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User Overview in Games
8.7Avg. User Score
User Score Distribution
positive
26(87%)
mixed
4(13%)
negative
0(0%)
Highest User Score
Lowest User Score

Games Scores

Aug 6, 2021
Paper Mario: The Origami King
9
User Scorehazsch
Aug 6, 2021
A refreshing entry in the Paper Mario series. It takes the great visuals and writing from Colour Splash and improves upon them to make a stunningly varied, colourful and hilarious title.
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Nintendo Switch
Jan 6, 2021
Dragon Age II
7
User Scorehazsch
Jan 6, 2021
Dragon Age II is a game I recommend, with a few caveats. I'll get the bad stuff out of the way first: - The entire game is set in and sometimes around one city - Kirkwall - Kirkwall looks like **** - Dungeons and indoor areas in general are reused over and over and over - Almost every trash mob has reinforcements. It ****. It **** so badly, I turned the difficulty down to Casual in Act 3 just to get through it without boring myself to death. Luckily, there are no difficulty based achievements. - The overarching plot is weak, and the main quests all feel like side quests - There are so many side quests (but they're somewhat interesting, and they're all marked on your map, so there's no running around blindly, thank god) - The dialogue wheel is frustrating - Male Hawke voice actor **** (don't play as male Hawke, he ****) - Until I downloaded mods to edit the preset appearance, Hawke just felt like a discount Morrigan For the good... I actually enjoyed the combat. I played a mage (which made me feel even closer to the main story) and the flashy, over the top spells felt amazing. I only stopped enjoying wreaking havoc with lightning and fire storms on the third wave of Rage Demons. Also, the UI is fantastic. A big step up from Origins, and way way better than whatever they did in Inquisition. The characters, for the most part, are fantastic. Varric is a natural favourite - he's the narrator of the story and I never left for a mission without him. Anders returns from Awakening, and he gets a lot of hate from both fans of the game and NPCs alike, but he was one of my favourite characters. Fenris is traumatised, edgy, and a total bigot, but his voice makes me swoon so I love him. I never stopped wanting to punch Carver in the face, Aveline was Just Okay and her headband looks dumb. I forgot Sebastian was even in the game when writing this, but he is. I think. Isabela is written to have like three personality traits - pirate yarrrr, sex, and causing the deaths of tonnes of innocents in a pointless conflict caused by her own selfishness. Then there's Merrill, but why talk about her when we can talk about Dog? He can play poker in this game. My main crew was Anders, Varric and Fenris throughout the whole game. They had a lot of fun banter and I would often just stop what I was doing so I could just listen. There are a LOT of references to Awakening, so I'm glad I played that before II. It made me appreciate it more, and I'm probably gonna go back and play both of these games again. On the topic of DLC though... Mark of the Assassin (best played in late Act 2) is a fun DLC that introduces Tallis, an elf voiced by Felicia Day. I didn't care for her too much but I did enjoy stealthing around and killing wyverns. Some nice wildlife environments too, at least compared to Kirkwall. Legacy (best played in mid Act 3) was kind of a drag and the endless stream of carta dwarves was what drove me to put the difficulty down to casual. Not due to difficulty, as I was seriously powerful at this point, but because having tonnes of reinforcements around every corner is just so damn boring. I put it back on hard for the final battle and it was seriously tense (I sided with Larius). The final 15 minutes were also really cool lore-wise as well. Definitely bring Anders and Carver along for this one. Also you get a bunch of DLC equipment at the start of the game that sells for one copper but is also so good that you won't need to replace a lot of it until end game, at least for your companions. It'll help on hard difficulty, but if that's not your thing then just don't open the DLC chests. So... yeah. It took me three weeks and 56 hours to 100% complete Dragon Age II, and I enjoyed it a lot. Ending oppression and getting revenge on those who betray you is oddly satisfying, and if you can spare 25 hours to just do main quests and companion quests, I think you'll find a lot of enjoyment here.
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PC
Jan 6, 2021
Dragon Age: Origins - Awakening
7
User Scorehazsch
Jan 6, 2021
Awakening felt more like a mini direct sequel to Origins, and I was more than okay with that. However, as I got further in, it got seriously tedious. It's bloated with a bunch of side quests that don't really amount to much, though there are some fun ones in there. The new NPCs like Anders and Velanna were excellent additions, and the main plot was intriguing, if a bit disjointed. Or maybe I just wasn't paying enough attention. Either way, it didn't really capture my interest as much as Origins did, which I suppose was to be expected. Still an excellent preface to DA2! Not to mention fascinating from a lore perspective.
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PC
Jan 6, 2021
Dragon Age: Origins
9
User Scorehazsch
Jan 6, 2021
Note: if your game keeps crashing, try turning your texture/graphic settings down to medium instead of high! DA:O was designed for older hardware so treat it that way. I played Dragon Age: Origins for the first time this year as a big fan of BioWare's other works in Mass Effect and Baldur's Gate. I put off playing it for a long time, but I'm pleased to say that - no surprises here - the game is fantastic, and holds up well. The combat system is fun and tactical and it'll make you feel incredibly powerful when you get the hang of it. The characters are engaging and deep, and have established friendship or romance paths. DA:O shares a lot of similarities with Neverwinter Nights, also developed by BioWare. Especially when you go into the tactical isometric view. I found myself switching to isometric view in just about every battle while I explored in the third person view. My first run was with a female city elf warrior, and I've got to say - this origin story has aged incredibly poorly. If it released today then it would most likely get slammed for being insensitive and pointless. Luckily, the beginning area is over quickly enough and then its on to the main adventure. Here is when my game started breaking from all the quality of life mods I had installed at the behest of a friend of mine. In the end I ended up just using some cosmetic mods, extra dog slot, some restoration mods as well as "equal love" so I could, naturally, see what the romance for the game's poster child, Morrigan. This led to some amusing scenes where I was occasionally referred to as both a man and a woman in just about the same breath. I beat the game and then started playing again as the female human noble, this time on the hardest difficulty. "How hard could it be?" I had asked. Turns out, extremely hard. I actually enjoyed it more than normal difficulty, but maybe I'm just a masochist. I found that the friendship with Morrigan was much more rewarding than the romance, and once I convinced Alistair to stop being such a pushover, he was better in the romance. Speaking of Alistair, though... he's definitely the best character in this game. BioWare games have tended to have this thing where you say one mean thing and the NPC will hate you forever, but with Alistair you can actually joke around and make fun of each other. I think his character is just endearing in a lot of ways. I then went on to play Leliana's Song (on normal!) which I really enjoyed. It's a fun adventure, and the writing is excellent.
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PC
Jan 6, 2021
Fire Emblem: Awakening
7
User Scorehazsch
Jan 6, 2021
As I get more and more into Fire Emblem I like it even more. Awakening is loads of fun, even seven years later. I'm a really big fan of modern Fire Emblem but I can definitely see a lot of the roots of the classics here. Unfortunately, the map design is extremely uninspired. Loads of empty fields and just generally boring areas. Love the soundtrack, though. Play it if you haven't; it's one of the best 3DS games out there.
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3DS
Jan 6, 2021
Mass Effect: Andromeda
8
User Scorehazsch
Jan 6, 2021
I hate to say it, but... I think I love this game. To preface, I adore the original Mass Effect trilogy. I think they're fantastic and iconic, and I don't believe that Andromeda is a "worthy" sequel to them. However, I love this game for some different reasons than I do its predecessors. First off, the concept is great. Going to a new galaxy and exploring a single cluster is a great idea for both a standalone game and one that sets up a sequel. Unfortunately, BioWare wanted to make a sequel to this game, and its story takes a hit because of it. We miss out on a lot of answers that were promised by the game, and that ****. The plot writing isn't fantastic, but I really enjoyed the characters. Standard BioWare stuff by now - good characters with complex relationships with the main character. I instantly liked all my squadmates, especially Vetra, Drack, and Jaal. I always found Liam's voice acting a bit distracting, but ended up liking him too. The movie night mission was adorable, and it only solidified my love for these characters. The Tempest feels more alive than the Normandy ever did. Characters walking around, talking to each other all the time, all within a smaller area. It just feels good. I like Ryder. You can see in my screenshots for my modified character, but I found the character creator to be quite good, though not groundbreaking or anything. Her voice, general character, and writing were all to my liking, and upon going back to the original trilogy I think I actually prefer Ryder over Shepard. She's just more... reserved, while Shepard is an omnipresent godlike figure with unending charisma and badassery. I love all that, but Ryder just feels more human, and I like that. I think the open world worked for this story. I don't think I would have liked it as much if it was just a linear game, but I owe much of my enjoyment to two factors: land traversal and combat. They're so, so smooth. The new profiling system is fantastic. Switching between different profiles on the fly with access to all abilities is THE direction Mass Effect should take, because if there's one thing most people could agree on with this game it's that the combat is excellent. Jumping, dashing, hovering, shooting - it's all just so fun, and the sound design in combat is better than ever. Every bullet feels like its taking a chunk out of the enemy, y'know? I also MUCH prefer the adaptive cover system in this game. Going back to Mass Effect 3 after this just feels... limited. And the Nomad is just fun. Zooming around and struggling up mountains never ceased to entertain me, so I never really minded the "empty" open worlds people describe. When Eos finally completely opens up to you... ooh, it made me so giddy. I loved exploring Eos, and the first time I encountered I got so excited. I'd rate the planets by most enjoyable to me as such: 1) Eos (setting the scene, it really made an impression on me) 2) Voeld (the Kett bases were loads of fun) 3) Kadara (more diversified than the others) 4) Elaaden (the most empty of the planets, the mysteries don't amount to anything) 5) Havaarl (linear, has the worst side quests) There's also a new conversation system, which I like in theory, but in practice it doesn't do much to diversify Ryder's personality or change the outcome of conversations. Paragon/Renegade is inherently replayable, and while I vastly prefer emotional/logical style, it doesn't realistically give you the control it should. There's also a crafting system, and I hate crafting systems, but I got the hang of this one pretty easily and I even started making some insane weapons that only amplified my already great enjoyment of the action. After I got all invested in the exploring and the fighting, I stumbled upon Liam's loyalty mission, upon which I was shocked back into reality and went, "Oh yeah! I'm playing a Mass Effect game!" For the next forty minutes I was playing a linear Mass Effect story with tight character writing and dialogue, some genuinely funny lines and clever scenarios. Then it was over, and I was back to the open worlds of Andromeda. As much fun as I had with this game, Mass Effect is at its best when its telling linear stories with a strong story. This isn't that, but I'll probably still replay it one day. Oh, and don't get this game for the multiplayer. It is soulless, weirdly designed, and kind of dead on any difficulty other than Gold or Platinum. And that's coming from someone who sunk a good couple hundred hours into Mass Effect 3's MP.
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PC
Oct 18, 2020
Star Wars Battlefront II
9
User Scorehazsch
Oct 18, 2020
In 2020, this game is fantastic, even though DICE have stopped supporting it when I really wish EA would let them keep working on it. Through numerous updates they have lifted the game from a frustrating micro-transaction filled mess to a fun Battlefront game. The sequel era content is easily the worst, but the content in prequel and OT stuff is fantastic. Are there microtransactions in this game anymore? If you bought the Celebration Edition on Steam - no. You've literally bought everything already. The campaign is pretty fun, too. I enjoyed it a lot.
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PC
Oct 11, 2020
Divinity: Original Sin Enhanced Edition
8
User Scorehazsch
Oct 11, 2020
Been playing with controller support. Lots of fun, though targeting is sometimes a bit cumbersome. Combat is deep and rewarding. The world is really interactable. I found a locked chest so I put it in front of a fire trap and it burnt away, leaving me to take its contents. The story is okay from what I've seen so far, and the characters aren't really holding my interest beyond their mechanical value. That's okay though because the turn-based combat in this game is just so damn fun. The first game I've played that I actually enjoy TB combat in. Looking forwards to delving into DO:S 2.
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PC
Sep 23, 2020
Super Mario 3D All-Stars
8
User Scorehazsch
Sep 23, 2020
This is just Mario Galaxy with two games as extras. Very nice to see Sunshine acknowledged by Nintendo and was given widescreen. Still as bugged out as ever.
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Nintendo Switch
Aug 8, 2020
Crush (2007)
8
User Scorehazsch
Aug 8, 2020
A genuinely fantastic game, and worth going back to in current day. The aesthetic is great, the concept is awesome, and the gameplay is thought-provoking, fun, and utterly unique.
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PSP
Jul 19, 2020
Monster Prom: XXL
9
User Scorehazsch
Jul 19, 2020
Loads of fun single player but with the arrival on Switch the game has become even more of a blast on multiplayer. It gets seriously competitive sometimes, and often its hard to keep the room quiet when I'm playing this with friends.
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Nintendo Switch
Jul 12, 2020
DeathSpank: Thongs of Virtue
9
User Scorehazsch
Jul 12, 2020
This is chapters II and III of the Deathspank story, with the first game being chapter I. I've finally gotten around to playing and beating this game to completion and it's honestly a lot of fun. The gameplay is so simple and while not exactly innovative, it offers a very satisfying feedback loop of killing, getting new loot, and levelling up. Seeing that "100%" in your logbook is oh-so-lovely, and you don't really have to grind to get there. The writing is hilarious and quick-witted, and is the main allure of this game (at least to me). There are quests absolutely everywhere. Pretty much every NPC you can interact with has around three quests for you, which is absolutely insane, but it's not too hard to keep track of, and you can essentially "buy" hints for the quests, but it's at very little cost to yourself. This game is 10 years old but it has aged incredibly well due to its art style, kind of like how The Wind Waker has aged. If you liked actions RPGs with fantastic writing and countless hilarious lines, pick this game up. It's a solid 9/10 for what it is!
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PC
Jul 11, 2020
Deadly Premonition 2: A Blessing in Disguise
9
User Scorehazsch
Jul 11, 2020
Fantastic. Everything I could have wanted, though the framerate leaves a lot to be desired. However, Swery stated on Twitter that he was listening to fans and I assume that means a patch is coming.
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Nintendo Switch
Jul 9, 2020
Deadly Premonition
8
User Scorehazsch
Jul 9, 2020
[SPOILER FREE REVIEW] I finished the game for the first time on the Switch after playing the Director's Cut for a little bit and I can solidly say that this is the best version of the game available on modern hardware. Apparently the Xbox 360 version is the smoothest-running, but I'd imagine that could be a little hard to come by. The game is bad - let's just get that out of the way. It feels like a very good game in a bad game's skin. The characters are interesting enough, the atmosphere of the game (especially in the beginning chapters) is great, the main character is charming and likeable with all his aloof naivety about the countryside, and the story supplies just enough mystery to keep you interested, and by the time that mystery is gone, the most insane **** you've ever seen is thrown at you and you're just along for the ride. The Otherworld segments are... goddamn awful. And there are so many of them. They're easily the worst part of this game, and they have none of the "so bad its good" charm that many of the other parts of the game have. Every time you hit a significant plot beat, there's an Otherworld segment. It's hardly explained what the hell it is until the very end. In reality, it's a way to extend the length of the game by adding in zombie segments that control so badly that I bought another controller with mappable buttons on the back just so I could play them less painfully. Another thing people hate is the driving, and I have to say that I rather enjoyed it. Sure, it controls awfully as well, and the world is confusing and way too big, but it was just kinda fun to zoom around, especially when I got York's car back. Now, the bits of the game that have influenced the legacy of Deadly Premonition? The dialogue, the audio mixing, the aspects that are a shameless ripoff of Twin Peaks? It's all great. I had such a great time laughing my way through the quirkiness of it all. The moment I witnessed the scene near the start with York and Polly yelling across the table, I understood - this game is a masterpiece in confusing you in what is intentional and what is unintentional. Deadly Premonition is an absolutely wild ride, and despite the fact that I said "good riddance" when I finished it, I'm so glad that I did play it. It's not a game - it's an experience.
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Nintendo Switch
Jun 21, 2020
The Bard's Tale: Remastered and Resnarkled
9
User Scorehazsch
Jun 21, 2020
I've loved this iteration of The Bard's Tale for years, and it's great to see it come to a platform I actively use. The Switch is perfect for this game, and you can really feel it. It's best in handheld, of course, though it actually looks surprisingly good in docked mode as well. There are so many hours of hilarious fun packed into this game, though the $30 AUD price tag was a bit steep. The controls work like a dream, and it runs smoothly with no bugs encountered so far. I'd love to see another ARPG sequel to this game, but it wouldn't be the same without Tony Jay. If you're thinking about getting this game, either get it now and enjoy your time with it, or wait for a sale to come around. Either way, I don't think you'll regret it.
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Nintendo Switch
Jun 21, 2020
Sayonara Wild Hearts
7
User Scorehazsch
Jun 21, 2020
The music is great, and that's what this game is centred around. The art style is compelling and gorgeous, and I loved seeing what each new level would bring in terms of style and gameplay. Each level has varying styles of play and it's a lot of fun, but it's trying to be a rhythm game and it succeeds around 80% of the time. In some sections, you need to press A when a circle comes in line with another circle, and they're kind of sporadic. They'll be on beat half the time and offbeat the other half, and it kinda makes the flow feel weird. This certainly isn't enough to ruin a whole game though. It's so much fun and the aesthetic and general feel of the game is wonderful, and that title theme is just so catchy. You can beat the whole game in less than 5 hours though.
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Nintendo Switch
May 28, 2020
Fire Emblem: Three Houses
10
User Scorehazsch
May 28, 2020
Brilliant. The best Fire Emblem game in years. I never once felt like a battle was tedious or boring, and the difficulty is spot on what I needed (playing on hard, casual since I liked the characters). The story is fantastic on the Blue Lions route and I'm about to start on my second run. 10/10, can't wait to see where Fire Emblem goes next.
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Nintendo Switch
May 21, 2020
Axiom Verge
9
User Scorehazsch
May 21, 2020
Absolutely fantastic, and the best metroidvania on the Switch. The fact that this was made by just one guy is amazing.
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Nintendo Switch
May 4, 2020
Neverwinter Nights: Enhanced Edition
9
User Scorehazsch
May 4, 2020
I've played the original Neverwinter Nights, and NWN Diamond, and I can solidly say that this is the most definitive way to play this game. With all the updates and the premium modules published by Beamdog since release (with even more coming), this is one of the best games out there. A lot of the angry comments* are from the pre-updated version, and since then the game has improved exponentially. The improved graphics, quality of life changes, balancing, and patches make this version truly the 'Enhanced Edition' it claims to be. You can buy the deluxe package from Steam that includes every premium module and DLC, and it is absolutely worth it. These modules are quality games and can last you up to 80 hours. The original campaign by itself is nothing to boast about, but it gets you used to the mechanics and rules of the game. It's still a fun ride, and 100% worth playing, especially if you're wanting to play Neverwinter Nights 2. The base game also comes with the original DLC modules as well. Shadows of Undrentide and Hordes of the Underdark are phenomenal, and I think every RPG fan should play the latter at least once. I haven't even mentioned the best part yet, though. The community support for this game is off the charts. Not only does it support every player made module for the original game, but there are a TONNE of new ones being made, since it's so easy to create in the streamlined system of the Enhanced Edition. You will have so much quality content in this game existing already that will last you for over a thousand hours, and no doubt even more in the future (and more premium modules). Look. Get this game. Do keep in mind, however, that it is old. It looks old and it plays old, but that doesn't make it a worse game because of it. It runs smoothly and Beamdog has done a fantastic job of making it more accessible to newer audiences. I'm giving Neverwinter Nights EE a 10/10. Buy it on PC. *This was also post-Siege of Dragonspear, a DLC Beamdog released for the EE of Baldur's Gate, and it received a lot criticism for including a transgender character (that wasn't a prominent character, and there was even a gross mod that removed her from the game) and people were, to put it lightly, a bit mad at Beamdog. It was honestly undeserved.
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PC
May 4, 2020
Torment: Tides of Numenera
8
User Scorehazsch
May 4, 2020
[SPOILER ALERT: This review contains spoilers.]
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PC
Apr 11, 2020
Neverwinter Nights 2: Mask of The Betrayer
10
User Scorehazsch
Apr 11, 2020
Mask of the Betrayer is one of the best RPGs of all time. It is an epic level adventure and relies on you having a previously established character from the base game of NWN2, which many people find too formulaic for their tastes, so that may put some people off. MotB is fantastic in so many of the same ways that Planescape: Torment is fantastic, and in terms of tone and depth, MotB surpasses any of the "spiritual successors" to Torment. The writing is a big improvement over the original NWN2 campaign, and the dialogue trees are very in depth in comparison to modern day RPGs in which your dialogue options don't mean anything. The high level combat is balanced by the "gimmick" of the game, which I won't spoil, but it turns the 'chosen one' concept on its head. Bloody fantastic. Pick up Neverwinter Nights 2 Complete for $25 on GOG.
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PC
Apr 8, 2020
Baldur's Gate: Enhanced Edition
10
User Scorehazsch
Apr 8, 2020
The precursor to the greatest game of all time, Baldur's Gate does so much right and not a lot wrong. The Enhanced Edition improves this game way beyond what it ever used to be (though the original still has its charm. The box set is still sitting on my shelf next to me!). The characters? Iconic. The villain? ICONIC. The story? Still one of the GOATs. The game has some truly witty writing while maintaining a solid tone throughout. Sometimes it'll have you cackling at one character, while the next you'll be challenging a man wishing to become a god and slaughter thousands of innocents, and it all feels like it belongs. I freakin' adore this game. I've been playing it since I was five years old and I'll play it to my grave. For some reason, the game feels infinitely replayable. Even now that I know pretty much everything there is to know about the game, I still go back and play it. The way the game presents its ruleset with all its numbers and stats has been majorly streamlined in the Enhanced Edition. Gone are the days where you have to know what the hell THAC0 is. The EE does it all for you, and we're all better off because of it. The EE companions and quests are fantastic additions to this already brilliant game. Neera and Baeloth are charming and fun to have around, and the Black Pits is a welcome IWD-feeling side game. The game has improved SO much since it's release in 2012. Massive updates have come and gone and have left this as the definitive version of the game today.
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PC
Apr 8, 2020
DeathSpank
8
User Scorehazsch
Apr 8, 2020
Deathspank is a comedic hack & slash RPG where you play as a justice-filled hero wearing a purple thong. Your quests will range from obtaining powerful artifacts that do nothing, buying spicy tacos for old men, and pretending to be an orphan's dad for an afternoon so that she'll willingly leave a demon-infested mine. It has a very unique art style that is quite refreshing and at times frustrating. There is a tutorial for just about everything but it isn't overbearing in the slightest. It's a game full of fourth-wall breaking, references, hilarious quests, and odd enemies. I'd fully recommend this game to anyone, especially if it is on sale.
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PC
Apr 8, 2020
Baldur's Gate II: Enhanced Edition
10
User Scorehazsch
Apr 8, 2020
Baldur's Gate 2 is, to many people, the best RPG of all time (myself included). I'm unsure of what people are complaining about with the price... it's $20. It also goes on sale all the time. I've played well over a 300 hours of the original and spent a good chunk of time with the Enhanced Edition. The new content Beamdog added has been fantastic (though I wish we'd get some Siege of Dragonspear related content in here... Corwin and M'Khiin, anyone?) and the base game is what should come up when you search "perfection" on Google. The characters, areas, music and story are absolutely phenomenal. The way the game shows you the mechanics and the numbers of the game has been completely streamlined by Beamdog, and you no longer actually have to understand THAC0 to be good at the game. The mod support for this game is out of this world. Not as robust as Neverwinter Nights, but there are people out there today creating amazing content for this game, as there have been for the last 20 years. I could go on, but there are people singing their praise about this game everywhere. Every "top 10 RPGs" list has this game on it. It is the RPG that defined the genre as something truly incredible. Baldur's Gate 2 sits on a throne, and the Enhanced Edition is the definitive version of it. Buy it. Play it. Love it.
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PC
Apr 8, 2020
Baldur's Gate: Siege of Dragonspear
8
User Scorehazsch
Apr 8, 2020
Beamdog's 2016 DLC to a 1999 game is... surprisingly good. Most if not all of the bugs that were present at launch have been patched, too. I adore the Baldur's Gate series. I'm a total shill. So when I first heard they were making a 30 hours expansion to the original game, I was so hyped for it. When I finally played it when it released, I was pleasantly surprised. There are all new characters, with returning characters from the originals and the Enhanced Editions. Some stand outs for me were... - Corwin. A Flaming Fist archer who accompanies you on your journey. The first female bisexual character in the series. Her character is very grounded, and she's featured heavily in the game. I would adore her in BG2. - M'Khiin. This goblin showcases the new class Beamdog introduced with this DLC: the Shaman. It's really fun, and it's quite like a druid with the spell memorisation system of a sorcerer. She's a really solid character, and I'd love to see her return in some BG2 DLC. - Viconia, Edwin and Khalid. Yeah, you read that right. These returning characters from the originals have their original voice actors and they put on a fantastic show. Khalid actually sells us his character and makes him likeable, which only serves to depress us further when he dies at the beginning of the second game... thank you for making me hurt, Beamdog. - The hooded man. Oh yes, quite like "The Armoured Figure" in BG1, we have "The Hooded Man" in SoD. Hearing David Warner speak in character again after all these years gave me chills. I love it. The expansion itself is sizeable, but is VERY linear in comparison to the base game. For the 10 or so areas there are, there is a lot of content to enjoy in each one, but not so much that it feels unnatural. Not to mention, Siege pushes the Infinity Plus Engine to its limits with the amount of characters on screen at one time reaching heights we've never seen in an IE game, not to mention the graphics in general are just beautiful. I recommend Siege of Dragonspear to new players and returning ones.
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PC
Mar 23, 2020
Superbrothers: Sword & Sworcery EP
10
User Scorehazsch
Mar 23, 2020
Superbrothers: Sword & Sworcery EP is an exploration and puzzle game that has one of the best soundtracks from any video game in the last decade. The game was originally released for old IOS and then PC, but don't let that deter you - this is a quality game in every sense of the word. The art style and spritework are so beautifully unique and fit the intriguingly mysterious world that S&S is set in, as well as it's music, performed by Jim Guthrie (who actually appears in-game and you can jam out with him in your dreams). The characters are charmingly self-aware, almost as if they're just conduits for the developers to say obscure things to the player. They are conduits who you will become attached to, however. Although this game is quite short, it is supposed to be played in parts. The game is split into chapters - or 'sessions' - where we have a narrator before and every session describe the game as an experiment to cure soul sickness. Some parts of the game will be locked to you until the cycle of the moon in real life changes, as this is how the game works. It is designed to be enjoyed over time, and it will not give you the satisfaction of hitting 100% completion if you cheat. There is a workaround in-game, though, but I prefer not to use it. You can, though. If you can find it. In conclusion, I adore this game. I've adored it for the good part of a decade. I play it when my soul feels sick and Jim Guthrie's soundtrack patches it back up. Thank you Superbrothers
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Nintendo Switch
Mar 22, 2020
Celeste
10
User Scorehazsch
Mar 22, 2020
Celeste is the best 2D platformer I've ever played, and it's one of my favourite games of all time. The spritework is stunning, the music is unbelievably good, and the level design and controls are so tight. I became really invested in the story of Madeline and the other characters in the game, especially since I relate so closely to the struggles of anxiety and depression that is one of the main themes of the game. That sense of anxiety is replicated in some of the tracks in the game, as is the feeling of overcoming that anxiety when Madeline reaches the top of the mountain. The game is hard, but it feels like it wants you to complete it. Everything is do-able, and I say that with confidence, because I've done everything. There are optional collectables, however, that increase the difficulty exponentially, and in turn they unlock even harder 'B-sides' and then once you beat those you get 'C-sides' and DAMN these things are hard. Not to mention the golden strawberries. Look, this game is great. Pick it up.
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Nintendo Switch
Mar 22, 2020
Super Mario Odyssey
9
User Scorehazsch
Mar 22, 2020
The game is absolutely packed full of charm and content and brings 3D Mario back to it's beloved roots. It's a well known fact that this is one of the best games on the Switch. My only complaints are that the most interesting worlds are also the shortest - some being just for a single moon - and there are so many moons that it becomes almost arbitrary to find them all (and I'm a completionist). All in all, the best 3D platformer in recent years.
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Nintendo Switch
Mar 22, 2020
Animal Crossing: New Horizons
9
User Scorehazsch
Mar 22, 2020
It seems all the negative reviews are about the fact that you can only have one island per system, regardless of how many users there are. If this isn't a problem then you, like me, will absolutely love this game. It's Animal Crossing - on the Switch. Things from the older games have been streamlined but it feels different enough to be a worthy sequel. The game looks gorgeous, the character customisation is at a series high, the villagers seem more alive than ever before, the progression is satisfying (albeit slow in the first few days), and all in all, the game is just fantastic. I'll be playing it for years, for sure.
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Nintendo Switch
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