
40
There’s quality in At Sundown, but sadly its biggest strength in online play didn’t work out. There’s not much fun to be had past a couple of matches against bots. I didn’t really get into the “in the dark” element because I didn’t like or dislike it. I was impartial and though I thought it was a neat idea, I wasn’t impressed with the implementation. Without an online presence, the only appeal this will have is to those who seek out games they can play with people they know.
60
Learning tactics, grabbing special abilities while fighting and luring your enemies to their destruction will always take a while to get stale. What is more problematic is the lack of game modes and variety of things to do; this is certainly a game that will need a strong community to allow it to work online.
60
At Sundown sports a tense and interesting hide and seek-like style of play through the use of its cleverly implemented light and shadow stealth system. However, despite its fairly healthy variation across its weaponry, its modes, and its maps, it all falls victim to repetition a lot sooner than expected. It doesn’t help matters that, even on launch day, its online component seems painfully devoid of popularity.
2
I am always amazed by "profile" publications, which for some reason leave their reviews like ordinary users. And then, the game does not deserve such high ratings for one simple reason - it is a multiplayer isometric shooter in which there is a dead online. And playing with bots is extremely boring, because the mechanics of a la stealth with dark zones do not work, since the screen is solid, it is extremely difficult to notice yourself on it, and bots, of course, do not have such a problem. Yes, the game has stylish and cool music, but that's where the pluses end. There is no one to play with, training must be completed for all weapons ideally for gold for a while, which is extremely infuriating. I thought that they would not put challenges for a time in training in 2019, but apparently, I was wrong. The game is rubbish, I do not recommend it to anyone. Glory to Ukraine!
7
The core mechanic in the game has been done well and in some ways it’s unique which in turn does enough to keep you coming back for more. In terms of content the game has a decent amount for you to get to grips with and the best thing is that the content has variety present in it as well. While the presentation side of the game isn’t going to blow you away anytime soon I actually enjoyed what both the visuals and sound design delivered. Technically the game held up really well throughout and the controls always felt satisfying during every game I played in. This game is best played in short bursts because it does have a tendency to get repetitive quickly. Quite a bit of grinding is required in order to unlock things which does make things become a little tedious after a short while. I found it very difficult to find an online game which is a shame because the game is fun when played online. I’ve seen many top-down combat games before and for the most part it’s a genre that I enjoy, but in terms of innovation this genre is definitely lacking in a few areas. At Sundown: Shots in the Dark however does offer you something different and whilst it does have a few shortcomings the shadow hide and seek mechanic does make things stand out quite considerably. Despite this though I would still recommend that you play the game in short bursts because like every game in this genre it does get repetetive quite quickly. Thankfully though the variety in the content you get does help ease the repetetiveness a little but be prepared to grind quite a bit in order to get some of the content. Once you do unlock the content though there is more than enough to keep you occupied and on the technical side of things the content doesn’t have many if any problems at all. In fact the only real problem for me came from finding a game online. It did take me a while and this did frustrate me because the game is a huge amount of fun when played alone. At the end of the day then if you’re able to look past this game’s slight imperfections then I have no doubt that fans of these types of game’s will find more than enough in At Sundown: Shots in the Dark to keep you satisfied which culminates in a recommendation from me. Thumbs up.
At Sundown: Shots in the Dark
Released On:
Jan 22, 2019
Metascore
Mixed or Average
56
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Jan 22, 2019
65
An interesting multiplayer game if played in short bursts, but not the game that is going to entertain you for the rest of the year.
Jan 23, 2019
60
At Sundown sports a tense and interesting hide and seek-like style of play through the use of its cleverly implemented light and shadow stealth system. However, despite its fairly healthy variation across its weaponry, its modes, and its maps, it all falls victim to repetition a lot sooner than expected. It doesn’t help matters that, even on launch day, its online component seems painfully devoid of popularity.
Jan 23, 2019
60
Learning tactics, grabbing special abilities while fighting and luring your enemies to their destruction will always take a while to get stale. What is more problematic is the lack of game modes and variety of things to do; this is certainly a game that will need a strong community to allow it to work online.
Feb 11, 2019
40
There’s quality in At Sundown, but sadly its biggest strength in online play didn’t work out. There’s not much fun to be had past a couple of matches against bots. I didn’t really get into the “in the dark” element because I didn’t like or dislike it. I was impartial and though I thought it was a neat idea, I wasn’t impressed with the implementation. Without an online presence, the only appeal this will have is to those who seek out games they can play with people they know.
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SummaryA top down shooter where the maps are covered in darkness and light is your enemy, as 4 players compete in a deathmatch to be the best.
Rated Tfor Teen
Platforms:
- PC
- PlayStation 4
- Nintendo Switch
- Xbox One
Initial Release Date:Jan 22, 2019
Developer:
Publisher:





























