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Sifu is boundlessly entertaining, immensely satisfying, and unrelentingly fresh. Even over a year after its initial release, I was still excited to jump back in, and I'm still excited to go back.
It seems coming at this game late has given me a more positive perspective on Sifu. Whilst the Student difficulty wasn't available at launch, it does help wash away some of the repetition that can potentially grind a player down. Honestly, I felt the combat more than pulled its weight and controlling an encounter can feel incredibly rewarding. There's a challenge to be had but it's one that can be overcome with patient observation and persistence.
A wonderfully difficult beat-'em-up that puts the player at the forefront of their very own martial arts epic.
8
Nofix
Un jeu qui en demande au joueur et qui sait en mettre plein de vu. Les bosses, les point de vue de caméra, les combats et une mise geniale ! Tout ça combiné donne un jeu autant son aspect incontournable que légendaire. Bien qu’il peux convenir a beaucoup de monde et qu’il est une réel armonie de rejouabilité, la difficulté peu en rebuté quelque un.
8
cistianuju97
Sifu no es simplemente un juego de acción; es una brutal y magistral carta de amor al cine de artes marciales que pone a prueba tu paciencia y perseverancia. Desde el primer momento, la obra de Sloclap deja claro que no te va a regalar absolutamente nada. Su sistema de combate, basado en el Pak Mei Kung Fu, es increíblemente rítmico, exigente y, sobre todo, satisfactorio. Cada bloqueo, esquiva y contraataque tiene un peso real en el mando, obligándote a aprender los patrones de cada enemigo y a dominar tus propios reflejos en lugar de depender de machacar botones. La mecánica del envejecimiento es una genialidad de diseño: cada vez que mueres, tu personaje revive siendo más viejo, golpeando con mayor letalidad pero viendo reducida su barra de salud máxima. Esto añade una capa constante de tensión, donde cada error te cuesta literalmente años de vida. A nivel audiovisual, el título es una delicia inmersiva, presumiendo de una dirección de arte estilizada que brilla en escenarios memorables —como el icónico pasillo que homenajea a Oldboy— y una banda sonora pulsante que marca el compás de la paliza. Es indudable que su empinada curva de dificultad inicial resultará frustrante para muchos, y su historia de venganza no deja de ser un cliché tradicional que sirve como mera excusa para avanzar. Sin embargo, la verdadera progresión en Sifu no ocurre en un árbol de habilidades de la pantalla, sino en la cabeza y las manos del propio jugador. Cuando finalmente "haces clic" con el sistema, dominas la danza de los parries y superas ese jefe que te hizo envejecer prematuramente, la sensación de recompensa emocional es inigualable. Es una experiencia intensa y mecánicamente redonda que exige maestría real.
6
Oneshallfall
Its half good half bad. The combat is satisfying, especially the parry. Not only that sifu is also hard which is good. The problem about this game is it only took 2 hours to finish the story. It should be longer. Not only that you get bored easily. And if your here just to platinum. This game takes your patience to next level. Try to do a total of 41 different takedowns. They don't track it btw. Also is it worth it? Only if it's discounted. So overall no

SIFU

Released On: 
Feb 8, 2022
Metascore
Generally Favorable
81
User score
Generally Favorable
7.9
My Score
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Metascore
Generally Favorable
81
84% Positive
66 Reviews
14% Mixed
11 Reviews
3% Negative
2 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Mar 30, 2023
100
Movies Games and Tech
Sifu is boundlessly entertaining, immensely satisfying, and unrelentingly fresh. Even over a year after its initial release, I was still excited to jump back in, and I'm still excited to go back.
Feb 6, 2022
90
Game Revolution
With Sifu, developer Sloclap is asking a lot from players. From the punishingly difficult combat that takes hours to learn and tens of hours to master, to the need to repeat and near-perfect levels to lower your starting age, this fighter can be an absolute slog. However, for those who can grit their teeth through the losses and frustration, you’ll come out smiling on the other side having played one of the best games of the year.
User score
Generally Favorable
7.9
73% Positive
1019 Ratings
19% Mixed
267 Ratings
8% Negative
109 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
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Feb 23, 2026
10
Dr_Unk
Loved this game! Great concept! Loved that there were multiple endings to each boss fight. It gave it more challenge after finishing the original game.
Jan 19, 2026
10
Criticoexperto
No sé si llamarlo difícil, puede que saque todo mi perfeccionismo para intentar hacer el nivel con el mínimo de muertes
Feb 6, 2022
89
Hobby Consolas
If you're looking for simple, direct action, this game is not for you. But if you are a stubborn player who loves to be tested, with Sifu you will get one of the most thrilling games in recent times. It's as hard and irresistible as martial arts.
Feb 28, 2022
82
New Game Network
Sifu's deep combat and ageing mechanics aren’t for everyone, but those keen to roll with the kicks and punches will find one of the most satisfying and addictive brawlers of recent times.
Feb 6, 2022
80
IGN Portugal
Sifu will age us as the main character ages, but it also gives us some of the best martial arts moments in video games, which make us say, like Neo in the Matrix, "I know Kung-Fu".
Feb 6, 2022
75
PlayStation Universe
Sifu has an extremely high skill ceiling and very deep gameplay, paired wonderfully with stylized visuals and great art. The gameplay is extremely refined, but Sifu's narrative just feels unfinished as a whole, and could have been the difference from Sifu being a lot more than what it is.
Feb 6, 2022
40
Gfinity
It all meshes together into a game that's far too difficult and without the satisfaction that comes from making progress in a difficult game. It's like bashing your head against the wall, and unlike other games with this approach, the wall isn't starting to crumble. The wall has grown a smug, laughing face as it prepares to take away one of your character's most important abilities, just in time for the final boss battle.
See All 79 Critic Reviews
Dec 2, 2025
10
BuntFugget
One of the finest one versus many combat systems ever made, borrowing the right amount of fighting game mechanics to make every enemy feel dangerous. Every player and enemy ability has a situational purpose, making you tap into the large variety of abilities not just because they're cool, but because you have to use them when the situation calls for it. It makes the player feel like their growth from martial arts adept to martial arts master not because numbers are going up, but because you are getting better at the game.
Apr 1, 2026
7
Phil8707
​Ein Indie-Brawler mit Kino-Ästhetik. Es ist eine Rache-Story: Eine Frau (oder ein junger Mann) ist auf dem Weg, den Mörder und ehemaligen Schüler ihres Vaters zu töten. Dabei geht es noch um dieses eine Geheimnis, warum der Killer so versessen auf dieses kleine Kästchen im Besitz ihres Vaters war. ​Hauptsächlich prügeln wir uns von Level zu Level und durch Räume voller übermächtiger Gegner. Hier geht es nur ums Prügeln, Ausweichen, das Einsetzen von Techniken, den Gebrauch herumliegender Waffen sowie das Blocken. Beherrscht man nichts davon oder fehlt einem die Geduld, wird einen schnell die Frustration packen. Das kommt nicht von ungefähr, denn man bedient sich hier einer bestimmten Gameplay-Technik: Wie bei Sekiro kommt unser Protagonist irgendwann aus der Form, **** und ist angreifbar. Stirbt man, bekommt man so lange eine weitere Chance, bis man 70 Jahre alt ist und der Zauber der Wiederauferstehung dahin ist – denn jedes Niederliegen durch den Gegner kostet uns Lebensjahre. Durch Erfahrung können wir uns jedoch in Fähigkeiten oder Kampftechniken verbessern. ​Nun zur Kritik: Man hat viel Gutes gehört, aber das Spiel versagt in einer Sache fundamental – dem Kampf. Es gibt mehrere Aspekte, die den Kampf trotz perfektem Ausweichen oder Blocken einfach unausbalanciert wirken lassen. Die Gegner blocken genau wie wir, dennoch brauchen sie deutlich weniger Zeit, um in unserem Verhältnis die Form zu brechen. Auch kann man nur wenige Treffer landen, die nicht sofort durch das Blocken des Gegners oder das Ignorieren unserer Schläge zu einem Gegenangriff führen. Außerdem fühlen sich die Schläge, trotz haptischem Feedback, zu unpräzise an, und gefühlt bringt Blocken nichts, denn auch damit verlieren wir zu schnell unsere Energie. Man merkt, die Entwickler wollten eine herausfordernde Spielerfahrung bieten, die aber zu ungenau und unfair ausgearbeitet wurde.
Dec 7, 2025
7
Flash912
Sifu es un juego que te entretendrá durante mucho tiempo combatiendo y descubriendo diferentes combos. Su jugabilidad es su mayor punto fuerte y por lo que más destaca. Sin embargo, su historia es muy simple y queda en segundo plano, por lo que no logra enganchar a quienes buscan una narrativa fuerte.
Sep 29, 2024
4
Mindurbidniss
Maybe best combat I've experienced in a game, fluid fighting that feels like it's straight out of a martial arts film. The problems come with the game design. Inspired by Soulslikes, you'll lose progress and get older with each defeat. No real checkpoint system means frustration with each loss. Enough to deter me from finishing it. Just wish they'd implement this style of combat into some more fun and accessible games
Mar 17, 2024
4
xgdy
Just button mashing and very unfair.Story is very bad (i havent even finished it yet).
See All 1,395 User Reviews
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SummarySifu is a stylish yet gritty beat-em-up, featuring visceral hand-to-hand combat in a contemporary urban setting. From Sloclap, creators of acclaimed PS4 fighting game Absolver, Sifu follows a young kung fu student on a path of revenge, hunting for the murderers of his family. One against all, he has no allies and countless enemies. He wi... Read More
Rated Mfor Mature
  • PlayStation 5
  • PlayStation 4
  • PC
  • Nintendo Switch
  • Xbox Series X
  • Xbox One
Feb 8, 2022
  • Sloclap
Sloclap
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