BLACKWOOD
Released On:
Sep 16, 2026
Metascore
Available after 4 critic reviews
tbd
User score
Mixed or Average
5.1
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Metascore
Available after 4 critic reviews
tbd
0% Positive
0 Reviews
0 Reviews
67% Mixed
2 Reviews
2 Reviews
33% Negative
1 Review
1 Review
Sep 22, 2026
55
Short and with an almost non-existent story to engage the player, poorly polished mechanics and archaic AI, the final product feels more like an advanced prototype than a complete commercial game. It clearly needs much more development time or should have been released in early access.
Sep 16, 2026
50
Thinking about Blackwood and playing it are two very different things, as AttritoM7 Productions fail to deliver an experience of substance on either side of Anton’s split life. Whether or not it does enough to earn a second date when Act 2 releases in March 2027 will be determined by how seriously the team takes a much-needed makeover in the next six months.
User score
Mixed or Average
5.1
33% Positive
3 Ratings
3 Ratings
22% Mixed
2 Ratings
2 Ratings
44% Negative
4 Ratings
4 Ratings
Sep 28, 2026
30
Blackwood's premise gives the impression that the developers had a full-on John Wick experience in mind. The execution, though, leaves a lot to be desired. The longevity is simply abysmal, the quiet downtime of managing a DVD club is extremely simplistic, and the combat, the supposed highlight of the game, is plagued by glitches, a cover system that barely works, and AI that is just... not there. The only saving grace is the elaborate finishing animations, but they give the impression of having been cut from another, much more competent game.
Sep 17, 2026
4
While they did try to make an interesting game and the thing it felt they went after was Yakuza a bit, managing a store but also being a gangster, it did miss the fronts that it set out to achieve. The game is very jank, character models walk through each other, models moving weird. A lot of bugs encountered. Combat and shooting is very clunky to the point where certain stuff feels unfair to the player. Voice actor did not fit the main character at all and you can easily finish the act in less than 2 hours.
Sep 28, 2026
2
L'idée du jeux a l'air génial si seulement c'était bien fait:
-Personnage rigide -Gunfight pas incroyable le recul des armes n'ai pas réaliste même avec une excellente maîtrise personne ne tire aussi vite et sans aucun recul avec un fusil a pompe
- combat trop rigide - beuge visuelle En définitive L'idée de créer un jeux avec un gamplay a la John Wick est genial je suis le premier a signer et payer mais les combat et gunfight doivent être fluide pas rigide comme actuellement j'espère que l'acte 2 apportera de la fluidité dans les mouvements et des armes plus réaliste
Sep 21, 2026
0
Very unoptimised ................................................................






























