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Rogue Shooter: The FPS Roguelike
An interesting attempt to channel the feeling of '90s shooters that is successful in some ways but lacking in others. Fun for a while, but then the flaws start to show. Stick with it and there's a surprising amount of depth to discover.
9
Untrustedlife
This game is a must have for Rogelike fans who are also fans of 80/90's shooter games, like doom. Pros: I personally love the music, though admittedly it does get repetitive after awhile. The variety of items and weapons is insane in this game, you find something new every playthrough. (and yes its a rogue-like, so you will be doing alot of retrying) The enemy variety,, there is alot of enemies, but i feel there should be more. Because you run into the same enemies all the time, and it takes awhile for many of them to show up. The different tilesets for each level is a nice touch, though it is just aesthetic, nothing more. Cons: The level design is just a maze, in classic old shooter style. you cannot aim up, you aim doom style. The hacking minigame is frustrating. Over all, its a good game, and definetly worth the price if your are into roguelikes and doom style shooters.
2
Kraeth
Positive: - varities of weapons. - lots of levels. Negative: - lack of good music, 4-5 **** tracks that abruptly stop mid-level. - WAY too much grinding required to advance. Namely, Intel. - levels can start you surrounded by enemies, without items like cloaking device this will often lead to an near-instant death. - super-boring level design, every level feels the same. - bad pacing of 'Safe rooms' where you can buy health, ammo and repair you gear. There's one or two levels before the first boss, and another level straight afterwards. - the resource for upgrading your character, 'Intel', is too sparse, and if you quit your run you don't accumulate earned Intel. - 'classes' have next to no difference except for starting gear with few exceptions. - hacking minigame ****, you have to hit green objects with a 8-bit-inspired character while you're being chased by a red mask while arrow-like enemies (inspired by Asteroid) spawn from the edges. Good luck trying to dodge them when the spawn almost on top of the green thingy, especially when you have to *face* it to hit it. Reward for hacking is some credits. - if you don't get weapons, you're screwed. - if you get certain items, you're screwed. - medikits are almost as rare as unicorns. I went 21 levels (the longest I've gotten) without finding a single one. - THE MUSIC! My god it started to piss me off after 20 minutes.

Rogue Shooter: The FPS Roguelike

Released On: 
Apr 24, 2014
Metascore
Available after 4 critic reviews
tbd
User score
Mixed or Average
6.8
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Apr 25, 2014
60
USgamer
An interesting attempt to channel the feeling of '90s shooters that is successful in some ways but lacking in others. Fun for a while, but then the flaws start to show. Stick with it and there's a surprising amount of depth to discover.
See 1 Critic Review
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Nov 1, 2014
9
Untrustedlife
This game is a must have for Rogelike fans who are also fans of 80/90's shooter games, like doom. Pros: I personally love the music, though admittedly it does get repetitive after awhile. The variety of items and weapons is insane in this game, you find something new every playthrough. (and yes its a rogue-like, so you will be doing alot of retrying) The enemy variety,, there is alot of enemies, but i feel there should be more. Because you run into the same enemies all the time, and it takes awhile for many of them to show up. The different tilesets for each level is a nice touch, though it is just aesthetic, nothing more. Cons: The level design is just a maze, in classic old shooter style. you cannot aim up, you aim doom style. The hacking minigame is frustrating. Over all, its a good game, and definetly worth the price if your are into roguelikes and doom style shooters.
Apr 29, 2014
2
Kraeth
Positive: - varities of weapons. - lots of levels. Negative: - lack of good music, 4-5 **** tracks that abruptly stop mid-level. - WAY too much grinding required to advance. Namely, Intel. - levels can start you surrounded by enemies, without items like cloaking device this will often lead to an near-instant death. - super-boring level design, every level feels the same. - bad pacing of 'Safe rooms' where you can buy health, ammo and repair you gear. There's one or two levels before the first boss, and another level straight afterwards. - the resource for upgrading your character, 'Intel', is too sparse, and if you quit your run you don't accumulate earned Intel. - 'classes' have next to no difference except for starting gear with few exceptions. - hacking minigame ****, you have to hit green objects with a 8-bit-inspired character while you're being chased by a red mask while arrow-like enemies (inspired by Asteroid) spawn from the edges. Good luck trying to dodge them when the spawn almost on top of the green thingy, especially when you have to *face* it to hit it. Reward for hacking is some credits. - if you don't get weapons, you're screwed. - if you get certain items, you're screwed. - medikits are almost as rare as unicorns. I went 21 levels (the longest I've gotten) without finding a single one. - THE MUSIC! My god it started to piss me off after 20 minutes.
See All 2 User Reviews
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SummaryFirst-person shooters and roguelikes have finally tied the knot! Their offspring, ROGUE SHOOTER, tasks you with navigating a space station run amok. Blast aliens and kick robots in the face as you traverse each level; collecting weapons and gaining experience along the way. How far will you go when death lurks around every corner? Will y... Read More
  • PC
Apr 24, 2014
  • Hippomancer
Hippomancer
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