
PC User Reviews
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7.2
User score
Mixed or Average
positive
46(65%)
mixed
12(17%)
negative
13(18%)
Showing 16 User Reviews
Sep 30, 2026
5
I tried and I saw: the game is cool, but it's a mix beetwin HSR, Pokemon and Zelda
Sep 26, 2026
0
Another chinese grindy slop full of pay-to-win/pay-to-go-faster game. Cute pokemons but with tons of variations of the same type (the same type of monster could have color variants, dozen of sparkling variants, umbral variants, be alpha or no) and they can have just one of these traits or more than one on PURE RNG. If you wish to catch or make the perfect aniimo, the chances are like 0,001%. Theres a story mode? Yes. A lot of events? Yes. But that's it. The grinding will cost your entire life to get what you want.
Also, the character creation is ridiculous, you can barely make a good looking character that doesnt look like a chinese child (they launch the game globaly but you can create a global adult person). Slop.
Chinese slop at its finest.
Already unninstaled it.
Sep 24, 2026
1
I tried to write a review and it keeps deleting so I give up. This game ****. Can't say why
Sep 22, 2026
10
Une surprise venue de Chine, un jeu de capture de créatures en tout genre, DA très Kawaï, système de personnalisation de personnage très poussé, une partie craft utile in game to level up, les combats très bien pensé, mécanique d’enchaînements d’aniimo très fluide et destructeur, possibilité de fusionner avec un aniimo très jouissif, un monde ouvert gigantesque, quelques combats avec d’autres dresseurs pendants les quêtes, **** Dungeon à la Zelda BOTW avec mécaniques de puzzle simple et cours, pleins de trésors et autres ressources à chercher et à trouver. Jeu gatcha qui peut être joué sans être obligé de passer à la caisse, une excellente surprise et un nouveau vent de fraîcheur dans le monde des jeux de captures, au point de vous faire oublier que pokemon existe, RIP Poké, surtout au vu des dernière prods switch cataclysmique !!! Un jeu peace mais nerveux dans les combats, un monde ouvert de fou malade, une addiction sans pareil, une belle respiration entre deux Boss d’Onimusha !!!;-) On continue avec un contenu gargantuesque, avec de nouvelles créatures en approche et du contenu qui va suivre derrière. Crossplatform, compatibilité choisi, PC – IOS pour ma part, j’attends de voir tourner sur mon Iphone 17 pro max car la sortie IOS es prévu demain matin quand j’écris ces lignes. La config PC recommandé (3060) 16 GB de RAM 40 GB passe nikel, que dire à part que la Chine commence sérieusement à rebattre les cartes du monde du gaming, après un Blac Myth Wu Kong incroyable, GOTY 2024, et toutes les prochaines productions, l’occident et le japon n’ont qu’à bien se tenir !!! Chapeau bas Pawprint studio, je retourne me perdre dans votre petit monde si crazy, fun, et addictif à souhait !!! PS : J’avoue je leur ai lâché un petit billet pour une créature et quelques cosmétiques mais dont on peut se passer pour jouer, mais il me tenait à cœur de les remercier pour leur travail et le plaisir que me procure ce jeu, et comme en plus j’en veux encore et bien je contribue financièrement. Rien n’est gratuit dans ce monde, sauf merci !!!
Sep 22, 2026
8
No soy de andar dejando reseñas, pero siento que con los años de experiencia que tengo analizando y jugando todo tipo de juegos, Aniimo se merece totalmente ser la primera que escribo. Visualmente es un espectáculo y a nivel gráfico no tiene nada que envidiarle a un título como Palworld. A pesar de que el mapa no es gigante, está tremendamente bien trabajado; con sus paisajes el mundo se siente vivo constantemente y siempre hay algo sucediendo a tu alrededor. Además, la parte online está muy bien pensada y da gusto jugar acompañado. La mecánica de vincularte con los bichos para moverte o resolver situaciones y el sistema de combate me engancharon al instante. Cada Aniimo tiene su rol bien definido, con habilidades específicas, criaturas que curan y te salvan la vida, otros para romper escudos o tanquear. Hay mucha estrategia detrás. También metieron más de 70 criaturas de entrada y que sean bastantes no quita que tengan una calidad bárbara. Da mucho gusto ir completando el Aniregistro poco a poco, sumado a la variedad de eventos que agregan cada semana para mantener el ritmo. Lo mejor de todo es lo amigable que resulta la monetización. Siendo un formato gacha y con la pésima fama de sacaplata que suelen cargar estos títulos, sorprende lo justo que es. Todo el contenido importante es completamente gratis y no sentís esa presión de tener que poner plata para disfrutar al máximo. Llevo entre 80 y 100 horas jugadas, llegué a nivel 60 y recién ahora afloja un poco el contenido principal, pero ni cerca de quedarte sin cosas para hacer. Te queda la granja, el vicio total de robar huevos para juntar prismas y un montón de actividades secundarias. Puntuación final: 82 / 100. Es una nota altísima y muy bien merecida. La originalidad del juego y el coleccionismo con los Shinys, las variantes Umbrales/Sombra y los Prismáticos elevan muchísimo la experiencia de endgame. Le restan un par de puntos únicamente detalles técnicos de rendimiento o menús un poco recargados que se pueden arreglar con parches, pero por todo lo que te ofrece sin pedirte nada a cambio, es una joya total.
Sep 22, 2026
0
Horrible maintenance time.
Absolute unfriendly to europe players should never be released in europe and 10 hours time for an update.
There was a similar game with this aproach and it flopped massiv
Sep 21, 2026
6
Un jeu graphiquement réussi, porté par un univers poétique, de bonnes musiques, une personnalisation intéressante et un vrai travail sur les différents types d’Aniimo. Ce mélange ridiculise aisément la licence Pokémon ! Malheureusement, entre de grosses baisses de FPS, des sous-titres bâclés, des dialogues qui défilent trop vite, ne laissant parfois pas le temps de lire, et une ergonomie catastrophique des menus, l’expérience est constamment entachée par des défauts frustrants. Sans parler de son modèle économique rempli de pass et d’objets à acheter, qui vient sérieusement gâcher l’aventure. Même si, étant un F2P, cela peut être compréhensible … Note objective sur 100 : 67.
Note subjective sur 100 : 61.
Temps de jeu : 61,8h.
Succès : 28/64 (43%).
Sep 21, 2026
0
Pawprint Studio completely lied to the community. They claimed there is no "gacha", but instead, they locked the entire core gameplay behind an energy bar and a ridiculous $30 subscription just to catch rare creatures. This is not a PC/console game; it’s a toxic mobile cash-grab designed to manipulate you and drain your wallet. The stamina system on PC is an insult to every gamer. To make matters worse, the game has a total identity crisis. During the entire marketing campaign, they baited us with a cozy, cute, and fluffy art style. But right before the release, they suddenly crammed in edgy, aggressive, Dragon Ball Z-style dragons that completely clash with the rest of the world. It’s a pathetic attempt to cater to 11-year-old edgelords who just want to look "cool," destroying whatever unique atmosphere the game initially had. In the end, this is a failure not just in visual design, but as an actual piece of entertainment. The combat system is absolute garbage—shallow, clunky, and painfully boring. There is zero fun here, only a chore designed to make you pay. Don't waste your time. Let this greed fail. 0/10.
Sep 20, 2026
7
TLDR: There’s a really fun game here. I just hope some of the menus, controller support, tutorials, timers, and story get some additional polish as development continues. Aniimo is a genuinely enjoyable open-world creature-collection game that clearly takes inspiration from Pokémon and Palworld while adding plenty of its own ideas. There’s a lot to do: exploring, collecting resources and Aniimo, completing activities, building up your own resource farm and oasis, and steadily improving your gear. Progression feels relatively fast, and there’s plenty of free gear and resources to keep you moving without constantly feeling like you need to grind. My biggest issue is that the main story feels pretty bland. The world itself has a lot going on, but the story hasn’t given me much reason to feel invested in what’s happening. There are also several areas that could use some polish: Menus: There are far too many menu categories, making it surprisingly difficult to find what you’re looking for, especially when you’re still learning the game. Even when there’s an indicator that you have something new to check, it can be difficult to figure out where that item actually is. Controller support: This is probably my biggest gameplay-related frustration. For a game released on both Xbox and Steam, controller implementation feels underdeveloped. There are times when buttons aren’t clearly indicated or don’t work as expected, forcing me to grab the mouse just to interact with something. Building timers: Waiting 45 minutes for a higher-level trailer upgrade to finish feels unnecessary. When I’m actively playing and having fun building things, being forced to stop the process for an artificial timer is frustrating. Activities aren’t always explained well: Some activities, such as the tea party used to unlock cosmetic currency, aren’t particularly intuitive. I ended up having to watch a YouTube tutorial to figure out what I was supposed to do. An optional tutorial or explanation when entering these activities would go a long way. Voice acting: The actors bring a lot of energy, which I appreciate, but some characters sound too similar. In particular, the two best friends can be difficult to distinguish when they’re having a conversation. Performance: This game has earned the distinction of making my PC run hotter than anything else I’ve played. Nothing dangerous, but definitely noticeable. One other thing that may be subjective: the title theme really isn’t for me. From my perspective as a male player, the bubbly, poppy, very feminine style of the song feels completely out of sync with what I personally expect from the game and honestly makes me feel a little embarrassed when it starts playing. Obviously, that’s a personal preference rather than a flaw with the game itself. Despite all of that, I’m still enjoying Aniimo and I’m looking forward to seeing where it goes. The open world, collecting, exploration, building, and overall progression loop are fun enough that I keep coming back. I’m especially interested in the mobile version. Being able to quickly log in, replenish my farms, collect resources, and handle some AFK activities without having to sit down at my PC—or leave my PC running—sounds like a great fit for this type of game.
Sep 19, 2026
10
Es ist Sau gut eine Mischung aus Digimon,Pokemon und die typischen Open world Games wie wuthering waves oder genshin. Und es es viiiiel besser als palworld
Sep 19, 2026
10
Honestly great chill game also interesting and you get a lot of free stuff and content worth of your time, you really don't need to mayan the game 24/7 only on getting alphas etc. This game got a lot of stuff to do beside it, farming etc, a lot to explore puzzles and other stuff also normal and shiny animos free of any energy stuff, brother you are playing a sandbox game limits are in your head and you can also leasen them or force them on yourself. About monetizing you really are hipocritic check out helldivers which is a paid game xd, where everything is extra paid battlepasses etc is the curse of this times, but honestly as i play some gachas, this game for sure doesn't have predatory monetizing, stuff is cosmetic and also fast forwarding, you get no other things than you get from fortnite, like some extra aniimo, but still you can most probably get it normally playing, by the way the special cubes also are available after playing more, also there are a lot of events inside. If your worst nightmare is free2play game which need somehow to survive by monetizment, then you probably shouldn't play any f2p game today because 3/4 from them will and have the same mechanics and sometimes even worse, here you also are not fastened by fomo because you can also lock some stuff from disappering from store for free by just clicking a button, you got shop with rotational stuff. Just learn to have fun, after starting playing i still don't see any need to pay for it, but honestly i think that they deserve money for what they made, game is nice overall and fun.
Sep 19, 2026
10
Elementi presi da Palworld e da Pokémon, strizzando un occhio a Genshin Impact per il lato open world, che vengono sapientemente fusi in un mix interessante e coinvolgente, e tutto senza pagare un centesimo.
Al di là del lato grafico (che prende a sberle Pokémon za) c'è una cura per gli ambienti che rende il tutto coerente e plausibile, e aiuta l'immersione.
Sia lato collector che esplorazione è un gioco che ti rapisce senza annoiarti, dandoti una quantità di varietà di contenuto da fare che è quasi soverchiante.
Per quanto riguarda l'housing riesce molto meglio in ciò che Palworld ha creato ma che non è riuscito a rendere fluido nella fruizione.
Dalle costruzioni alla produzione, è tutto intuitivo e flessibile, senza gestioni macchinose e con moltissimi miglioramenti dal lato gestionale.
Una rivelazione in un periodo dove la qualità media dei giochi è sempre più in declino, e che dimostra come i cinesi stiano prendendo sempre più fette di mercato sfornando prodotti dove la qualità è sempre più alta
Sep 18, 2026
10
I can't stop playing; the game offers so much content. Even though it's free, there's no pay-to-win element at all. The game world is incredibly beautiful and dynamic, featuring varied weather conditions—you lose track of time while playing.
Sep 18, 2026
4
Another palworld clone trying to cash in on the hype. Aniimos gameplay is boring and uninspired it takes most of thesame gamelay from pokemon legends arceus. The open world is boring to **** solve very simple gameplay challenges of collecting all the gems or doing extremely basic puzzles like burning vines which feel like they belong in a terrible mobile game. Battles are mind numbingly boring as well and they even give you a giant red ring showing where the attack is going to land because this game doesn't coddle you enough. This game is also mind numbing easy to I caught a level 47 monster along with an alpha aniimo within an hour of gameplay. So for the positive section of my review.This game is free to play and does have microtransactions but as far as I know they aren't required. The monsters are also cute and unlike palworld that plagiarized pokemons designs this game has its own identify. That's where the positives end though So for my verdict this game isn't really worth your time if you want a good monster collecting rpg try Digimon Time Stranger the new Dragon Quest Monster game coming out soon.
Sep 17, 2026
10
Excellent game ! I am still having fun even after 15+ hours ! Pokemon should take some lessons from it.
Sep 18, 2026
9
Really impressive creature catching game. The Aniimo world is stunning, character customisations are so detailed, Aniimo designs even better than Pokemon designs. Really enjoying the game so far. And it’s Free!