70
The game opening is especially powerful and it manages to keep that momentum for a while before feeling like it's slowed down too much. It ramps things up for a fun interrogation sequence and an exciting ending.
75
As a first episode, The Hangman does more right than it does wrong.
45
Cognition fails not from a lack of execution, but from a lack of imagination.
1
[SPOILER ALERT: This review contains spoilers.]
6
Seems to me a great potential has been wasted with the game engine used. I mean, if there is an emergency, it shouldn't take 2 seconds for a character to simply turn back and align with the object that has been chosen for interaction. It's so "10 years ago". I like the way how the story is told, then again, the game engine tells that story so slow that your excitement is questionable. Still, yes, I recommend the game as it is hard to find a solid adventure game.
8
I'm not a big fan of point and click adventure games, I usually find them usually too boring or with excessively contrived puzzles. However, seeing the trailer for this one got me to play the demo on steam. Quite frankly, the demo blew my mind, I couldn't wait to play the rest. After buying all 4 episodes and having just finished the first, and it's everything I hoped for, and more. In short: try the demo on steam and know that the game builds and expands on that, especially on the "puzzler" side. You play as Erica Reed, FBI detective in this puzzle, murder investigation thriller, point and click adventure game. The game has very immersive atmosphere supported by nice art and beautiful music, ranging appropriately from relaxed and melancholic to foreboding and tense. Additionally, the voice acting is superb across the board, giving life to the characters and supporting a very good story, gripping and often emotional as well. While you're putting your puzzles together, you're not just figuring out gimmicky, weird puzzle mechanics, you're actually using clues and information you uncover on your investigations in a quite logical manner. Furthermore, and not to spoil anything, Erica's special "intuition" talent is cool tool for finding clues that is very well realized and interesting to watch. So, you'll actually feel that you're unravelling the mysteries and learning more and more about the story. Making progress provided me with a lot of "oh!" moments, when I felt that rush after you just realized something new that happened in the story, and made me feel gripped by it. There are very good scenes to be had, especially one close to the end, where the voice acting, the writing, the art and the music all came together in a magical, memorable way. There's even some tense "action puzzle" scenes, which were very interesting as well, I wasn't expecting to be so engaged and tense by a point and click puzzler. I only stumbled very occasionally on a puzzle here and there, and I found out that it was my fault in missing some info or other. If you're stuck, you can text your dad, a former police investigator, and he will give you hints on things you've missed that point you in the right direction without giving it away. A very cool system, I thought, hitting the balance between preventing real frustration while making you "do the work" without straight giving you the solution. With all this, I found the puzzles overall to be interesting, logical instead of randomly contrived and virtually non-frustrating. There's only a few cons to these game, in my opinion. There are occasional bugs involving the characters' placement and movement on the screen, but they "fix themselves" straight away without disturbing the game. The other "problem" is that the game is sometimes a little slow, not only the overall pacing of the story but (and more importantly, I think), while you're clicking and waiting for the characters to do their animations. Still, one can argue that the slowish pacing enhances the immersion and enjoyment of the game by exposing you more to the very good atmosphere overall. It's not often that a game surprises me so. If you are ready to put some quiet time aside for this, you'll be rewarded with a good mystery story, with some sparks of beauty, that will make you feel the more engaged the more you progress through the puzzles, and even has some interesting and tense "action puzzles". Again, you can't go wrong in trying the demo for yourself.
Cognition: An Erica Reed Thriller Episode 1 - The Hangman
Released On:
Oct 30, 2012
Metascore
Mixed or Average
72
User score
Mixed or Average
6.9
My Score
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Metascore
Mixed or Average
47% Positive
9 Reviews
9 Reviews
47% Mixed
9 Reviews
9 Reviews
5% Negative
1 Review
1 Review
Jan 12, 2013
89
Gabriel Knight is a prime example of an excellent adventure game. This tribute is almost as good as the Jane Jensen's work and it's just the first episode of the game.
Nov 10, 2012
78
With their debut defects, but with tension, emotion and a plot that hooks you up, Phoenix Online Studio brings us the first episode of an adventure with huge potential.
User score
Mixed or Average
54% Positive
28 Ratings
28 Ratings
29% Mixed
15 Ratings
15 Ratings
17% Negative
9 Ratings
9 Ratings
Mar 2, 2014
10
A gorgeous adventure in the spirit of genre classics like Gabriel Knight, Blade Runner and Gray Matter. The gripping story was apparently co-written by legendary Jane Jensen and it shows. An instant classic with great storyline, inspired artwork and some of the best puzzles I've seen in a looong time. Can't wait to play Episode 2. Well done, Phoenix!!
Dec 19, 2012
10
Cognition is a standard point and click adventure with hand drawn cutscenes. Things I liked: + Very good music, it is some of the best music I've heard in a game! + Intriguing plot! + Overall strong voice acting. Especially the voice for Erica was spot on! + Cognition abilities worked really well. + Lots of detective puzzles that made me feel smart! + Good hint system. Just enough nudges to point me in the right direction. + Beautiful background art! Things I did not like: - Some annoying puzzles that just make no sense. This is one thing I do not miss from the golden era of adventure games! - Longish loading times. - Some plot holes. - Stiff facial animations. Overall though I found Cognition to be a very good game and can definitely recommend it to fans of the genre. I can't wait for the future episodes myself!
Jan 31, 2013
75
Despite its minor flaws, Cognition: An Erica Reed Thriller delivers strong emotions and makes you feel like a real FBI agent.
Apr 2, 2013
70
The game opening is especially powerful and it manages to keep that momentum for a while before feeling like it's slowed down too much. It ramps things up for a fun interrogation sequence and an exciting ending.
Oct 31, 2012
70
Though flawed, the first episode of Cognition leaves a great final impression and sets up a series that could become a major achievement for episodic adventure gaming.
Nov 4, 2012
65
A 2GB large (but only about 5 hour long) adventure game heavy on graphics and dialogue but light on challenges and not particularly compelling. I gotta rule this one for big fans of the genre only.
Mar 4, 2013
45
Cognition fails not from a lack of execution, but from a lack of imagination.
Dec 3, 2012
10
This game is a great throw-back to adventure game thrillers from the 90s, but with upgraded graphics and a fresh new game dynamic. The story is really what makes me marking the calendar for future episode releases. No spoilers, but Erika's use of paranormal abilities is awesome. Game consultant Jane Jensen makes this a real treat because you can see her influence throughout. Jane created Sierra classic, Gabriel Knight and newer games like Gray Matter.
Dec 1, 2013
7
A really great game for a little money. FBI agent versus the serial killer sounds cliche? Don't worry, the story will surprise you a few times. Especially the first two episodes are very enjoyable and worth playing. The story is like the mixture of two famous film thrillers: Seven and Silence of the Lambs. Advantages: +An interesting plot and characters +Story twists +Nicely written dialogues +Mechanics: typical adventure with some puzzles and action elements +Music +Voice acting +2D graphics (great comic stylised drawings ) Disadvantages: -Initially great story slows down at the end -Towards the end of the game the characters' choices become unreasonable and ridiculous -Bugs -3D graphics However, try it if you like point-and-click thriller style adventure games.
Jun 5, 2014
6
Seems to me a great potential has been wasted with the game engine used. I mean, if there is an emergency, it shouldn't take 2 seconds for a character to simply turn back and align with the object that has been chosen for interaction. It's so "10 years ago". I like the way how the story is told, then again, the game engine tells that story so slow that your excitement is questionable. Still, yes, I recommend the game as it is hard to find a solid adventure game.
Oct 15, 2013
4
Enjoyable at times, but lacking in fluidity. Animations and transitions were also slow to the point of frustration. How I wish I could only click a map button, then a destination... rather than clumsily navigate my character to the level exit, click the wider map twice, then finally my destination twice.
Jul 5, 2013
2
To be completely honest, I am surprised at the number of high ratings for this game. I played as much as I could of this game but couldn't get past the beginning. The story concept and all seemed like it would be interesting but the implementation of the ideas just did not create a compelling enough game to play past that point. The graphics were relatively amateurish and I was not impressed with that aspect at all. The gameplay was kind of difficult, but not in a good way. It was difficult in the game play mechanics and was tedious at best. Not recommended even for the biggest click through story fan.
SummaryThree years ago, FBI agent Erica Reed lost her brother to a serial killer who was never caught. During this desperate investigation, she developed the strange and unpredictable power of post-cognition: by touching an object, she can see its past and the events that happened on, to, or around it. Though undeniably useful in her line of wo... Read More





























