Its like a perfect cake but has a little bit of excrement mixed in, again - all those "retro" aka **** and limited arcade games shoved in (example OutRun), and forces players to "enjoy them". I've lived through the 90's, i dont need or want to see and experience that ptsd-generating ****. Horrible, utter trash, garbage and wtf were they smokin. Low quality **** shoved in a decent game. Hope this money grab gets rgg studio shuttered.
Bad story
Broken combat mechanics
No voice acting Dated graphics Bad performance and visible graphical degradation with lods, fading, texture tricks
Incomplete pokemon home integration Limited game world(1 city)
Limited pokedex
Battle Royale hype type ****
Total garbage, deserves minus 9000 score just for tying a ultra fking rare mini boss - Warmech (1% chance to spawn) to a trophy.Finished this obsolete game in less than 10 hours and spent more than half that to try to get the platinum (unsuccessfully). I will be badmouthing this piece of **** money grab re-re-re port **** to all my friends and colleagues for months.
Total garbage, deserves minus 9000 score just for tying a ultra fking rare mini boss - Warmech (1% chance to spawn) to a trophy.
Finished this obsolete game in less than 10 hours and spent more than half that to try to get the platinum (unsuccessfully). I will be badmouthing this piece of **** money grab re-re-re port **** to all my friends and colleagues for months.
Good PlayStation 3 (three) game that is plagued by **** design choices and annoying UI (like the constant tutorial videos you get spammed with from chapter one to the final fight) and obvious outdated graphics like texture and props popping in at each step, in plain view, weird lighting, and old school workaround tricks to make the levels feel different, even if they are all recycled and full of refused props.
The water gameplay part of the game is overly simplified and utterly ruined by the ghost wind boost rings.
Played to 100% on a PS5 Pro, felt smooth but looked horrible. Not really recommended unless you're familiar with the series and want some more.
**** AI. The pawn AI is so bad, its worth getting this game delisted from store to spare other players from the torture of playing this broken game. The fanbois will defend this game because it's mechanics are so poorly designed and utterly broken and that allows you to cheese almost all bosses and enemies.
piece of **** greedy bethesda, going back on their promise of free upgrade for next gen / PS5 but making sure the update breaks existing mods that are not monetized (so they get a cut) bethesda games are buggy, broken or just using horrible game design choices - its not "quirky" or "takes a while to get used to", they're just bad and the long time fans are starting to get tired of **** like this if microsoft doesnt manage to fire whoever is in charge or green-lighting all the bad choices at bethesda, starfield might be their last "successful" game
Broken, unbalanced and utter trash
Every game has a idle bot walking into walls or a hacker with aimbot, blizzard doesn't care
Every new hero added is broken an overpowered, and then nerfed in time for the next hero launch (more $$$ for blizzard lizzards)
No chapter select after finishing the game
No backtracking
No multiple save files
Half the trophies can be missed
Combat is bad, like expected in a game made by a highschool student, not even indie game level
Dialog can be skipped but the audio still plays
Had 1 random crash
Art direction serves as a cover up to bad graphics most of the time. You can clip into most walls and objects, player camera gets often obscured during game play.
Traversal is slow and very limited, sprinting doesn't really feel any faster than walking but it does cripple how fast you can turn I wouldn't recommend it to any gamer friends, maybe to someone i hate
Grind fest with a toxic player base and incredible badly designed "raids"
**** trophies, which requires 3 more players willing to waste hours to help.
Always on voip for controllers means constant fapping noises when playing with others who dont know how to mute their mics.
**** stealth missions with 1 detection game over mechanic, broken movement and broken take down input.
Same chimpira scum punks 1 hit-game-over you in the "stealth missions" while you can wipe hundreds of them in the town without breaking a sweat. Also the dice n cube game **** more than the retro arcade games.
Piece of **** game - devvelopers cant even bother to fix the broken climbing section in the first couple of minutes of gameplay but this **** got remastered somehow
Horrible coop experience
- only tracks trophies for 1 user
- duo attacks are broken by enemy attacks
- locked movement for 1 player
- dialogue choices must be confirmed by both players, even if each player controls one character Should be removed from PS store or have the coop part disabled
Not sure how this dumpster fire passed QA and Sony certification
Top quality trash mini games and boss fights. Really hope whoever designed, tested and signed-off on the Anna minigames stub their toes daily, till the end of times
Piece of **** content - screwball challenges and final mission.
Whoever designed that should be tortured.
Bad progression system - finish half the game(main story) at max level and get no upgrades in the other half (DLCs) while the enemies get harder to beat
when it works its a decent sim game but most of the time its a piece of **** cant play more than one hour without crashing (crashes randomly and on saves/autosaves, which result in corrupted save data)
The game immersion is destroyed by **** players effectively spamming the game world with messages. **** social / online game design, hopefully the person responsible for this will read this and jump off a cliff
It deserves a -10 for the inclusion of stone age pixel arcade games and forcing players to play pixelated **** in 4K in order to progress and complete the game Otherwise its a decent game
Piece of **** time gated singleplayer game. Thats REAL TIME gated, meaning you have to wait days for things to respawn (like fish) and of course there are achievements/trophies that requires you to fish thousands of fish (8 fishing spots, each with less than 10 fish, each 3 days - you do the math) Dungeons that require you to play on a specific week day Content gated behind pay walls and gatcha systems Decent graphical art style and music (doesn't deserve any game of the year award on consoles/PC)
Piece of **** time gated singleplayer game. Thats REAL TIME gated, meaning you have to wait days for things to respawn (like fish) and of course there are achievements/trophies that requires you to fish thousands of fish (8 fishing spots, each with less than 10 fish, each 3 days - you do the math) Dungeons that require you to play on a specific week day Content gated behind pay walls and gatcha systems Decent graphical art style and music (doesn't deserve any game of the year award on consoles/PC)
Piece of **** time gated singleplayer game. Thats REAL TIME gated, meaning you have to wait days for things to respawn (like fish) and of course there are achievements/trophies that requires you to fish thousands of fish (8 fishing spots, each with less than 10 fish, each 3 days - you do the math) Dungeons that require you to play on a specific week day Content gated behind pay walls and gatcha systems Decent graphical art style and music (doesn't deserve any game of the year award on consoles/PC)
Piece of **** AI, cant play only coop with a friend without cheating AI. Game rounds are very long, nobody's sticks around for one hour of ****ty dice rolls
tldr kids game, very meh bad level design (lots of loading screens for very small levels) poor graphic quality (mobile device / PS3 level maybe, definitely not next PS5) weak story and characters average gameplay mechanics tries to hard to be funny and fails miserably at times could very well have been a mobile game for kids age up to 3 doesn't deserve the current score of 75 (paid critic reviews)
Doesn't deserve more than 5, no signs of intelligence in the QA team that tested this (lots of gameplay bugs, even after patches) and the development team is made out of a bunch of child torturing sadists.
You know a game is bad when the developers though its fine to rely on the console sleep option + a uninterruptible power supply for a save system while holding the console hostage (cant play other games or you lose the "save") Should be dumped and removed from store just like cyberpunk
DONT BUY - always online single-player game with bad online servers - being unable to save your score or complete a level (server side disconnect) because the publisher is unable or doesn't want to pay for stable servers should be a clear indication of the quality standards they have for this product.
Crashes and game breaking bugs (blocked invited villager houses)
Local play disconnects frequently
Amiibos are not supported
Shared save file with all users on console (breaking the multi user OS sandbox)
Full of exploits and cheats (item dupe, time warp)
Real time based with limited time window in-game events (12 pm real time = 12 pm in game)
Can't play and fully enjoy all content unless you change your real life schedule
**** performance on PS4 pro - lag everywhere during a big fight, lag after closing the game menu.
Very unpolished, from the UI to the controls, feels like there was no QA testing done for this. The good parts (like the art, theme and so on) are easily forgotten when the game crashes or you experience FPS drops even in the loading screen.