umamikorami
User Overview in Games
8Avg. User Score
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1(100%)
mixed
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Aug 23, 2023
Night in the Woods8
Aug 23, 2023
This game feels all over the place. Sometimes I feel it helps the overall profundity and evocative passion of the plot and encompassing narrative; other times it feels messy and jarring, but overall, I personally really loved and enjoyed this game and story. With its occasional funny one-liners, which I thought were fitting and risible, to the relatability of some of the struggles and characters with all of their own personal foibles and deep resentments, and the vicarious nature of the whole game, which for most seems and is probably expected to be a turn-off. I've felt some minor ennui throughout this game, too, but this game works way more fluidly and palatably with this motif of gameplay, with it mostly being about spectating from the lens of someone who can be at times relatable with average and prevalent straits, vices, and struggles, but at times seen solemn, abstract, and despondent at their worst, and how we all are like that, and that we are all weird and have troubles, and that life can get bad, and that we should be more thankful and understanding about the things around us because we might never have it again. One day we will wake up but not be able to open our eyes. All of the pain, toil, and love are gone in the moment. Did I mention how existential this game gets? Anyways, I think that this game can, or at least has been very successful at, epitomizing or capturing the vision of relatability, especially one of a teenager or young adult. As one myself, I can definitely develop strong sentiments heavily brought up in most of the game, like how we value or prioritize specific, somewhat kitschy things in others eyes and make so much sentimental appreciation for the little and ephemeral things, or how things just happen and we make the most of them and hope we live to see tomorrow, and how angst just comes naturally at that time. So many things and so many drifting too fast to truly grasp and process them internally because life is just like this game, very dynamic in where it shines but banausic in where it dives, but that's all okay in the end, because everything is already done, and you only probably perceive or acknowledge the ones that meant the most to you; after all, this was your story, the game is only a game, and life is more than that and you will ever know. This game was ebullient and stygian all at the same time and collides to construct something inchoate and personal, even when you can't relate. It has characters and concepts that feel more alive and ambiguous and open-ended than a game can fully replicate. It has moods and ambiance that immerse you into your own most visceral cognizance. So, yes, I very do recommend this game and its structural formula. Also, who the f**k is Germ xd 8.5/10
PC