Chrast
User Overview in Games
0Avg. User Score
User Score Distribution
positive
0(0%)
mixed
0(0%)
negative
3(100%)
Highest User Score
Lowest User Score
Games Scores
Mar 4, 2026
Demon's Souls0
Mar 4, 2026
Bluepoint made a horrible mess out of an awesome game, I prefer playing the original with 20 fps and crashed sound on an emulator than having to put up with the abomination that is a game from Miyazaki made with Lords of the Fallen "art" direction.
PlayStation 5
Oct 4, 2025
Elden Ring Nightreign0
Oct 4, 2025
An affront and insult to FromSoftware's outstanding roster. Badly made game straight up. Souls-roguelike, such an unbelievably promising idea! Instead what we get is a mess that for some reason ends up a speedrun simulator. Get as strong as fast as possible. Be efficient with your pathing (once you get it down it's only a chore that can be made worse by a bad seed). Actually meaningful weapon passives? No silly just conditional damage/survivability buffs, but even if you could you don'thave the time to open all chest and actually read through em, check what's on your way and if you see some buzzwords cool. Same for the relic system. Build variety is somewhat fixed by the Deep of Night game-mode which is made much worse by making almost all enemies stat-sticks that 2shot you and making the nightlord random which would be fine if buffed versions weren't in the pool, some pretty much guaranteeing a loss. A very very cool equivalent for those that have played Montser Hunter World: playing through 40 minutes for each attempt at either Alatreon or Fatalis, if you're lucky Raging Brachydios.
PC
Oct 4, 2025
Elden Ring Nightreign0
Oct 4, 2025
An affront and insult to FromSoftware's outstanding roster. Badly made game straight up. Souls-roguelike, such an unbelievably promising idea! Instead what we get is a mess that for some reason ends up a speedrun simulator. Get as strong as fast as possible. Be efficient with your pathing (once you get it down it's only a chore that can be made worse by a bad seed). Actually meaningful weapon passives? No silly just conditional damage/survivability buffs, but even if you could you don'thave the time to open all chest and actually read through em, check what's on your way and if you see some buzzwords cool. Same for the relic system. Build variety is somewhat fixed by the Deep of Night game-mode which is made much worse by making almost all enemies stat-sticks that 2shot you and making the nightlord random which would be fine if buffed versions weren't in the pool, some pretty much guaranteeing a loss. A very very cool equivalent for those that have played Montser Hunter World: playing through 40 minutes for each attempt at either Alatreon or Fatalis, if you're lucky Raging Brachydios.
PlayStation 5