Chippychee
User Overview in Games
9Avg. User Score
User Score Distribution
positive
2(100%)
mixed
0(0%)
negative
0(0%)
Highest User Score
Lowest User Score
Games Scores
Aug 19, 2023
Xenoblade Chronicles 39
Aug 19, 2023
+Characters don't feel one-dimensional and there's lots of focus on the group and their personal struggles, wich is something that the previous games also had but not to the same extend and I'm glad to see more of it here. +Combat is advanced and complex and gives you seemingly infinite options to set-up your party. It's fun but din't go in this game thinking it's a full on action-JRPG cuz it's not. It's more of a tactical/strategy JRPG except it's not turned based. +Music is peak as usual. +The areas look dope and are fun to explore, tho don't go in this game thinking it's an open-world game like BOTW, cuz it's simply not that and not trying to be that. +The graphics are better than ever. Great artstyle with great graphics (For the Switch, at least) -The areas are very large (especially in the later chapters) but unlike in Xenoblade X, there's no sprint button wich this game could use for sure. -When you're fighting in a small area with lots of enemies at once the game becomes hard to follow visually. Now yes, there is an indicator showing your position relative to the enemy you're targeting but it's still a mess sometimes. I feel like they should give us the option to disable damage and healing numbers since, when you think about it, you don't really need them. Sure it's good to compare the damage output of your party members n' stuff but you can already see all the stats in the character menu so just give us the option to turn of all these damage/healing numbers so that my screen doesn't look so bloated in crowded fights. -The dialoge isn't bad but sometimes it feels like the characters point out pretty obvious things. Mainly early game. -This is not the dev's fault but sometimes I had frame rate drops in ceetain areas. This is just a Switch issue, not a Xenoblade issue.
Nintendo Switch
Aug 19, 2023
Xenoblade Chronicles 3: Expansion Pass Wave 4 - Future Redeemed9
Aug 19, 2023
+Characters don't feel one-dimensional and there's lots of focus on the group and their personal struggles, wich is something that the previous games also had but not to the same extend and I'm glad to see more of it here. +Combat is advanced and complex and gives you seemingly infinite options to set-up your party. It's fun but din't go in this game thinking it's a full on action-JRPG cuz it's not. It's more of a tactical/strategy JRPG except it's not turned based. +Music is peak as usual. +The areas look dope and are fun to explore, tho don't go in this game thinking it's an open-world game like BOTW, cuz it's simply not that and not trying to be that. +The graphics are better than ever. Great artstyle with great graphics (For the Switch, at least) -The areas are very large (especially in the later chapters) but unlike in Xenoblade X, there's no sprint button wich this game could use for sure. -When you're fighting in a small area with lots of enemies at once the game becomes hard to follow visually. Now yes, there is an indicator showing your position relative to the enemy you're targeting but it's still a mess sometimes. I feel like they should give us the option to disable damage and healing numbers since, when you think about it, you don't really need them. Sure it's good to compare the damage output of your party members n' stuff but you can already see all the stats in the character menu so just give us the option to turn of all these damage/healing numbers so that my screen doesn't look so bloated in crowded fights. -The dialoge isn't bad but sometimes it feels like the characters point out pretty obvious things. Mainly early game. -This is not the dev's fault but sometimes I had frame rate drops in ceetain areas. This is just a Switch issue, not a Xenoblade issue.
Nintendo Switch