
94
This is one rare time when a sequel is better than the original.
90
It’s addictive and much more varied than the original...The combination of the RPG aspects and the real-time/turn-based battle system is the main draw for this unique game.
88
This is exactly what a GBA game should be: Battle Network 2 has a simple interface, a cool character, plenty of gameplay variety and strategy, and an addictive quality. [June 2002, p.86]
6
Great Improvement over the first game, by a large margin, but the end game narrative pay off feels severely lacking
10
Battle Network 2 is a substantial improvement over the first game. Challenging, more collectible Battle Chips, tougher bosses, and Mega Man having access to new styles adds more depth to the combat. If you don't have access to the original GBA game, then the Battle Network Collection will hook you up with this classic.
6
Mega Man Battle Network 2 is an upgrade in every way to the format; raising up combat, challenge, and stakes. MMBN2 is the natural progression the series needed, and one that fixes a number of problems in the first game. While I don’t think Battle Network 2 is a vast improvement, it’s a nice addition to the series, and one I was fine playing.While I didn’t have many quarrels with the first game, the fact this game helped deck building by introducing 2 new elements was a pleasant surprise. By giving the player the permanent add function, cycling through unwanted chips really helps go through your deck faster compared to the first. As well, the game added * chips that basically function as wild cards, and are able to be added to any single lettered chips. While these two functions seem mild, it really helps in smaller ways when you have too many chips that aren’t good for an individual fight, and you don’t want to keep changing your deck when you roam around. Due to this, a lot of fights don’t end up being longer than they should if you met a hard team of enemies or a boss you weren’t fully prepared ****, oh boy, will you met some hard enemy teams and bosses along the way. Along with the improved deck management, everything out to get you, is extra mad in this game, and they don’t pull any punches. Seriously, if it wasn’t for the fact that they introduced sub ships to the system to make exploration far easier, I would have complaining about the difficulty spikes far more. And while true, there is difficulty spikes, the majority of the difficulty doesn’t come from enemies being outright hard, but due to the fact they require certain chips to beat. I don’t know why this game liked giving enemies plenty of invincibility periods or limited ways to approach them, but the further and further you go into this game, the more enemy teams you meet that just require you have certain things in your deck or even worse, make you wait to hurt them. Perhaps the worse enemies in this entire game are the ones that you get a limited time to hurt, and by making the fight drag on longer than it should just became even more aggravating when you’re trying to explore a given area, and you lose your barrings because the fight took too long.I don’t think Mega Man Battle Network 2 has a story that really beats the first one, but it does indeed up the stakes. From stopping planes from crashing, to castle traps, and everything in-between, this game is surprisingly dark for a target audience of kids. Still, despite it’s more grim nature, the game still remains as bright and colorful as ever, with many new designs being anywhere from cute to downright badass. Legit, Battle Network 2 delivers on updating and making new models of character and robot masters. Is it enough to put it over the end of the first game though? Hard to say really, while Battle Network 2 is very much an upgrade of the first on, but I just think more fondly of the story and gameplay of the first.
Mega Man Battle Network 2
Game Boy Advance
Released On:
Jun 17, 2002
Metascore
Generally Favorable
81
User score
Mixed or Average
7.0
My Score
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All Platforms
Metascore
Generally Favorable
80% Positive
12 Reviews
12 Reviews
20% Mixed
3 Reviews
3 Reviews
0% Negative
0 Reviews
0 Reviews
94
This is one rare time when a sequel is better than the original.
90
It’s addictive and much more varied than the original...The combination of the RPG aspects and the real-time/turn-based battle system is the main draw for this unique game.
User score
Mixed or Average
58% Positive
28 Ratings
28 Ratings
23% Mixed
11 Ratings
11 Ratings
19% Negative
9 Ratings
9 Ratings
Mar 16, 2024
10
Battle Network 2 is a substantial improvement over the first game. Challenging, more collectible Battle Chips, tougher bosses, and Mega Man having access to new styles adds more depth to the combat. If you don't have access to the original GBA game, then the Battle Network Collection will hook you up with this classic.
Apr 17, 2023
10
Been replaying this on the Battle Network Legacy collection and wow! The story is gripping in the way it makes you want to not put it down, there's lots of areas to explore and the combat is still fun as ever. I really love the dialogue in these games, and the way it changes with what is currently happening. It's fun to find all the different places you can jack Mega Man into, hanging with the cool cast of characters. It genuinely is fun and makes you laugh through out. The graphics are awesome considering the era this dropped (GBA) Lan is a pretty kick *** little eleven year old. Man saves the universe from peril constantly in ways the adults can't even do.
85
A well-paced RPG that offers unique and challenging battles and a lighthearted story, Battle Network 2 also hosts a wealth of secrets and extras available both during the initial play-through and after the game has been completed.
80
This is pure Capcom magic. [Aug 2002, p.76]
78
The sequel shines even brighter. [June 2002, p.150]
74
[It's] not going to compete with the likes of Zelda or "Breath of Fire." It does, however, provide a friendly role-playing experience with familiar characters in a setting that is easy to navigate.
60
This remolding of the classic action hero was a big departure from the traditional action the series was built on, and stood as a highly enjoyable, solid, and creative game worth getting into.
Feb 18, 2019
10
Megaman's combat system, is still one of the most unique, and satisfying concepts, even in 2019. It is absolutely one of the most underrated games of all time.
Jun 10, 2012
10
I got Battle Network 3 when I was 11, and played the HELL out of it for the next few years. Everything about it just blew me away from the graphics to the vast ammount of secrets to discover...When I got Battle Network 2 I was blown away for a second time because while the menus seemed a bit dated, it had something the other games lacked. While quality dialogue and character development are lacking, this is aimed at a younger audience that doesn't really look for that stuff. I pretty much spent the better part of a year and a half perfecting this game and I completed it 100%. I was 13, and now I'm 19 and still playing it on an emulator, reliving every glorious moment. It shows how good a game is when it's just as fun as you remember it all those years ago!
Aug 16, 2024
6
Great Improvement over the first game, by a large margin, but the end game narrative pay off feels severely lacking
Jan 28, 2024
6
Mega Man Battle Network 2 is an upgrade in every way to the format; raising up combat, challenge, and stakes. MMBN2 is the natural progression the series needed, and one that fixes a number of problems in the first game. While I don’t think Battle Network 2 is a vast improvement, it’s a nice addition to the series, and one I was fine playing.While I didn’t have many quarrels with the first game, the fact this game helped deck building by introducing 2 new elements was a pleasant surprise. By giving the player the permanent add function, cycling through unwanted chips really helps go through your deck faster compared to the first. As well, the game added * chips that basically function as wild cards, and are able to be added to any single lettered chips. While these two functions seem mild, it really helps in smaller ways when you have too many chips that aren’t good for an individual fight, and you don’t want to keep changing your deck when you roam around. Due to this, a lot of fights don’t end up being longer than they should if you met a hard team of enemies or a boss you weren’t fully prepared ****, oh boy, will you met some hard enemy teams and bosses along the way. Along with the improved deck management, everything out to get you, is extra mad in this game, and they don’t pull any punches. Seriously, if it wasn’t for the fact that they introduced sub ships to the system to make exploration far easier, I would have complaining about the difficulty spikes far more. And while true, there is difficulty spikes, the majority of the difficulty doesn’t come from enemies being outright hard, but due to the fact they require certain chips to beat. I don’t know why this game liked giving enemies plenty of invincibility periods or limited ways to approach them, but the further and further you go into this game, the more enemy teams you meet that just require you have certain things in your deck or even worse, make you wait to hurt them. Perhaps the worse enemies in this entire game are the ones that you get a limited time to hurt, and by making the fight drag on longer than it should just became even more aggravating when you’re trying to explore a given area, and you lose your barrings because the fight took too long.I don’t think Mega Man Battle Network 2 has a story that really beats the first one, but it does indeed up the stakes. From stopping planes from crashing, to castle traps, and everything in-between, this game is surprisingly dark for a target audience of kids. Still, despite it’s more grim nature, the game still remains as bright and colorful as ever, with many new designs being anywhere from cute to downright badass. Legit, Battle Network 2 delivers on updating and making new models of character and robot masters. Is it enough to put it over the end of the first game though? Hard to say really, while Battle Network 2 is very much an upgrade of the first on, but I just think more fondly of the story and gameplay of the first.
May 15, 2023
6
Style change was really cool but it just seemed to kinda drag on. There was allot of backtracking and the game felt generally allot more padded out than it needed to be. The Gospel organization was wild though. Blowing up a dam, crashing a plane, WWW could never. Didn't do PvP on this one.
SummaryEnter the futuristic universe of Mega Man.EXE in this new adventure in the Battle Network series. Join him in his battle to fight cyber crimes in this mega role playing adventure. Now, there's a new net crime organization in town and its computer hacking has created a virus that's quickly gaining momentum. It's up to Mega Man.EXE, his pa... Read More
Rated Efor Everyone





























