SummaryStrange occurrences are disrupting the routines of the PATHOS-2 research facility. The radio is silent. Behavioral anomalies of the machines are increasingly dangerous, if not... malevolent. The facility is devolving into chaos. No weapons, and the only escape is practically unthinkable. From Frictional Games, creators of the Amnesia and Penumbra... Read More
Rated Mfor Mature
Developer:Frictional Games
SOMA
Released On:
Sep 21, 2015
Metascore
Generally Favorable
84
User score
Generally Favorable
8.4
My Score
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Metascore
Generally Favorable
84
93% Positive
63 Reviews
63 Reviews
6% Mixed
4 Reviews
4 Reviews
1% Negative
1 Review
1 Review
Oct 6, 2015
90
One of the best games I've played this year and my favorite from Frictional to date.
User score
Generally Favorable
8.4
83% Positive
1407 Ratings
1407 Ratings
11% Mixed
183 Ratings
183 Ratings
7% Negative
115 Ratings
115 Ratings
Jun 11, 2026
10
SOMA is one of the few games that managed to surpass it's high expectations. Frictional Game's magnum opus is dramatic, emotional, contemplative, and uniquely depressing. Rarely has a game gripped me from start to finish, and left me wanting for more.
Feb 14, 2026
10
You know that sensation when you finish a game and you're, like, "Damn". Well, that's what happened to me when I finished this masterpiece.
Sep 21, 2015
90
It may not stir the hordes of wailing YouTubers looking for the next best haunted house, but SOMA succeeds at crafting something much more meaningful in a genre that’s deserving of more than just simple jump scares.
Sep 21, 2015
85
Soma’s impressively realized underwater ordeal challenges even the coldest robot-slayers to consider a world where making such snap moral decisions is anything but automatic.
Oct 14, 2015
80
What it may lack in gameplay elements, it more than makes up with a deep philosophical story that will make the player think as deeply as few games have ever managed before.
Sep 21, 2015
80
A masterpiece of audio and visual design, SOMA is atmospheric, cerebral, and occasionally frustrating.
Nov 11, 2015
42
The only thing SOMA does well is monsters. If Frictional took a lesson from Alien: Isolation and let them roam the entire map, the game would’ve had a chance to shine. Alas, every encounter is totally predictable, so they fail to sufficiently spice SOMA’s totally bland and predictable story. [Issue#203, p.77]
Dec 16, 2025
10
My favorite game of all time. No game makes you think about life the way that Soma does it. Absolute masterpiece
Jul 15, 2025
7
It’s a glorified walking simulator at its core with roughly 3 or 4 enemy encounters but the story manages to make up for a few of the shortcomings. The world building was superb, and the ending was memorable. The sound design was honestly one of the best pulled off by a video game, and this right here is a great example of just how vital good sound design is in a horror game.
Apr 30, 2023
7
Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
Jul 18, 2026
4
A survival horror game with a thought-provoking story and scary atmosphere, SOMA suffers from gameplay that is mostly running from enemies, hiding, and getting lost going from A to B.
Platforms:
- PC
- PlayStation 4
- Xbox One
- Nintendo Switch
- Nintendo Switch 2
Initial Release Date:Sep 21, 2015
Publisher:






























