
PSP Critic Reviews
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51
Metascore
Mixed or Average
positive
1(4%)
mixed
14(58%)
negative
9(38%)
Showing 24 Critic Reviews
75
The whole game seems like an exercise in monotony; a battle-tech demo with refreshing character design. [Sept 2006, p.62]
74
This is a consistently entertaining piece of fluff that sticks to an idea and doesn't stray too far from it. [Issue 144, p.96]
70
The game is fairly repetitive, not bothering to bring puzzles or anything non-combat into play at all, but this is the nature of the genre, really.
70
Rengoku is a tight, focused experience not aimed at the average gamer, but it carves out its own niche and fills it nicely. It's an acquired taste perhaps, but one that I definitely crave.
70
A dramatic improvement over its predecessor, although the gameplay is more repetitive than we would like to see.
69
Konami still has a ways to go before its Rengoku series can be called respectable, but Stairway to H.E.A.V.E.N. is miles ahead of its predecessor. The visuals look better, environments look great, and the customization in the game is addictive. Should the combat improve in the inevitable third iteration, this will be a franchise worth checking out.
64
The game ultimately runs out of steam before it's over, but along the way, Rengoku II creates a more streamlined and interesting experience than its predecessor.
60
Generally not a terrible game, but it grows tedious all too quickly.
59
Unfortunately, the game manages to duplicate just about every single problem that the first game had, from a weak storyline to an unbalanced combat system to unimpressive level designs.
55
While Rengoku II has its few interesting moments, there isn’t much here that will keep you playing this one for very long.