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Blanche

  • Games 62
  • Movies 56
  • TV Shows 2
User Overview in Games
7.3 Avg. User score
User Score Distribution
positive
31 (50%)
mixed
29 (47%)
negative
2 (3%)
Highest User Score

Games Scores

Dec 7, 2017
Need for Speed: Shift
8
User Score
Blanche
Dec 7, 2017
Surprisingly a very good entry in the NFS series. I didn't think I was going to enjoy it, but the game proved me wrong and showed back then that the franchise was capable of growth beyond traditional street racing culture. The game had a large selection of great cars, exciting racing modes and plenty of challenges and foes to tackle. The cockpit view (at the time) was a brilliant addition that brought what felt like an entirely new dimension to the gameplay. Of which was sleek, neat and well balanced with great tuning options. Weak points: the game didn't have the best visual customisation options and drag racing was omitted - a bit irritating. Nonetheless, honestly one of the better entries in the NFS franchise,
PlayStation 3
Nov 30, 2017
Mirror's Edge
8
User Score
Blanche
Nov 30, 2017
A really unique, first-person platform game which boasts sweet colours and challenges beyond the clasp of most video gamers. It's a very skill-dependent game that can be frustrating, especially painful if you aren't great and you blame the mechanics as a result. This game seriously punishes you. But if you show it enough patience, dedication and finesse, the reward is more than enough. The feeling you get is truly great. Mirror's Edge's gameplay is the clear selling point. The story is unfortunately pretty weak, so if you can't enjoy the gameplay, you definitely won't enjoy the game at all. I went further than the story to beat all the speedruns and time trials. Tough, but the game is that addictive.
PlayStation 3
Oct 26, 2017
inFamous: Second Son
9
User Score
Blanche
Oct 26, 2017
Phenomenal experience. Fantastic story, awesome characters, great action, sumptuous visuals, good functionalities - this game nearly has it all. The main character is so facetious, yet so highly likeable. The relationships between all the characters are very well-oiled, emotional with funny dialogue all around. Even the soundtrack gives the game more life and identity. It's also surprisingly replayable. There are very few minor faults in the game. But if there are any clear ones, functionally speaking the movement mechanics (especially climbing buildings) are a bit suspect. The powers in either path could have been more diverse and distinguishable from each other. Main story was also a bit short for my liking. That's about it though. I loved the first Infamous, it was my first action game on the PS3. This is my first action game on the PS4 - and **** Punch have delivered the goods once again in emphatic style. Excellent game.
PlayStation 4
May 9, 2017
FIFA 17
6
User Score
Blanche
May 9, 2017
With the introduction of The Journey, this chapter of all the FIFA games that have been released over the years received far more attention than usual. A completely different mode based around the rise of a young football player transitioning from a kid that kicks ball to a sports superstar. I am quite impressed by what EA delivered here, never thought they would put this much effort into it but they did and it has paid off in many aspects. Next time, they should make statistic tables available so we can see how well the protagonist is playing compared to the rest of the players in the league. Is he top scorer, is he topping the assists table, how many yellow cards has he received etc. Not being able to see Match Facts after a game is completed is nothing but an immature error on EA's part. They should also give the user the option to continue beyond the first season, minus the cut scenes. It feels like all the training is a bit of a waste. Having predetermined attributes like having low FK accuracy regardless of what position you play is also a far-sighted move. Not all strikers in real life are terrible at free kicks. I think a player type on top of being able to choose what position would have sufficed, like a shooter who's shooting stats are better than normal, a target man who's physical and heading stats are better than normal, or a player maker with good passing and vision stats etc. There's already more depth looking at it like this, which would no doubt improve the game mode. I also think the interview triggers and social media reactions need a lot of work, I could score two goals and bag an assist in one game and then the interviewer tells me I got one goal and an assist. If I bag a hat-trick, the reactions on social media are either non-existent or "a goal from" you, "what a player". Significant events that go beyond a goal or an assist such as winning the league or breaking other records aren't highlighted at all by social media. This is extremely unrealistic and requires a lot of tweaking to reflect reality better. Elsewhere, they announced they were making changes to Career Mode. Having played it, it quite clearly is barely any different from before. No real improvements to be seen here unlike how they portrayed it before the game release. They need to revamp it with some features reminiscent of the older FIFAs, namely FIFA 10 with the ticket pricing and stadium building etc. It's been the same for ages. In terms of FUT, the new Squad Builder Challenge mode is an excellent addition to the game, as it means that leftover players who otherwise have no use for gameplay can still be used to trade in for the chance (or guaranteed depending on the description of each of these challenges) to obtain better players who are more useful. It also greatly affects the market to a surprisingly large degree, which is always a good thing as it keeps me more on my toes and make the overall experience more challenging, more competitive but ultimately more rewarding. Gameplay wise, mostly some slight improvements. Moving mechanics are mostly more fluid, FK's can now be adjustable to make them more versatile and ultimately more experimental, although clunky at the moment I'm sure this will improve in the future. Shooting is pretty much the most improved feature in this game, there are so many ways and techniques to shoot the ball and I'd say it's the best feature of the game. There is a lot to be enjoyed with shooting in this FIFA particularly. However, there is without a doubt a button lag problem where your player doesn't respond quick enough when I press the most important buttons in pass, move and shoot. I understand that this is a meant to be a stroke of realism as no one reacts to balls or situations instantly but the amount of time it takes for basic functions to be completed is utterly ridiculous sometimes. First time shooting for instance is awful in this game. Fouls are also the worst they've ever been, they allow defenders to shove attacking opposition off the ball despite not getting the ball at all while doing so and allowing their teammates to pick up the ball. There is a difference between shielding the ball - which is legal - and shoving the opponent off completely while they're running or dribbling. EA clearly haven't got the distinction right here. Through balls are also dodgy at times when my players ignore great balls at times. It's way too easy to overshoot them too. Arena is also completely broken now. I cannot choose players outside the starting XI for any club to perhaps test them out for the Player Pro Career mode. They've removed Set Piece training and Practice Matches. Free kicks within the arena are also completely broken, you cannot move the player normally to aim at all. Other than that, it is a decent to good game. As always with games like FIFA, they can be really frustrating at times but I feel that EA have done a decent job on the game as a whole.
PlayStation 4
May 9, 2017
Need for Speed
6
User Score
Blanche
May 9, 2017
After all the hype this game received when EA announced that they were going back to the Underground era, particularly focusing on the customisation culture and story, does it live up to it? Not really. The whole idea of requiring online to play is a simply farcical move, games like this thrive being played offline, alone or with a friend/family beside you. Of course, they have let go of the latter option years ago in spite of pure laziness. This mandatory internet connection that has been done is so users wouldn't need to update it periodically I presume. What does this mean for the longevity of this title then? Once the servers are gone, this game is history. They don't care about the nostalgia this game could create in the later years. Even then, what if my internet goes down? Unplayable once more. That's because they knew this game wasn't going to be great. It really, really isn't great. For a game that garnered a lot of attention because of the return of deep car customisation, the game quite literally centers around deep car customisation. The soundtrack in this game cannot be altered as well as the controls, so when both is put together having the skip track functionality only triggered by the L3 button, it highlights how diabolical this problem is. Did they not realise the left analogue stick is also used to steer the vehicle? It's a recipe for destruction when I drive at high speeds. Not being able to configure either functionalities to my desire, especially the latter, makes me feel angry and really frustrated. They do more harm than good, genuinely counterproductive if they were going for simplicity. Pausing is also unavailable in the game too, self-explanatory in the sense that it is only playable online. This new culture these developers have started since Rivals in efforts to make their games more realistic is just pitiful. In actuality, all it achieves - and I'm sure they'll keep it in the future - is irritating the heck out of us gamers when we need to take time out for something potentially urgent. The problems haven't stopped there. No way. The infinitesimal car limit the developers placed in the garage, is nothing short of laughable. I couldn't believe it when I realised I hit the limit so quickly. A maximum of 10 cars - what a shambolic figure. Again, do they not think about the longevity of the game? Its main selling point as I've said before is customisation, so obviously possessing huge car collections is very much inevitable for a lot of gamers, including me. I put hours into each of these cars to make them rock aesthetically, so to quickly reach the ceiling and be forced to trash them because of this tiny limit makes me shudder, almost in a state of cringe. There's over fifty different cars in the game, give the user a freaking choice whether they want to hoard them or not. Do they really think gamers enjoy trashing cars that they've put effort in modifying over and over again just to barely fit in their next target car? They have no excuse for this. Saving hard drive space on the overall game is not a valid reason - a few gigs to push up the car limit to maybe 25 to 30 would suffice. Nothing short of an abysmal decision by the developers. The story isn't as cringy as a lot of the folks here are making it out to be, I mean it is sub-par but I saw that coming from a mile away. It is okay. The calls are really annoying though when I don't pick them up the first time - a way to mute them in the options bar would help. The climax of the story however is incredibly forgettable. Leaves a massive patch of emptiness in me, honestly. Positives include the overall gameplay, it is pretty sound so I'm not sure why the others here are moaning about how difficult it is to control the cars. I can't find many problems with it. Tearing streets down with raw speed during free roams are also cool, especially with the night settings carved and shaped beautifully by the gorgeous graphics. It doesn't need to be raining all the time though. Hurts some of the authenticity of the gameplay. Customisation is also fantastic, plenty of things to do again just like the days of NFS Underground and its successor. Body kits, vinyls, the game is stacked full of them. Only issue here is that the availability of the installations need to be more consistent over all the vehicles, being unable to change something as simple as the headlights and taillights for some of the cars with all due respect, is quite annoying. Tuning also plays a bigger role in this game than its predecessors, it impacts the performances of these cars a lot more than before. Mostly good, I really like the significant effect it has on the driving mechanics. My gripe with this is being unable to tune anything related to the speed of the cars. Acceleration and top speed are two key components I feel should have been tuneable in the game. Function wise, the worst NFS I've ever played. Elsewhere, there are positives to take from.
PlayStation 4
Jul 16, 2016
Minecraft
7
User Score
Blanche
Jul 16, 2016
I have to admit my first impression with it was that it was boring, bleak and soulless but after learning some bits and bobs, I soon uncovered many good aspects of the game. That's where the fun began - the appeal to the younger generation was definitely there. However, that doesn't mean the game was amazing. It was pretty annoying that the updates were always behind PC or Xbox by several months - which must have been related with Microsoft purposely delaying it to give those platforms an advantage. That meant it wasn't able to deliver the same experience due to the slightly outdated features compared to the other two consoles. As well as this, the game wasn't anywhere near as fun when you were playing by yourself. Sure, discovering new material, new areas or building anything to your heart's content was awesome. Sure, surviving at your own will by hunting animals, making farms to harvest food and resources, or even fighting mobs was exciting. Heck, even the music was great and complimented the gaming experience very nicely. But in this title the deep lack of interaction was wholesome to the point where the split-screen option significantly improved the experience. That's not something to brag about. To extend on the lack of interaction, having no challenges laid out by NPC (other than villagers) to unlock exclusive material for example really brought the game down for me. You're too secluded. The game is left being pretty unfulfilled. The fact that they had to make a separate game for a story mode sums up the franchise quite nicely. Though I have no doubt kids love this game, it's clear to see there are fundamentals flaws which ultimately prevent the game from being truly amazing. A fantastic game let down by these annoying problems makes it a decent to good game instead.
PlayStation 3
Jul 11, 2016
Gran Turismo 5
8
User Score
Blanche
Jul 11, 2016
A driving simulation title stacked with an enormous selection of cars, good music, pretty good visuals and great gameplay. The realism was depicted beautifully in it. However, there were a few areas where I felt the game didn't satisfy me as much as the above areas. Customisation was essentially a hit and miss. For instance, the range of modifications and tuning of cars in terms of how they performed on the road was big and pretty addictive. Visual customisation on the cars however, was quite limited and indeed poor. Although the colour choices were amazing and diversive, there was literally little to no vinyl customisation. I'm not saying it should have adopted to the level of the NFS series - generally speaking anyway - but having the ability to pick preset rally bodies of vinyl and decal would have been great. Instead I was limited to a stock looking car - only being able to purchase particular cars that were designed like that. A bit annoying. Also, as addictive and enjoyable as the gameplay was, the game turned into a massive grinding experience in the latter stages to really get to the good stuff. Now I knew that the developers did this to increase the lifetime of the game before its predecessor, but even then I do think they overdid it in some fashion. It became a chore in some ways. But with the earlier characteristics of the game I stated, I cannot deny that this game was certainly a good racing game. Wasn't quite amazing though.
PlayStation 3
Jul 1, 2016
Need for Speed: Hot Pursuit
6
User Score
Blanche
Jul 1, 2016
The gameplay was pretty good, not totally sure why people are moaning too much about the handling - yes it was a bit sluggish but not unplayable. Where the game really thrived on was the high speed multiplayer races which got very tense and right down to the wire. Quite an exhilarating experience. The soundtrack on this game was also very good and fit the theme of the game like a jigsaw puzzle. Graphics on this game were also impressive as well as the consistent frame rate that produced little to no lag during races. Now the negatives - this game was incredibly boring outside of multiplayer. There was very little to do generally speaking, with the non-existent story and lack of customisation. Okay, I concede that this game was never about the customisation, since they purposely stripped it back to be reminiscent of the original NFS Hot Pursuit II. But the problems still continue beyond that. The actual variation of gameplay was pretty limited; I couldn't really care if Criterion were in charge of this, but how they couldn't include a pursuit mode like NFS Most Wanted - within single-player mode - outside races was beyond me. To make matters worse, with the limited game it already was, they also chose to scrap the offline split-screen multiplayer mode to play with your friends or family at home. A simply stupid decision. Literally, the only mode you could keep coming back to was online races. That's it. Autolog was there to heighten the competition between you and your friends but it still did nothing special. Even bounty collecting felt like a chore and unlocking new cars didn't feel exciting as it did in the past. This game was quite overrated by the critics as the depth in this game was very thin which quite simply didn't allow the game to open up and be the great game it could have been. The game was simply too arcade-like for its price tag. I get that it was meant to follow that theme but Criterion overdid it. One of the worst NFS games I've played, with only Pro Street just about edging it.
PlayStation 3
Jun 30, 2016
FIFA Soccer 11
8
User Score
Blanche
Jun 30, 2016
A risky yet successful continuation of the great FIFA 10. Virtual Pro mode was introduced with the possibility of playing as a goalkeeper. This was a great, completely different experience which I thoroughly enjoyed. I also remember that it was at this point where a lot of movement mechanics had changed, including shooting, passing, close ball control, dribbling and sprinting. This was a risky change made by EA but it paid off. It felt more realistic than its predecessor. But as with any other FIFA game, there were self-explanatory problems which prevented this game from being the awesome game it could have been. This is probably the best FIFA in the past few years. Marginally better than FIFA 10, hence why I gave both games the same score but if decimals were introduced then this one would be slightly higher.
PlayStation 3
Jun 30, 2016
FIFA Soccer 10
8
User Score
Blanche
Jun 30, 2016
The point where FIFA took back the title of being the best football game in the world from PES. The Virtual Pro was introduced in this title and what a blast it was. Whether it was Pro Clubs, Be A Pro mode or a simple kick-off match it was by far the best highlight of this game. Racking those accomplishments was very satisfying. Let's not forget the amazing soundtracks this one had, it probably had the best FIFA soundtrack list of all time. Now the important bit - the gameplay. I remember it being vastly improved from FIFA 09, the controls were more responsive and the difficulty intervals finally had a noticeable effect between one another - at least most of the time. Definitely one of the better FIFA games in the past several years.
PlayStation 3
Jun 29, 2016
FIFA Soccer 09
5
User Score
Blanche
Jun 29, 2016
Now obviously, the gameplay accounts for a large portion of the experience with games like this and if it isn't good, then it seems natural to expect that quality to resonate throughout the rest of the game. It wasn't good - or it wasn't that good to be more accurate. The difficulty intervals were practically non-existant with the A.I, making the gameplay tedious and one-dimensional. Okay, so it wasn't a disaster like FIFA 14 but overall it genuinely is one of the most overrated FIFA games I've played. I personally don't understand how this game revolutionised FIFA when really it was its successor, FIFA 10, which truly helped the franchise reclaim its throne of having the best football game in the world - over PES of course.
PlayStation 3
Jun 29, 2016
Ultimate Spider-Man
8
User Score
Blanche
Jun 29, 2016
Clearly influenced by Spider-Man 2, Ultimate Spider-Man was a surprisingly good game that was different in many ways as it was similar. Positives include the story mode which was incredibly humorous and engaging. The graphics in this game was indulgent and great with the comic book theme scattered across various cut-scenes and the environment. Playing as Venom was also incredibly fun, allowing me to relish and explore his enormous power with the hero-villain switch missions, as well as unlocking him once the game has been beaten. However, the game didn't quite hit the nail on the head as it did with Spider-Man 2 with limited combat controls and fairly poor web-swinging mechanics. The whole game was also pretty challenging but I'm not sure I can critique it too much on that front. That being said though, the game was pretty good and worthy of playing again in the nearby future.
PlayStation 2
Jun 29, 2016
Assassin's Creed III
7
User Score
Blanche
Jun 29, 2016
Bit of a different game from its predecessors, but unfortunately this refreshed formula did not quite strike the same chord with me. The story was quite impressive in parts and did seem to show that Ubisoft can flourish with sequels set in completely different environments and eras, but equally it was dull and tiresome in others. Connor was not nearly as interesting as Ezio nor was he infectious when he tried to be and the game as a whole certainly suffered from that, let alone the story. There were also a huge amount of bugs and glitches in this one which made it more difficult for me to fully immerse myself at times. Anyway, with fantastic new additions including hunting animals, nautical gameplay, the advantages of the Homestead or even the winter environments, the game was certainly good enough to be worthy of a place in the AC series rather than being a filler. To wrap it up in a nutshell, a great game that would have met my expectations if it weren't for the boring protagonist, annoying bugs and glitches or the questionable ending which I haven't talked about yet. I'll leave that to judge for yourself. Simply put, it wasn't the smoothest transition from the awesome Ezio trilogy.
PlayStation 3
Jun 25, 2016
Call of Duty: Modern Warfare 2
9
User Score
Blanche
Jun 25, 2016
This game was awesome. Yes there were many parts especially in the multiplayer that made me want to pull my hair out but it had a lot of positives. It had a very memorable campaign mode. It also had a very high adrenaline multiplayer mode stacked with competitive players ready to gun each other down either tactically or ruthlessly. The new perks and kill streaks without a doubt added to this experience. Spec-Ops was pretty fun too. It was also an incredibly addictive game as a whole. Spent months on this game alone. Whether you like it or not, this title was and still is globally recognised for its impact on the FPS gaming industry. Perhaps not a revolutionary game, but as much as I wanted to break my TV screen with my controller, I cannot deny that I had so much fun with it. A fantastic game with some small, deeply frustrating segments.
PlayStation 3
Jun 25, 2016
Enter the Matrix
8
User Score
Blanche
Jun 25, 2016
Plunged hours into this title several years ago. Remember it having pretty neat gamplay, neat controls, good characters and a pretty good story. Really captured the feel of the real film with the emphasis on the focus mode and the new abilities that were granted when you start that up. A solid game with a few great moments.
PlayStation 2
Jun 25, 2016
DreamWorks Shrek the Third
6
User Score
Blanche
Jun 25, 2016
All I remember about this game is that it was good but nothing special. The graphics were good, playing the game was decent and the story was alright. I reckon this game pleased massive Shrek fans at the time and I admit it did partially please me. But I also definitely remember it having parts which on the other hand were boring, empty and forgettable. To sum up, it was a decent game but far from being a world-beater. Expected really, for this franchise.
PlayStation 2
Jun 25, 2016
Need for Speed: ProStreet
6
User Score
Blanche
Jun 25, 2016
This was a disappointing title. I was all up for embracing change but this game was far from being as good as its two previous predecessors - Most Wanted and Carbon respectively. Dull visuals, a boring and repetitive Career Mode, with stiff and at times unbearable sensitivity within the driving mechanics made this game fall short. At first, this game seemed like it was heading into a disaster. As it turned out, there were some good aspects of the game. More intricate tuning made exploring the strengths and potency of each vehicle pretty fun. They could vary from being AWD, RWD, FWD and you also had to account how the weight of the vehicles would affect things such as handling when you tuned the cars. Customisation was alright, not as good as its predecessors but it was okay. Drag races in this title were particularly very fun and I'd find myself spending days on end trying to beat my previous time. Great game mode. All in all, a game that was let down by characteristics that helped make its predecessors great. But with some highlights the game was definitely playable at the least. Possibly one of the worst in the NFS series I've played, but far from being a waste of money.
PlayStation 2
Jun 25, 2016
Spider-Man: The Movie
9
User Score
Blanche
Jun 25, 2016
One of the first games I've ever played and it was at that point I knew I was hooked into gaming. A great story lifted by good albeit very linear controls made this game very enjoyable. The possibilities in this game was very impressive at the time. The costumes you could unlock, the minigames and don't get me started with the huge amount of cheats in this title allowing you to explore this game in lots of different, fun and exciting ways. Even the scoring system and difficulty intervals to add to that meant that this game had tons of replay value. Awesome game. Maybe not quite as good as its superb successor due to little bits and bobs but an awesome game nonetheless. One to play through again in the nearby future!
PlayStation 2
Jun 23, 2016
Need for Speed: Carbon
8
User Score
Blanche
Jun 23, 2016
Absolutely solid game. The customisation options in this title was infinitely superior to the previous Most Wanted, but it most certainly had a difficult hurdle to get past to even match such an amazing game. The story was surprisingly good and I did enjoy the night life environment of the game. Unfortunately, I felt that the characters didn't quite match up and weren't as memorable as Most Wanted, which dragged the game a little bit down. But, the gameplay was very engaging and fun and the intensity of the canyon runs within story mode were pretty cool too. Graphics were quite good as well albeit sometimes tacky. As I've said right at the beginning, an absolutely solid, good game that was certainly good enough as a follow-up from Most Wanted.
PlayStation 2
Jun 23, 2016
WWE SmackDown vs. Raw 2007
9
User Score
Blanche
Jun 23, 2016
At the time, there hadn't been a great WWE game, apart from maybe Here Comes The Pain and 2006, since Shut Your Mouth! Cracking Season Mode where the story was thoroughly enjoying and GM Mode was awesome! Although the controls were difficult at first, I got used to them eventually and the game was a blast! The gameplay was very fun and I thoroughly enjoyed playing this with my friends and family. CAW mode was equally fun too. Only reason this game wasn't perfect was because of the occasional hiccups and glitches during the matches. Some bits and bobs were also limited, but apart from that, a fantastic PS2 game.
PlayStation 2
Jun 23, 2016
UFC Undisputed 2009
5
User Score
Blanche
Jun 23, 2016
A game that didn't really hook me in once I started. I remember the controls being unnecessarily convoluted and intricate to perform basic tasks, such as grappling, performing a submission or transitioning to different positions. Tutorials didn't do much for me in those functions. The gameplay was generally alright, would have been better if I wasn't forced to be so one-dimensional to pick my open apart by using my fists. Had to keep pausing to check the controls for the crazy amount of combinations there were to transition in different positions to save myself from losing - unsurprisingly I did lose a lot against fighters that specialised in grappling and submissions. The commentary was very good though, but that isn't really the reason why I buy games like this. Career Mode was very linear and repetitive, but it was engaging at times. Music was quite good, pretty appropriate to the game. Overall, a forgettable game. Nothing remotely great in the slightest, but nothing absolutely awful about the game. I did enjoy it from time to time.
PlayStation 3
Jun 23, 2016
inFamous
9
User Score
Blanche
Jun 23, 2016
My first ever game on PS3 and damn did it take off to a brilliant start. It was completely new to me the way they did the story but it was engaging, dark and awesome in either extremes. The extremes were then translated outside of the main missions in terms of how you react to distress signals from civilians. You have to play through it at least twice to get a full understanding of the story. Your character also developed differently, depending on which extreme you chose on each mission. You could really resonate with the pain the main character had as he tried to make amends barred in a hugely dark, urban, depressing yet fascinating environment. A sandbox environment that was pulled off really well. Taking control of districts by completing side missions which also added to the depth of playing this game the way you want to play it. The freedom is awesome. Graphically the game was fantastic. The characters each paid great dividends to really amp the story in an awesome way; this made them really interesting and memorable. There were also many different ways you could approach areas and complete certain missions in terms of the way you travel, the way you fight depending on your upgrades or whatnot weighted on either karma extremes. This made the game very fun for me because of the wide range of possibilities I could choose to act upon them. The only reason I would give this amazing game a 9, that delivered a completely different experience after transitioning from PS2 - apart from the self-explanatory graphic improvement - is because of time-to-time glitches that were slightly irritating from time to time and the ridiculous amount of shards you had to collect to fully complete the game! Way too many, I mean I eventually did it but man that took a while. To sum it up, awesome game. Would totally recommend to anyone that wants to go back to PS3 and start-up one of the older, classic great games of that generation.
PlayStation 3
Jun 21, 2016
Assassin's Creed II
10
User Score
Blanche
Jun 21, 2016
This game was my first of the Assassin's Creed series and what a game it was. Absolutely amazing game. The wonderfully expressed story; the charming and memorable characters; the awe-inspiring musical compositions by Jesper Kyd that rippled in the background; the excellent graphics and brilliant gameplay made this an absolute PS3 classic. Even gamers who didn't enjoy this game cannot deny the huge, ubiquitous influence it had on the rest of the gaming community at the time and rightfully so. This game was a diamond, a true masterpiece and one that I absolutely will come back to when I'm in the mood for a good old dose of nostalgia.
PlayStation 3
Jun 21, 2016
Ferrari Challenge Trofeo Pirelli
0
User Score
Blanche
Jun 21, 2016
The game was very unwelcoming when you first started and I wasn't able get to grips with the gameplay. The tutorials barely helped if at all and I grafted hours into this game to try and rectify this and ultimately enjoy myself, but it wasn't to be. This was pretty rare for me. The wow factor in this game was nowhere near to be seen and for me this game was nothing but absolutely abysmal. Total trash. A complete waste of my money and probably one of the worst, if not the worst game I've ever played.
PlayStation 3
Jun 21, 2016
WWE 2K14
6
User Score
Blanche
Jun 21, 2016
I bought this game nearly a year ago having not bought a single WWE wrestling game since Smackdown vs Raw 2008. I don't know why but I decided to get back into it at the time. Graphics wise the game hardly improved, which was pathetic given the 6 year gap between them. Made me assume that there was a lot of rinse and repeat in this department between these years but I could easily be wrong. The gameplay wasn't all that impressive either, hardly any improvement since 2008 with the reverse button at times being awkward and I'm unsure whether the pin minigame was in previous titles but to me it didn't make sense to time it as much as mash it. You could get pinned, even if the zone is very big and easy to time the kick out within, after a single soft attack. One knock down which is soft and hypothetically you can get pinned because you can't time the kick-out, rather than mashing it? What the hell was this about? Just thought it didn't make sense in the slightest. What I will say though is that I thoroughly enjoyed 30 Years Of WrestleMania which summed WrestleMania in the past 3 decades well, without the matches being too time-consuming nor short. The information on the loading screen prior to the match, as well as the varied graphic representation within them - to represent each of these eras - really helped me grasp the context and importance of each of these pivotal matches in the history of the industry. I'm certainly not someone who experienced the Attitude Era - which must have been awesome and probably the best era - as I was far too young at the time. Multiplayer was good as always, online multiplayer was good and bad due to the poor connection within the servers. Defeat The Streak and Defend The Streak with Undertaker was also pretty fun too, albeit linear and formulaic but it got the job done regarding the reputation of The Phenom himself and it felt like a tribute for what the guy has done for the WWE/WWF. On the flip-side, WWE Universe had potential and in the end it was shambolic and almost pointless. All in all, not the best WWE game. I did hope for more of an improvement than this but there were highlights in this game which masked these problems partially at most.
PlayStation 3
Jun 20, 2016
Spider-Man 3
6
User Score
Blanche
Jun 20, 2016
I remember being pretty disappointed about this title after thoroughly enjoying the previous title (probably my favourite PS2 game of all time at that as well). In this title, the music was terrible, simply jumping in and out incoherently in relation to the environment you were in. The gameplay was hit and miss, sometimes good but you could tell with the movements of Spider-Man that the movement was nowhere near as fluid as the previous one - this game felt rushed. The graphics was the biggest downgrade, absolutely awful, dull and lifeless compared to the previous titles. Really surprising really, as this was a medium I thought at the time they should improve on as time went by. On the positive side, I do remember enjoying the transformation to black Spider-Man and reaping the benefits of the awesome power he had - particularly fun when fighting enemies as it really made a huge difference. The story was also alright too, a lot of villains in this one if I remember correctly. All in all, the game was nothing special for me. It was nowhere near as good as Spider-Man or Spider-Man 2.
PlayStation 2
Jun 9, 2016
FIFA 14
2
User Score
Blanche
Jun 9, 2016
One of the most important aspects of FIFA is the gameplay. This one fell so short of the previous one. I understood that they were trying to promote realism and make the game less fluid to reflect that, but I just remember this game being unbelievably unresponsive to whatever I pressed (particularly shooting, there would be a massive delay). Pace was also a terrible problem because more often than not I'd find myself with players as fast as Gareth Bale during gameplay being matched with someone as slow as Mertesacker even off the ball. The worst FIFA game I have ever played hands down, I tolerated the absolutely abysmal gameplay for a month before snapping after not being able to deal with no more. I also remember Career Mode being very laggy when scrolling through menus. Very annoying just to do the basics within that mode outside of matches. The graphics is the only pretty good thing I can take from this game, otherwise I would have scored this a 1. Never again.
PlayStation 3
Jun 9, 2016
Batman: Arkham City
10
User Score
Blanche
Jun 9, 2016
One of my favourite PS3 games ever. There was so much to do outside of the main story line which was also very good and enticing. Combat system was very engaging and fun. Movement was fluid in most places and there was nothing in this game that frustrated or annoyed me which is rare. Awesome game.
PlayStation 3
Jun 8, 2016
Worms 3D
9
User Score
Blanche
Jun 8, 2016
I had so much fun with this one back in the days. The humour was great, gameplay was pretty fun and challenging at times because you needed to think strategically on how you should take turns with certain worms on your team, in various locations on the map. Unless you're by yourself. A lot of replay value on this one and great fun to play with your friends or family!
PlayStation 2
Jun 8, 2016
DOA2: Hardcore
8
User Score
Blanche
Jun 8, 2016
A pretty good game for great graphics given when it was released! The combos you could combine along with counters with even more damage through interacting with the environment was really fun. My favourite characters to play as I think I remember in saying were Jann Lee and Hayabusa. And of course, the gallery was certainly a bonus...
PlayStation 2
Jun 8, 2016
Call of Duty: Black Ops
7
User Score
Blanche
Jun 8, 2016
I've pretty much forgotten the campaign mode on this one because I just remember it being short. Can't remember how it started or ended and I even beat the game on the hardest difficulty. Else where, gameplay was a bit jarring and sometimes lacklustre. However, I remember having a lot of fun doing Combat Training (I think I remember that you had to sign to play it though which is a stupid and nonsensical decision by the developers) and playing Zombies, albeit being in previous titles such as World At War. Still an alright game I suppose, but multiplayer was nowhere near as intense as it is in MW2 either. I'm being a little generous, but I do remember having fun from time to time on this one.
PlayStation 3
Jun 8, 2016
Hulk
8
User Score
Blanche
Jun 8, 2016
This was a very fun game to play. Loved performing those special moves and the health bars enemies appeared with, obviously some being tougher than others and the occasional boss. This was a good PS2 game.
PlayStation 2
Jun 8, 2016
Need for Speed: Most Wanted (2005)
9
User Score
Blanche
Jun 8, 2016
11 years later and still easily one of the best NFS games to date. Thoroughly enjoyed the pursuits and amazing story mode on this one. Remember it much more vividly than the other NFS games, mostly because I had to keep replaying it in different ways to get the most fun out of it! Another PS2 classic.
PlayStation 2
Jun 8, 2016
WWE SmackDown! Shut Your Mouth
9
User Score
Blanche
Jun 8, 2016
Another one of my childhood favourites. I remember this having one of the better storyline combinations than its predecessors and the gameplay was funny and entertaining. Loved playing outside of the arena and Hell In A Cell matches. Okay, graphics wise it wasn't awesome but it was made ages ago so you need to take that into account. Great game.
PlayStation 2
Jun 8, 2016
Spider-Man 2
10
User Score
Blanche
Jun 8, 2016
Thought I'd just add this was an absolute childhood favourite of mine and one of my favourite games back then, let alone one of the best in the Spider-Man series. Great game, I can remember shelling out hours upon hours outside of the story mode because that's how much I enjoyed the freedom to move out and about unlike the first Spider-Man (which was also a great game). Seeing as my PS2 died several years ago, I might consider getting another just to play this again and bring back the nostalgia. Awesome game.
PlayStation 2
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