefully) a sign of other things to come. The idea of changing players into different creatures is pretty original and should be a draw for fans of arena FPS games. While it is still a beta game, what's here is done very well, and I appreciate the already pretty robust graphics option screen (I'm playing on a three-year old bigbox computer, and matches run smoothly). The controls are responsive and accurate, and I experienced no lag. Now to address complaints of Wickland having a "dumb score system" and "bad target system": Wickland is based on 1990's arena shooters (and is particularly reminiscent of Quake 3 and UT). That means a kill is worth a point, and it's all about wearing down a player's hit points. This makes game play less tactical and strategic, but more fast paced and frantic. If you're looking for another Arma game, pass this by. However, if you're looking for something fast and furious, Wickland is the game; there is nothing out there like it at the moment (and that includes Quake Live). I have been waiting for half a year to write this next sentence, and I happily write it now with a massive grin on my face: Wickland is a blast to play, and a must-buy for fans of the genre.
Wickland
Released On:
Nov 14, 2014
Metascore
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Feb 4, 2015
8
I have been actively following Wickland's development since purchasing it in August of 2014. Initially, I was impressed with the game play and atmosphere, but the lack of players in this classic-style arena FPS (combined with a lack of single-player mode) meant that there really wasn't a game to play. Thankfully, the developers have been working hard to remedy that situation and, with the addition of bots, I can now confidently and enthusiastically change my rating to "Recommended!" Wickland's new bots are very well designed and thoughtfully implemented. The "Explore" option that previously let the player wander around their map of choice (without playing) still exists, but has been renamed "Practice." Selecting this option still allows the player to explore, but pressing [ESC] lets you add bots one at a time , up to 64 bots (!). Joining an actual game, even if there is nobody else playing, will automatically add three bots to your map, making Wickland, finally, the game it should have been from the start - a "multiplayer" experience whether others are playing or not. In another nice touch, as new players join the game, they each will replace a bot, meaning there will always be at least three other competitors (and more if more players join). As for the bots themselves: there is no gradient learning curve here; they are all pretty much the same in terms of difficulty (which I'd place at a 6 or 7 out of 10) and style (which is basically to jump back and forth in front of the player, although they will occasionally retreat while firing at you). In another nice touch, bots will attack each other, although it appears that they will always choose you over another bot if you're in their line of "sight." If you consider yourself to be not that great of a player, the bots should increase your skills quite a bit. Wickland's four included maps (as of this writing) are tight, fun to play, and (hopefully) a sign of other things to come. The idea of changing players into different creatures is pretty original and should be a draw for fans of arena FPS games. While it is still a beta game, what's here is done very well, and I appreciate the already pretty robust graphics option screen (I'm playing on a three-year old bigbox computer, and matches run smoothly). The controls are responsive and accurate, and I experienced no lag. Now to address complaints of Wickland having a "dumb score system" and "bad target system": Wickland is based on 1990's arena shooters (and is particularly reminiscent of Quake 3 and UT). That means a kill is worth a point, and it's all about wearing down a player's hit points. This makes game play less tactical and strategic, but more fast paced and frantic. If you're looking for another Arma game, pass this by. However, if you're looking for something fast and furious, Wickland is the game; there is nothing out there like it at the moment (and that includes Quake Live). I have been waiting for half a year to write this next sentence, and I happily write it now with a massive grin on my face: Wickland is a blast to play, and a must-buy for fans of the genre.
SummaryWickland is an indie arena shooter heavily inspired by classic FPS games of the 90's. Morph into eight deadly beasts and use their own unique abilities, blaze through maps at insane speed to pick up power-ups, and fight your friends or foes in classic maze-like arena maps, just like the good old days. Wickland is an arena FPS dedicate... Read More





























