Advertisement

Lazlowi

User Overview in Games
7Avg. User Score
User Score Distribution
positive
0(0%)
mixed
1(100%)
negative
0(0%)
Highest User Score
Lowest User Score

Games Scores

Jun 30, 2026
Star Wars Outlaws
7
User ScoreLazlowi
Jun 30, 2026
It is so close to greatness it's actually painful. Exploration is fun, but overall disappointing when at the end the reward is a trinket or a paintjob, not useful materials or credits, which is frustrating when you're trying to unlock a better weapon for the ship. The ship, jesus, they could have added some character to that hunk of metal - how did BioWare come up with the Ebon Hawk and Ubisoft came up with this glorified bar of soap? The inside is awesome (especially the living room next to the cockpit, and it being a reasonably scaled ship) but from the outside? Mehhh.... The world design is gorgeus, but it's so easy to get lost or overlook the next opening or ledge, that I am regularly getting frustrated. The latest example is the spaceport exit (on foot) on Akiva, I was searching for the stairs on the minimap for 2 whole minutes... The mechanics are so janky, jumping from the grappling hook and either catching the ledge or not, failing a contract you're working on cause you get locked into a story quest during delivering the contract item, the freaking lockpicking minigame, the feel good food grabbing scenes polluted with horrible quicktime events... It feels like a series of bad design choices. When I was talking on the radio to ND5 and I arrived in the cockpit and the characters kept talking on the radio instead of switching over.... how hard would that have been to implement? FFS, RDR2 has the horse's balls shrinking in cold. The living world and the random encounters are awesome, except they turn into generic fetch quests most of the time. It's hard not to compare it to the Witcher 3, where even these had fun little stories written for them. Also, when I see a chest behind a door that I cannot unlock cause I haven't found the intel on a datapad lying around somewhere on the other end of the city... So Kay doesn't recognize a hidden button unless reading about it in a book? So unreal. Combat and stealth is actually fun, especially multiple the way approach every time I encounter someone, it almost feels like Dishonored - but the above mentioned mechanical issues constantly kick me out of the flow. I love Star Wars and I mostly enjoy this game, but it actually makes me sad how close it was to greatness. Just a bit more testing, a few better decisions and a layer of polish and it would have been actually great. Even today, the minor frustrating bits ruin the experience.
report-review Report
PlayStation 5
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller