Hominghead
User Overview in Games
5.6Avg. User Score
User Score Distribution
positive
3(38%)
mixed
1(13%)
negative
4(50%)
Highest User Score
Lowest User Score
Games Scores
Jan 6, 2013
League of Legends7
Jan 6, 2013
A very well-done and clean game. The developers put alot of effort into the content, but listen little to the community. Yet this is also a good thing, that they don't. The community is a living hell and the first reason that makes this game a horrible game. The second reason being their evaluation of the competitive player's performance. It is being counted through an individual ELO-Rating that is only based off your Win-Lose factor, however not taken into account that you play a match alongside with other 4 players which oftentimes are just genuine useless anchors, which makes the ELO-Rating a joke. DotA2 did it better, your performance is calculated by what you actually do inside a match, as opposed to Win-Lose ratio. Other negative Technical aspects: - Uses Adobe Air - No Replay System for a long period of time. Coming Soon
PC
Jan 6, 2013
Vindictus4
Jan 6, 2013
Awesome on paper. Poorly executed. Vindictus has very clean and polished physics aswell as Game-Mechanics, but this is a kudos to VALVe. The whole problem with the game is, that it doesn't bring you any diversity or customization of combat. The skills you can learn provide minimal-to-none difference in combat and in a long-run, you end up doing the same thing over and over and over and over again. Very redundant. The developers obviously haven't thought much of how they want to execute the combat system and ended-up boring the living hell out of the player with the redundancy. Also the GUI looks very grayscaled and unintuitive to the eye, bad design.
PC
Jan 6, 2013
Rusty Hearts3
Jan 6, 2013
Fairly average-to-bad hack-and-slash MMO. Looks and feels unpolished, the game and camera controls seem unfinished and unintuitive. Game Mechanics and Physics feel laggy-floaty like Dragon Nest. Not worth to play.
PC
Jan 6, 2013
Ys Origin9
Jan 6, 2013
An RPG well-done. Provides and interesting story and fair difficulty level as well as cleanly executed game-mechanics and physics. Definitely worth-to-play.
PC
Jan 6, 2013
Nintendo Land10
Jan 6, 2013
The Best Software to ever come bundled with a console. Nintendo Land offers you alot of genious-designed games for multiplayer aswell as single-player. And now you thought, "too bad single-player is single-player only", well Nintendo gave an answer to that: THE MAGICAL ATTRACTION JOY-RIDE TRAIN! Play Single-Player as a Multiplayer! Everyone gets a chance! Especially Metroid was a highlight, very interesting and well-done. Luigi's Mansion is a blast for a party-game! So much fun!
Wii U
Jan 6, 2013
Dragon Nest3
Jan 6, 2013
Fairly bad MMO, yet still better than other average garbage-grinders. This one takes an approach of action-oriented Combat and attempts to shine with so-called combo-attacks. There are only like 6-7 Skills you can have totally, which leads to very boring and redundant combat consisting of the same combos over and over and over. In reality, you cannot call this even a combo. What the community calls a "combo" is a **** unfinished mechanic which allows you to endlessly juggle your opponent without any fair chance to fight back, and that is in PvP. In PvE there is the same situation. Bosses can stunlock/knock-up-lock you, even though you are supposed to be laying on the ground and getting given a time to stand up and fight again, even the slightest minor attack will send you airborne again. Very unclear and poorly done. Imagine, games like Mortal Kombat and Street Fighter, now put in random lag and let the characters which are knocked-over on the floor, magically get thrown up into the air again by some silly jab attack, over and over, that what Dragon Nest is. The game is a hassle to play due to such poorly done physics. Developers put minimal effort into the Combat System and the Physics. They just mainly orient themselves on the Cash-Shop. In other words, another company's cash-cow, and only little under-aged kids with no grasp of concept of good video games, play and glorify this abomination.
PC
Jan 6, 2013
PlanetSide 20
Jan 6, 2013
- Pay to Win - Endless Grinding for Cert. Points - Takes up a butt-load of Disk Space and Processing Power - Minorly infested with Speedhackers and Aimbots As a new player, the only thing you can do is merely run towards an enemy, kill him if you are lucky, and then die. You rinse and repeat through this process because you mainly can't even see who is friend and who is foe that early into the game. You die yourself through the game. Pick a Sniper - you take like 10 shots to kill somebody, while some enemy Sniper just takes one shot to kill you. Pick Light Assault - Enemy's Machine Gun is always better and you die like in 2 shots. Pick Heavy Assault - Fire a Rocket right next to the Enemy, no damage. Enemy's Rockets are like Atomic Nukes. Most negative part about the game is of course, IT IS PAY TO WIN. All the guns you can get for Cert. Points? Yeah, you can buy them with Cash. Planetside 2 is a horrible garbage game that has no intention of ever improving and is just merely a cash-cow for Sony.
PC