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SanicFire2000

User Overview in Games
7.5Avg. User Score
User Score Distribution
positive
2(50%)
mixed
2(50%)
negative
0(0%)
Highest User Score
Lowest User Score

Games Scores

Dec 24, 2018
Undertale
5
User ScoreSanicFire2000
Dec 24, 2018
A game that prides itself on its moral affinity, Undertale hilariously falls flat when looked at objectively. For me, the game is just a guilt trip when you play the Genocide Route (kill all things in sight, like Aatrox) and then constantly pats you on the back for the True Pacifist Route (befriending everyone like a certain baseball bat-wielding kid from Earthbound). There's nothing wrong with that, but the game has recieved major praise for something that was already achieved back when Spec Ops: The Line was released.
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PC
Oct 2, 2018
Call of Duty: Black Ops II
9
User ScoreSanicFire2000
Oct 2, 2018
When people ask "What was the last good CoD game" my mind always goes to the fun of Black Ops II. Even with more recent titles, nothing ever really grabs my attention like Black Ops due to the history it holds in my heart more than others, due to the branching story that the game has. While its multiple endings were somewhat hampered due to the last one being a major factor into the structuring of its ending, it's only one decision that leads to the complete discarding of other major points in the ending, and Treyarch did put in enough endings to make people come back for it, including ones people would think they didn't even put in. Onto the multiplayer, this was the first game to include a pick 10 system and Wildcards. Simply put, they allowed the breaking of rules in the system, that allowed slots to be where they shouldn't, like Perk Greed and Primary Gunfighter, which allowed additional weapons, attachments, and perks to be taken, though at the cost of them being valued as 2 slots in the loadout. This overall meant you either built a tried and true loadout with a barebones secondary, 2 tacticals, and what not, or you put some Wildcards in your deck to change what you bring to the fight. It's enough to keep the multiplayer fresh, and of course it ended up being in just about every CoD game because let's not take like 17 things to a match, now. This iteration of Zombies isn't the best. It's more forgettable than others, but the idea of several smaller maps being tied together in this one giant map where everyone travels on a bus to get to the next one is nice and exciting. They also included burning zombies which, when killed, unleash a concussive blow that disorients a person in its proximity. I can't give my 2 cents on it because I have a lot more memories of being around for Multiplayer back when the game's average players were 270k rather than just a small dedicated 25k. I'm throwing in my review of the game because I'm looking at the game's reviews and I'm overall disgusted at the people's 2s and 0s the game gets to get this ugly 4.3 on Metacritic. The game's not perfect, as the game once again heavily favored SMGs in the loose "meta" this game had, where its stability and damage were unparalleled and few rifles compared to its reliability like the AN-94 and the M8A4, though some were still good in its class like the Type 25. The efforts to make quickscoping a thing of the past failed horrendously with the Ballista and the DSR-50 being capable of the game-breaking maneuver (I say game-breaking because it abuses the improvement of accuracy the rifle gets when in ADS), and it was not without its fair share of bugs, though most of them have since been patched out since then. I haven't visited a match since CoD:IW, and I likely never will again as I have moved on. However, I cannot let the people slander the "last good CoD game" like this. At least in my eyes, it is.
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PC
Apr 7, 2014
Tribes: Ascend
9
User ScoreSanicFire2000
Apr 7, 2014
Well... I'm going to say that this game is great... if you have a powerful engine to run it on. The game runs on Unreal Engine, so it will be a pain in the ass to handle if your computer is a slow as **** computer, but with the right one, it is going to be a blast. I...I...I...I'm going to go play Tribes:Ascend some more. I'll just leave it at here.
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PC
Apr 7, 2014
Call of Duty: Ghosts
7
User ScoreSanicFire2000
Apr 7, 2014
Call of Duty: Ghosts is a... overhated game. That means that this game gets more hate than what it should be. Not saying that this is the greatest Call of Duty ever. That merit goes to Modern Warfare 2. But it shouldn't be deserving 2s and 1s from accounts that are made by people for the absolute purpose of bringing this game to its knees. Be warned. There will be haters galore. So, with all that aside, lets get started. Ghosts has great multiplayer, and it is getting better over time. However that doesn't stop the game community from ruining it completely. Glitchers, exploiters, aimbots, triggerbots, and hackers still lurk in Ghosts, and it takes the fun out of the game's Multiplayer, but it again is being cracked down on. I've never played the campaign, and I have heard of the copy-paste scenes from MW2, but right now, that's all I have now on the Campaign mode. The last thing that there is in Ghosts is the new mode, Extinction. And it involves shooting aliens to survive while carrying out tasks to do away with the extraterrestrial beings like drilling through hives, and defending said drill from the aliens. It's actually really fun once you get good at it. Overall, Extinction is a fun zombie-like mode, but it is REALLY hard on the first try. There are some things that I find in the **** reviews that boggles my mind, so I'll go over them. BO2 and Ghosts are made by 2 different companies. Bugs may not be addressed by the same company, so don't think that Ghosts will address the same issues, because Infinity Ward **** up a lot. Hmmm... I think I have said enough. So for now, goodbye.
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PC
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