Lecrivain
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Jun 27, 2018
The Elder Scrolls Online: Summerset4
Jun 27, 2018
As a preface, I've been playing ESO since beta and am a massive, massive fan of the game and have been along championing it as it just goes from great to great. I love seeing the game constantly improve on itself. But that said, Summerset isn't an improvement. It's a step back. Where Morrowind blew me out of the water with its immersive experience, dynamic and highly rewarding quests, and fresh setting, Summerset was just, well, more vanilla content. None of the side quests were lengthy, dynamic, and rewarding like essentially joining the morag tong was. ESO is playing it safe, and tried nothing new with Summerset. It was rumoured they would introduce necromancy, which they could have easily done in addition to the psijic order - but why work harder than they need to? Everything about it just felt like a missed opportunity to me. Nothing in the entire expansion wowed me and the rewards to the player in skills, items, and cosmetics were all incredibly underwhelming. And perhaps they thought this was acceptable because they introduced crafting among other things, but... Really? That could've been for free in the base game. Finally one of the worst elements towards this hugely poorly created expansion was the boring, grinding way in which you advance through the Psijic order. It's so boring that the skills to me are not even worth the effort of mindlessly droning about Tamriel closing rifts. In conclusion, I'm nothing short of shocked that they thought it was an acceptable or exciting release and even more shocked that they thought it was acceptable to charge the same price as Morrowind on what felt like a step back from Morrowind, rather than the step forward I was hoping for.
PC