The nastiest part of all. I'll probably play Far Cry 5 again. Terrible plot. It should rather be run in the style of Rainbow 6, and here I have some ideas from a teenager. The result is a similarly **** mix of over-the-top weapons as in Just Couse 4. They should have gone in the opposite direction - more realism. There used to be a race to see who would do it "more realistically" and not "abstractively" without the right atmosphere for the situation.
Hierarchically played Far Cry series: Far Cry 5 > Far Cry 3 > Far Cry 4 > Far Cry New Dawn > Avatar Frontiers of Pandora > Far Cry 6 I don't like the formula where only after moving on to the next episode you can find the appropriate "branches" to make a bow that will allow you to destroy enemies at a much higher level than in the first London. I preferred the Far Cry 2 formula - which is why I actually didn't play the game at all. These types of **** ideas ruin "realism", even more than a much larger amount of repetitive assets. All in all, the biome from Far Cry 5 is somehow much more coherent than the SF one from Avatar, and I feel more inclined to travel to the USA than to the slightly chaotic ideas of the Avatar universe.
Its not perfect game, but its good continuation of F4. Probably this title has greatest mod potential. If u dont like F4 dont buy it. Mostly you can complain about optimization, and not much settings below ultra. Only ultra is acceptable for today's standards. If u cant get minimum 40fps with ultra and not much resolution scaling u could try. Otherelse wait few years or maybe FSR3.0 would be an option. If u're looking for boring game like Elite or repetetive docking places, settlements like NMS - its not same kind of exploration. This game is rather FPS game its more Mass Effect than procedural generated. I prefer more Starfield than NMS or Elite mix. But as for now there is a lot to do for Bethesda to get game better. Its not best time for mods. If u like base building - there is a lot of map/management problems.
Earth Defense Force 5, Everspace 2, Mechwarrior 5 - list of games which are better than AC6. Only reason u should buy this game is very fast gameplay and mech customization. Graphics is good but Everspace 2 has much better. Story - blablabla - little like MW5. I hate dialogues during the fight. MW5 has human characters - , AC5 is simplistic, some png avatars - talking. Everspace 2 has much better story and EDF5 has also nice style. Loot - there is no fun with collecting it. 95% of loot u can get in the shop. They are unlocked after boss fights - very linear story. There is no so complex customization like in MW5. Also MW5 has more realistic style a specially damage system, destroying parts. Map design - i prefer destruction from EDF5 . Here u cant destroy too much. Level design is rather chaotic with some chaotic background. Its little same design level as ER, but nature is more reliable or strange fantasy world. Also EDF5 and MW5 are less lonely and story is more reliable. Boss fights - as for me they could not exist. Dumb boss advantage and ammo limit are just dumb. They are not extreemly hard, a specially with good mech builds, but dying during mission or rebuilding mech for one boss which u theoretically dont know how fight with ?!? Its easy to repeat boss fight but still... game shouldnt be Souls Like. Is this souls like? Its just any other game with hard difficulty and strange healing system. This game has some potential for next parts but at this state sholdnt win GOTY. 7.5 or 8.0/10 I dont know
Its one of the best in genre, top 2 canditate for Game of the Year Award. ++++++++++++ +7 dialogues and choices, translations, cutscenes. its not so boring as much like DoS1 or 2 +5 graphics and design/style +4 large world +2 archers have more range, could climb, assasinate enemy. There is few new fun things. +1 nice character creation system, but its not perfect ------------------ -5 DnD - i dont complaint about version of system but tabletop "unimmersive" solutions. DnD 123 would be same abstract. ITs PC not some "table game". There was much more fun solutions in even turna based genres. Cloud of blades, adding fire to weapon from little candle, using team healing with one potion by throwing to ground. Its too abstract for me. -2 little too much dark companions. Almost every new character has some very evil side. -2 story is nice but, is it original? No, its just like a good dream or maybe good tabletop rpg session. Its not masterpiece like LoTr or Game of Thrones - its not same scale. Even Fallout 4 was more original but dialogues had less depth. Almost every idea is like CP77 overwrite memory, getting unique powers from "demons", bad "devil is good", "paladin are bad weaker and dumb" -1 graphic and physics - god as for turnbased, but gameengine is to weak for realtime fight when u need to look straight ahead. Its not so ambitious game like Bethesda games its, game from lower league. -1 bad controls and little dumb AI. I prefer BG2 strategic selecting characters, maybe i dont know I can change this. There is no option to do sync shoot when sneak. Lot of dumb situations when sneaking. Lot of dumb situations like enemy passing Dagger Cloud few times same turn or companion which died after fight which also passed Dagger Cloud after auto-quit turn based - won bottle. -1 dialogue rolls - why i have chance only from active character? -0.5 layout, a specially shops - uncomfortable. No way to change appearance or name
Technically better than Wolcen but i think still Wolcen has better level up system. Almost all logic in the game is like praying to Lilith shrines to defeat Lilith. There is so much dumb things in D4. Blizzard really needs good pioneer. Almost every popular Diablo like is better than D4. Most complaints are about level up system. Every level up u're weeker and u need more time to defeat enemy. Lot of minor bosses are much harder than Andariel and other main bosses. U can compensate your weakness with very boring loot system. There is also badly designed GUI. Its hard to find some important stats. Lazy players like me - ignore loot system until some lvl when u need to compensate the difference. Every skill at the end looks the same as at beginning. U have to use mostly usless skills and u have not many options to adapt them like in D3. Mount And Blade has better fun with simplicity, and physics if u want to do some simplicity - do the same with world immersion. There should be or only mana or just stamina and mana spheres. Skills/ultimates which are using only time for regeneration are too dumb (even in other diablo like game) Skill tree with passives is very bad. Passives shouldnt be mixed with skills, but skills should have some tuning options (for example AOE or Single enemy target toggle). I hate ideas when there is for examle every 3-rd of skill effect, but u just shoot. Its very dumb. Too many skill mechanics are like this - totally unreal - like rules for children (u must be naive and agree with some conditions). Please be next time more immersive. Only master level tree is some good idea but its only available at end of the game. This way it shouldnt exist. Sklills should be learned, and mastered. D2 or Grim Dawn have bad skill system. Even if its bad in GD its way better than this system. Story is avarage, world ideas are avarage. Gameplay - camera is much too close to player. Its a specially dumb when u fight some shooting boss from edge of the screen, U need to attack from bottom, becouse u see more and next thing, u too often dont see enemy in buildings. U enter the building and the hood is not disappearing. Even if it disappear its very bad when u cant see what u are shooting. Same problems with large pillars. If there is too lot of enemies there is also much harder with this camera and u think - "why its not mount and blade" and game about army vs army. PvE is not immersive and players mostly are the problem to do what do u want or just pause the game and do the poop. Only graphics and world is nice, and some multiplayer features. But still in single player i wish to pause game during the fight. It should be an option even online. As for me D4 is hopeless game. U create some GoKu OP character which has problems with avarage characters at end of the game. There is also no fun with loot - its to routine and so much unimmersive.
Great graphics/optimization, very good gore effects. Good style/story bot its nothing special. Little badly organized sandbox features. It could be better. I hate when i'm level up, and once again need to upgrade weapon. Also i hate when electrical zombies are 100% immune to electric weapons (i dont think electricity i cutting limbs with electric sword). +1 point for Unreal Engine implementation and at least RT Off. Even FSR isnt needed with graphic better than CP77/Dying Light 2. There are small maps but still its better way. Dynamic lightning without good static is today is dumb. Please Nvidia make good static lightning cache solutions not blurry AI, denoising, unaccurate pathtracing with single bounce. Old way prerendered raytracing at objects is still more attractive, than your overhyped feature: RT On. There is no game with RTX 2070S which is better than old way with all implemented potential.
Ok, but nothing special. If u like Rogue LITE unlocking weapons/upgrades it could be fun. For me its too boring nonsense. I dont even see anything original. I recommend Gunfire Reborn if u dont like Rogue Like/Lite genre same as me.
Ok, but nothing special. If u like Rogue LITE unlocking weapons/upgrades it could be fun. For me its too boring nonsense. I dont even see anything original. I recommend Gunfire Reborn if u dont like Rogue Like/Lite genre same as me.
For refund system. Steam is much better. U could get my money for Overwatch 1 with slowly extending "partial - skin" system or new PvE system, or preferred Diablo like blank character campaign with various invectory system. I feel cheated and dont want even try to play Overwatch 2. Ive paid more cash for Rocket League chests and game than in Overwatch 1 (only start price of the game, buying everything else was pointless) I think u must fire somebody - there was too much mistakes last years.
It would be much more fun with better dialogue/cutscene system or just PL localization. Fallout4/Skyrim were fine with english, but this game is too much jRPG style. When u're loosing with story its pointless to play next hours. Maybe next time give option - minimalistic english or native english. For players who are lost there maybe should been some logs, guide, good story explanation/short manga with summary. About gameplay - fighting is satisfying but teamwork isnt. Companions are fine when u're not steering companions. Perks/synergy system is little bad, when u're limited. I think Mount And Blade system is 10 more satysfying when u doesnt care too much which perk and perk tree isnt strange. Just use bow to increese its level than same speed increese blade skill - just for using it. Also loot is too much jRpg gun+1, blade+2 - no immersion (visualisation isnt as much important as stats like in ERing) Main character - could been more customizable or more neutral like Witcher or Spiderman.
Very entertaining game. Best: - gameplay a specially with Wing Diver - single player with so many missions, enemy types, mission types - destruction - upgrading equipment - fun style/art/campaign Worse: - auto cam should been disabled by default, replaced by some arrows for manual focus - sprint cam of ranger - wy at most of screen i see zoomed ass? - stopping after sprint - should be normal run. Simialar thing with Wind Diver - jump is usless, why not just fly with space key? - super slow ranger helicopters - lasers are stopping wing diver in air - should be more physics. Similar thing when standing on destroyed building, there is a moment when u fall inside building - nonsense ideas for example emergency recharging of Wing Diver - it should be always immergency, or immergency disable all systems/recharge on demand. - lot of classes are just too slow or have not some greater boost extend option (even fencer) - targeting with self kill heavy weapons and camera. There is good targeting system with ranger but with heavy weapons there should be some helper for TPS camera (short range targeting/helper system, to not kill self) - looks like ps2/ps3 game, long loading screens with SSD
New review: Migration to MS by force - rating down to zero. This migration was just dumb and unnecessary Today i cant even use new login forced to change by MS (java nick is used by someone else) This killed by default many of mods. Cant use even new MS nick (some errors after time). MS is master of ruining good ideas with some corpo unnecesarry **** talking. If u do some changes dont ruin it like Nokia and dont force to use like IE or Edge. Google is usually better because simple the best in one thing do the same with Minecraft. I dont see any benefit from migration for players. Safety is no reason, maybe even opposite. U maybe just want to migrate it to MS Store. Firstly fix and rebuild MS/Xbox store its very bad. Only maybe Origin is worse but with new storage/secret system u are. ------------------------ Old review: Standard game 2/10. Java edition + mods 10/10. Windows edition 4/10. ----------------------------------------------------------------------------------------------------- Java edition: not perfect but 10/10 for hundred of chillout hours. Without mods game is too poor. Few mods : a) graphic mods - i cant find better looking game with voxel open world with them (today my favourite are ZalyWarm and SeusRenewed) and textures packs (favourite Patrix or without parallax conquest reforged) b) mods changing rules: Pokecube or Pixelmon - catching pokemons, hack and slash mods, building and managing city, industrial/automation mods, immersive railroad c) universal mods like cutting trees with single block, other terrain generators, rope bridges,... My suggestions for development (for better chillout): 0) Some new chillout/survival mode a) There could be option/mode when could hire or train some guardians with survival zombie mode. Zombie free zones with some walls, enough soldiers. No zombie just some medival war mode. Improving village security guards could be some reason to play. b) villager automated mines even without digging by them. Could hire workers simillar as guards. Villagers usually doesnt do anything (sometimes they farm). There there is no some village center or controls. c) option to make weapon/tools unbreakable or some better repair points/villagers/methods some good economy with it. d) companions which could be killed (maybe only with some new "chillout survival mode") Windows edition: bought only for RTX card. Too much vanilla. RTX could been good but still had many bugs. There is big problem with textures and customizing. Worlds to purchase are filled with someones creations but should been blank page option. Cannot mix features or its too hard. (Maybe its good for children or less to bugs, but store could get more money for selling features like: train systems, furniture, working with every map and minecraft version.)
-5 points for Microsoft Storage system. Microsoft: do u have brain ? Last time i was looking SSD free space. What ive discovered - some secret place, which cannot be, browsed, deleted, where Forza Horizon 5 was installed. Congratulations i just thinked mostly IE or Pc/XBox game center was **** up. U beat every wrong practices records, and u will probably ruin every owned game studio. New review: Why are u killing good game? - new challenges - destroyed by for example "dodge demon" best for drag racing and dont tune it. U're kidding? There is no chance to win or there is some dumb acceleration system. Without good fast tuning system its dumb. - Im not playing month since new car perks arrived. Give something on exchange. Spending lost 500 perks is bad idea. It wasnst good moment for changes. They could been changed for example 10 cars per weak - still its uncomfortable to tune/filter cars. Its maybe IE5 standard, because its Microsoft. - there are better reflections maybe now - still unfixed player house car/wheels animation Old review 9/10 Better than Forza 4. More impressive graphics, better locations/map, comfortable roads, few fresh good ideas. Maybe less realistic or other wheel configuration than 4. Lot of the same problems. Problem 0: like 0nline. If online game would not be fixed i will change my mind and give this game 1/10. I'm not paying full price for game pass users. I hate Playstation and now could even more X-Box practices. As usual Microsoft is worse if we're talking about internet. Online is terrible and u use little force to use it with season events. Even if there will be less problems with connection, auctions, matches - matchmaking is also mostly terrible. Long waiting, wrong messages, disconnections, when connected after long time very wrong matchmaking balance, a specially once there was whole team with better car and next with weaker car. There is no game with so much online problems. Also u dont give a good chance to choose proper car. 30seconds - and terrible car list with only one tag. Even offline not tuned car same class has sometimes no chance with weaker cpu opponents. Should be at least 2 more tags or stars. Online matches looks much worse in this case. Minor problems: Problem 1: gifts - my rule is "catch them all" and u give me lot of gifts, lotteries, cars to get from achievements which should be sold to some AI. Euro Truck Sim 2 has better ideas, less expansive and more addicting. At middle of the game game chests are so boring. In Overwatch it was much earlier. Problem 2: wrong car difficulty balance and no tags. Problem 3: traction at race start - how it works? This game has most unclear start rules. Usually every car is faster tried maybe every option Problem 4: console like menus - too long animations, jumping between menus, sometimes unclear names of season events Problem 5: not enough preview options when searching car paint projects. I'm using usually hood view - and they are too pixelated. Problem 6 - auctions usually dont work and as usual i dont know if i have already some car Problem 7 - force feedback isnt turning off when im turning on menu Problem 8 - unactual - im using manual gearbox. Automatic gearbox could have manual reverse gear option. Problem 9 - screen text is sometimes in wrong place or in online match there is so big list - should be shown with some key Problem MsStore: installation with MsStore its so terrible - buggy. Game library and uninstall so hidden - but its not about the game. As for me with functionality MsStore is still behind Origin and maybe behind PsStore - they are at the end of my list. Maybe u need every player with x-box game pass or Steam. Problem 10: "Do u like project...." project of what? Painting, track, tuning?
Today its a best game of Bethesda, but only if u like base building/settler games. Dialogues are little like bad joke sometimes. What is strongest point? Mods (game is nearly immortal with them, until Starfield after few years maybe). Story - isnt best but i remember more than from New Vegas. New Vegas for example is game for one time. Fallout 4 is little more like Minecraft, gathering resources, building, customizing armor, weapons, large amount of freedom and own targets/playstyle, sandbox. There is huge amount of features that cant be compared with other games. Only badly designed Fallout 76 and great Skyrim are close. Fallout universum is also unique. 70' vintage style, caps, nuka cola,... Lot of games have not so complete unique style/universum ideas and lot of things are not like Elden Ring/jRpg random mix named "Art Masterpiece"
Very beauty game, great main story and cyber dinos. Played both PC and PS4. One of the worst game for gamepad (ps4) poor human ai and conquering camps. Great at beginning little too poor after first village and too boring, repetetive. Little bad exp system. FC5 is much more entertaining.
It was one of most fun racing games. For me much better than Colin series. Maybe some not smooth effects were main issues and Java memory problems. Hood view was very acceptable. Coding desktop games in Java is pointless, maybe same will happen with C# and a specially Unity (memory automation without control + too much slow abstract data structures)
Best PvP game. But i dont like PvP or battle royale too much. A specially winning rate balance is not imrpoving arcade/ranked. No leavers penalty in arcade mode 15 seconds before match end. Little too dumb idea with reputation system. I think lot of things have simple solution, but i feel game has wrong game designers. Overwatch 2 - i dont thing is solution, just gives money for wrong designed skin system. At this moment game uninstalled im not waiting for Overwatch 2.
Maybe creative mode is ok, but all survival mission or campaign have wrong design. There is lot of irritation when there are no simple tools for wheel vehicles (scrap mechanic has more clever possibilities). Constructing and repairing things is annoying a specially when 10cm of asteroid, invisible from far and attached do rest of rock by some invisible connection is destroying hull. Also too much bugs other kinds, but wrong game rules are bigger problem.
Maybe the best survival and best aquarium/reef/diving game. So many creative things to do. Today there should be more graphic details sets. Creating manual detail config is very uncomfortable. Maybe they could have names: "Ultra2022,..."
Story boring, just could been better with X-Com almost no-story style. Graphics too much outdated, dont like this style also, a specially bad shadows (like all Halo/Xbox like series) Maybe not so much linear like other games, but little not much choice (progress too much limited by story). Variation of mission types - genereally interesting, pretty good equipment/rpg/recruiting system.
Too linear and too much stupid dying/healing logic. Story and characters are good but everything with wrong gamerules and tactic elements. Some world map should been standard for some travelling, otherelse it looks like some tiny, claustrophobic game.
Could been best game in destruction genre but it isnt. Great voxel style with modern shaders, and lightning effects, very satisfying. Main disadvantage - you are the thief, and missions usually arent about destruction but about stealing, moving items to water (perfect time limited plan). First mission about demolishing building suggests that one pixel could support whole heavy building. Main alternative - machines of destruction is much more fun and is more complete even with early access.
Little too short (18h), enemy animations could been better (u enemy running path and than he stop immediately without physics). I wish there would be more elements to shoot, but without it i have better emotions after SE V1 - feels more like WW2, not some cartoon.
Could be better with new story with same universe, more normal RPG system. Event without SSajan talent. Now its just mining ideas from series. Optimization is bad, but acceptable.
7.5/10 Game has lot of satisfying things. Could be better with some more normal Story. SF/Fantasy is ok but not this way. Maybe too chaotic without any logic. Feels little like in "Lost" series - secrets which finally are bad ideas. Here i see little to much bad ideas or bad ideas organization at beginning. Mostly i wish have more RPG/perks, base building possibilities. Was little too boring/repetitive after some early hours. Could be less repetitive with good fast travel system. This is so hidden or helicopter so useless.
------------------ after more hours - it wasnt more attractive Its not hard and challenging. Its just dumb. Let me explain how is this **** in can masterpiece" My first defeated boss. Walked down to canyon by some dumb Mario Bros shortcut (horse only, climbing is to difficult for programmers). Found crypt with stone goblins and boss. Read a lot of spoilers "look left etc". Skyrim is scarier. Tried to kill goblin ahead, targeting button is locking one on sealing, cant change target.... Found some ground button to unlock door. I dont see something - why mount door open button so far away. So complicated mechanism and no door key. Ive killed few times goblins to spend runes for next level. Why i cant spend runes for 0.7 part of level? Thats why i feel little like in MMO kill mobs until level up and next kill boss... Killing boss wasnt easy a specially when not killed goblins and just run to the boss room. 2 problems - goblin heads in magic boss door and summoned wolves attacking them without effect. 3-rd problem dumb fight style with bosses - hundrets of non physical dodges, wrong collisions, and not many options with weapon and shield, little dumb counters. More logic would be some aikido/judo movements with so much mass difference or just big cannon, physical huge companion/minion/army,... Next part after killing goblins and boss i've won. Lot of stones "i did it" etc but for what? I didnt saw any loot. Weaker goblin had more attractive but also dumb stone head helmet. No satisfactions. Same thing with killing large trolls. My opinion was 5/10 now i could only give less. 3/10 ----------------earlier review Maybe too early for review, but just boring, not intriguing. Bigger overhype than CP77. How its possible to get so many possitives before release? - optimization 3/10 - story 2/10 (fingers, rings, witches, some boring ideas) - graphics and nice atmospheric lightning 7/10 - menu and shortcuts with keyboard 2/10 - physics and fighting 5/10 - open world i don't feel consistance, reason to go further. Its so chaotic and claustrophobic in design. - tutorial 2/10 - i hate this text stones. I dont know why i cannot summon spirits. Ive found after hours how to run and lock target. - fighting - u die very often but painless. It would be easy when u find weak points, preferred weapon sets and know how to run, but its too old style. Not much physics, cant undecide to do some move. Illogical counter, block, break system or animations. Only left right attack axis. I dont want to enable enemy lock to move backwards. Tps camera lock would be better for me. -level up system 4/10 (good are small changes between levels but i prefer training level up style than some collecting runes) Overall: 5/10 - only because i hope next part of the game would be maybe more interesting.
Years ago it was best game for driving wheel. Cant recommend better rally game, with so much great physics emotions. What could be better in this game: -career/team management could be more fun, or need more reason to be the better driver. Maybe some rally driving school/corner sets attempts/trackmania time beating/achievements/. Tutorials are not attractive but challenges, medals - yes. There is also usually reason when somebody wants to improve driving skill if somebody has wheel. For gamepad should something new and attractive to gather, purchase. Game only for driving isn't attractive for everyone.
Game engine problems caused other problems, but game concept is great. I wish there would be some similar game without same development problems or just Anthem will fly from ashes.
Great game but has to much free to play properties. Game is drowning in "pay for less grind" advertisements. Story and fun, satisfaction is reducing. Without payments its obvious that progress is too slow. I wish Anthem had same mechanics without Warframe business style. I Wish to get some other version of this game, maybe full game without any advertisment or no monthly payment. One price one game, good progression balance.
Beauty graphics, one of the best fighting combos, 10x better than Elden Ring but: - boring, and too easy at beginning. - story - bad - too much pay to gear or furniture currencies
Good, played years ago but not my kind. My kind of strategy games are more with automations and programmable AI. Commanding all units lot of places on the map realtime is rather for masochists.
One of my favourite old timers but "Its good to be good". Most similar and the best game is Rimworld. Maybe its not about digging but digging is not the best aspect of this kind of game. One settlement/city is better than many levels. Could been few settlements and 4X game.
Wrong formula: - controlling all characters at once a specially when they are not same place. Usually game is moving one commando rest is sleeping. Worst is moving them same time. - shooting range limit Ive played many years ago, and new games with same gameplay formula, is same unattractive. Should been or AI controlled tactics,programmable game, or one hero at once or turn based.
One of the best game. Very addictive, lot of mods. Great level up/skill system of settlers, needs, research trees, options, animals, .... and many other What could be better: - kingdom DLC - there are lot of skills from chips for manual usage. I like automations, manual clicking them is what i hate in Starcraft/Warcraft games - many units and control one person with special skill. Should be option for autouse by AI and more designed for less AI mistake chance or passive. Whole DLC is not very intuitive at first. - world map actions, new settlement management, no roads, could have better solutions. Only mods are solving lot of problems.
Good chillout game but, u are only member who is doing something for the village. Could be more Rimworld like game. Repetetive gathering/planting/mining could be earlier than unlocking everything in village.
I've played 3.0 and wonder if they fixed the game in 5.0. 3.0 problems: - bugs, bugs, bugs... - very weak tutorial, steering and not intuitive missions. I hate situations when need to watch Youtube to know how to play and specially know how to complete the mission - should be future ships not old MIGs. Many boring moments (Eurotruck is more fun, more elements moving, more steering). Many parts of flight should be spent in timelapse or some Sims like life or economy or fight, but not oldschool Star Wars/Star Trek style. Automation and searching is bad but much better than Elite Dangerous. Summary: could be best space game, but is worse state than No Mans Sky.
If somebody likes Baldur's Gate, Wasteland, Ufo series, this title could be too much like detective book or closer to Broken Sword, Monkey Island series (Both had more interesting story). Its not too complicated as Plan Escape Tournament. Detective like + Wizardy 8 map/enemies placement. Best thing is: art style, and nice game engine, lot of customization, other kind of battles. Worst: often stucking, too much barriers, reading, asking pointless walking, little too boring story (predictable unoriginal or too abstract/some way illogic). Linear progression, board game rpg rules could be too abstract, strange a specially oily rocks, physical armor maths, little wrong location of enemies. Little too random or world is too small, should been some world map like in Wasteland/Fallout/Ufo.
One of the best turn/team based games. - much better than Wasteland 2 (7/10) - main story and side quest very entertaining - not too much talking or just interesting dialogues - good situation and uniwersum design, music, art, situations locations, characters - lot of interesting things - rebuilding HQ - good elastic loot/team customization - nice fight system, and defense/damage maths, entertaining Small problems: - weapon level system - stupid, also hp level up system and linear progress with it. Fallout logic is better - performance leaks. Game constantly loose FPS. Sometimes its just after some fight from 144 to 15fps instantly. Maybe it happened twice. Only restart game helps. Usually slowing down is less visible. After 3h from 144fps it could slow down to 80fps. There is also no manual frame limit only v-sync - unity engine (this version at least) - like many other unity games one of the ugliest same way. Poor performance/details ratio. - not greatest graphic details. - there should be maybe info - how much time i have to solve the quest or where is possibility to get quest
Underestimated game. Maybe wasnt so shocking and fresh as ME 1,2,3 and technically wasnt big progress. After Me Legendary Edition Andromeda could be best Mass Effect even if sometimes is dissappointing. Maybe ME1,2,3 were good when there wasnt so big competition in RPG gaming. In ME123 story and cinematics were more important. I like SF more than other genre so maybe it was enought good game for me.
Good, first 20 hours but next wasn't enought interesting. A specially linear level up/weapon progression. Better weapon skill limit is dumb. Fallout 4 progression logic is much better. Locations and opponents are also with too much linear lines. Should be more situations when need too ran and good scouts to avoid too dangerous enemies. Thats why not played Wasteland 3 until these days. Luckily Wasteland 3 many ways is better game and addictive, even if with some old weak points. (Unity every game is ugly, a specially wrong edges model connection lightning and detail/fps rate is so low)
I've finished this title 3 times and 4th is more worth than finish FC6 1st time. Great sandbox and map location. Story - not bad, very moody, but not much suspenseful. Currently almost hasn't any bugs. My FC rank order FC5>FC3>FC4>FC6>FC2
- very good game, and lot of similarities of Far Cry series - good redesign of night - lot of places to parkour, a specially great second map, many details, plants, moving elements - lot of new good ideas - lot of things are better still in DL1. Fighting/killing animations, colors, skill tree and more 80's music (could be a choice?) and maybe parkour animations. - main story is very good. Side quest are usually acceptable but parkour time challenges are really bad (not all). There should be only boards or some more bets quest, other competitors, training sessions,... "Delivery of sugar" quests are bad. Electricity for goat - also very bad. - optimization - not bad if u find some DLSS like options. By default are disabled. Its the first game i've played RTX with more pleasure than without. I have most of time 50-70fps with 2K, raytracing standard + DLSS performance, RTX 2070S + i7 7700 - bugs - there is a lot minor for example wrong candle fire attachment and more serious: game needs to restart after few situations. Most probable situation: loading/unloading surroundings of Fish Eye after night chase. With that framerate could have constant 20fps and game is unplayable. Sometimes it's just few seconds and good framerate is back. Game has no load screens and it saves lot of my time but it would be more annoying to restart when its multiplayer mode. Maybe that performance leaks are reason to not give us better rag dolls and other goodies. - final boss - round 1 - ground electro wave skill is little too annoying - unclear when its finished, and so unreal and that round has so many dumb situations.
Too much worse than Skyrim, to boring. Too much reading/skipping dialogues. When skipping whole game is too pointless. Level up system unsatisfying. Ai of mobs to much MMO like. Not much graphics/details, Skyrim is still better, a specially with mods.
Could be very good game but unforgivable: - cant redeploy camp. Ok so i've tried to rebuild and what? No materials/base parts (2 available camps no materials) cant even fast travel to unexisting camp. - fast travel - there is no public transportation so why paying caps? - too much limited storage and building parts at once - even with human npc's still feels like uncomplete game, place for infinite honey gathering events
Game could be great but not for me: - main character and his comments are too annoying and angry. - also too annoying ideas of camp leaders from beginning. Few repetitive quest rules - it could be fun with gameplay and mechanics 1-st place, but its not. I remember only zombie swarm is unique. Old other game ideas like attacking enemy camps - weapon breaking logic - little too weak. To much "last of us" moving style and many problems with mini rocks, ai etc. - graphics and maps - not much variety but enough for open world - maybe game is for some movie/story fans but if i need movie i'm watching movie its more comfortable way a specially when there is not much to choice in this game.
Good/not great. Still i like more BG1 and BG2. Good idea with improving castle. Main disadvantage - u can easily make bad team and skill set. Its difficult to finish the game with that case. Another thing - so many magic/healer spells - without good auto AI or programming its very too much reading, browsing,... I dont at all idea remembering spells - dumb. Maybe good for board game. Its little like unused potion skills section in Witcher 3 (by almost everyone)
Great story, great characters design. Great nature, and electro-dinos. Too boring after leaving first village. Odyssey, Origin, Valhalla - were repetetive but not boring. Maybe HZDown hasnt good fighting and AI quality system. Conquering camps a specially - weak. I have one copy on PS4 and one PC. I've hated PS4 for gamepad - so terrible, a specially shooting birds. PC with mouse isnt problem.