SummaryAfter a secretive agency in New York is invaded by an otherworldly threat, you become the new Director struggling to regain Control in this supernatural 3rd person action-adventure from Remedy Entertainment and 505 Games
Rated Mfor Mature
Developer:Remedy Entertainment
Control
Released On:
Aug 27, 2019
Metascore
Generally Favorable
82
User score
Mixed or Average
7.4
My Score
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Metascore
Generally Favorable
82
83% Positive
52 Reviews
52 Reviews
16% Mixed
10 Reviews
10 Reviews
2% Negative
1 Review
1 Review
Sep 17, 2019
100
I don’t want to use the word masterpiece lightly, but what else do you call the combination of gleefully chaotic gameplay with earnest storytelling in a setting as refreshingly unique as Bioshock? What else do you call a combat system that goes so far beyond the simple act of shooting a gun without drilling down into a set of intricate menus and complicated controls? What else do you call darkly malevolent horror that doesn’t feel like it was cribbed from someplace else? What else do you call the crowning achievement of a studio with a unique voice, an uneven track record, and 25 years of experience? If there’s a better word to describe what Remedy has achieved with Control, I can’t think of it.
Aug 26, 2019
90
Control is the pinnacle of Remedy games indeed: thanks to its exceptional art design, solid gameplay and great storytelling, Sam Lake's latest work showed itself to be a truly unforgettable experience.
User score
Mixed or Average
7.4
63% Positive
2104 Ratings
2104 Ratings
22% Mixed
744 Ratings
744 Ratings
14% Negative
478 Ratings
478 Ratings
Jul 7, 2026
10
Great game, diferent of everything i experienced before. Vicious combat and story, times to times i want to play again.
Dec 10, 2025
10
This is an actual masterpiece. Done so well through the storytelling and everything makes sense. The details are AMAZING. The way the game progresses is so well done. Everything has an explanation and if it doesn't then it means the oldest house also doesn't know yet. There's NOTHING left out and the combat mechanics are so well balanced. I imagined that further on in the game with more powers i would basically be a god, but it's still balanced. And even after both dlcs there's still things to do. Best game ever made. Also the ashtray maze is the best game sequence ever made. Including the music. So peak.
Aug 26, 2019
87
An excellent game as many previous Remedy Games, that manages to fulfill our power phantasy of becoming an action hero, while offering a great story and being unique in itself.
Sep 18, 2019
80
The writing, direction, and performances are consistently brilliant. This is Remedy at the peak of its game. Control feels like a company rediscovering itself, waking from a long slumber. Remedy’s legs work as intended once more, the vestiges of sleep paralysis a distant memory.
Aug 26, 2019
80
Control is a true Remedy experience, with some nervous and satisfying action, fantastic story and narrative elements, and stimulating exploration... And that very weird touch that makes it unique. And very good.
Aug 26, 2019
71
The sometimes intense combat, immediately noticeable upgrade options and the occasionally well-executed mindf.cks save Control from a bare 60/100. But almost every brilliant idea is tackled by an unbalanced execution.
Aug 26, 2019
40
Thanks to poor “bigger is better” design choices, technical gaffes, obtuse exploration, a bromidic narrative, and zero atmosphere, Control is soul-crushingly disappointing, and a mere shadow of the studio's far superior Alan Wake.
May 10, 2025
10
gioco incredibile su ps5, é una gioia agli occhi giocarci! non vedo l'ora per control 2.
Jun 11, 2026
7
I probably understood only half of the crazy story and will have to watch a few explanation videos later, but I was still completely hooked by it. The cold, eerie atmosphere and the overall vibe kept pulling me deeper into the mystery.I also loved the live-action videos featuring Dr. Casper Darling. They were easily some of my favorite parts of the **** gameplay was decent overall. The various powers and weapons were fun to use, but the combat started to wear on me after a while. It didn't help that some of the bosses felt like bullet sponges and dragged on much longer than they needed to.
Jun 7, 2026
7
Игра Control оставила очень сильное впечатление — это настоящий шедевр с точки зрения визуального стиля, дизайна локаций и боевой системы. Мир игры завораживает: «Старейший дом» ощущается живым, загадочным и полным тайн, а каждая новая способность героини открывает новые возможности как в бою, так и в исследовании.Однако подача сюжета показалась мне довольно специфичной. История подаётся фрагментарно, через записки, аудиозаписи и обрывочные видения. С одной стороны, это создаёт атмосферу тайны и позволяет глубже погрузиться в мир игры, с другой — порой сложно собрать полную картину происходящего. Некоторые сюжетные линии остаются нераскрытыми или требуют слишком много додумывания, что может оттолкнуть тех, кто ценит чёткое и последовательное повествование.
Jan 4, 2026
4
I had such an amazing time playing this game, the atmosphere, intense mystery, the fast telekinetic gameplay. It was a blast, found myself doing every sidequest I possibly could & exploring absolutely everything before continuing on the main quest. And that is where the fault lies. Mission 6, I spent 5hours doing every sidequest possible, then was excited to get back to the main scenario. I made it into the Panopticon, crossed the bridge on level 4, where I found Fortified Room 716. A large empty room, with absolutely no progression, basically an empty airport hanger with a glitched out wall where the entrance was, capable of viewing all the textures outside of the room pop in and out. I tried absolutely everything, closing & repoening the game, completeing various other sidequests in other sectors, revisiting the main scenario sector through the elevator instead of fast travel. The only solution seemed to be to erase multiple hours worth of progression & loot to completely restart the mission. The fact there is a bug so large in this game to not only halt progression, but to also require erasing it, is absolutely discouraging & frustrating to the player experience. It seems totally unacceptable that a hardlock like this would even exist. I was excited to finish the game, but this feeling of discouragement, the now promise of hardlocks being a possibility to erase hours of progression, I sadly cannot continue this game wholeheartedly.
Mar 8, 2025
4
I just wrote a long review and it got deleted. *Sigh* So, I'll just leave my last sentence here....even with my OCD-like gaming with regards to finishing games (even bad ones), I put this down after 8 hours. I think that says it all. In short, cool graphics, physics, and lore potential, but bad lore overload, boring levels, repeating enemies, bad map, and more.






























