Bertram_Kerwin
User Overview in Games
6.4Avg. User Score
User Score Distribution
positive
34(47%)
mixed
20(28%)
negative
18(25%)
Highest User Score
Lowest User Score
Games Scores
Dec 25, 2019
Plants vs. Zombies Heroes1
Dec 25, 2019
Once players dived into a certain stage, they shower AI tons of rare cards just to make sure you lose 200% so that you have to throw your money against cheating AI. Playing with random players is another joke to watch, they don't find a equal match but someone who just simply pay to win, throwing every legendary card at you without shame and brain. This is not about plan our strategy or deck wise, it's all about money. If there is a auto-match feature, just throw as much as money you have and turn it on, you won't lose.
iOS (iPhone/iPad)
Nov 15, 2019
Dragon Quest V: Hand of the Heavenly Bride5
Nov 15, 2019
DQ V is pretty decent until the last disgusting T 'n' T board make it stink so much. Some monsters took awful lot of time to recruit even we have monster magnet.
iOS (iPhone/iPad)
Oct 20, 2019
Siralim 31
Oct 20, 2019
Siralim 3 is just 2 with huge patch. They indeed add several new features and new monsters. Arena sounds great but turns out poorly. It takes awfully lot of time grinding resources much much longer than 1 & 2. Everything takes huge or outrageous amount of resources to create or purchase. If anyone wants to spend 90% of in-game time grinding instead of enjoying a good game, Siralim 3 would be your best choice.
Nintendo Switch
Aug 24, 2019
Mutant Year Zero: Road to Eden - Seed of Evil3
Aug 24, 2019
Spoilers!! The combat mechanism in main campaign is pretty sloppy and now this water down DLC. Instead of knowing more background about the ancient, this DLC leads us to fight a talking plant, what a joke. 90% of new weapons are trash except Wraith, which is rifle with silencer, others are useless pistol that won't help a stealth game like this. Why gives us an additional level 30 character when other team members are close to 70. Optional revisiting maps are a living prove how lazy this new content could offer.
PC
May 26, 2019
Druidstone: The Secret of the Menhir Forest3
May 26, 2019
I heard some of the staff in Legend of Grimrock join this game. That's why I'm so excited to try it out. But a few hours in it I'm already fed up. Many mechanisms are dump and poor design. For example, things you get from chest override your slot. In the early mission whistle a useless npc waste valuable action point. The list goes on and on. Clearly a turn-based RPG has no strategy at all I'm afraid.
PC
Oct 25, 2018
The Fall of the Dungeon Guardians4
Oct 25, 2018
The Fall of the Dungeon Guardians is heavily focusing on combat rather than intriguing puzzles and riddles. Combat system is totally different from Grimrock, it's innovative at first, but soon it goes repetitive and dull due to slow level progress. Some secret buttons will ruin your eyesight to spot on. Overall the story seems empty and the end game boss is nearly unkillable in the highest difficulty, even you know the trick.
PC
Oct 24, 2018
Shadows: Awakening4
Oct 24, 2018
Anyone wants to have fun in this game, don't choose highest difficulty. Melee protagonist like Kalig will be destroyed in a heartbeat in any boss fight. Its mechanism is very poorly balanced, unfortunately only range character has higher chance to survive. Combat seems pretty weak and boring, most of the time is nothing but hit-and-run. Overall, it turns out being too bland and a shame to toss it away.
PC
Aug 27, 2018
Octopath Traveler2
Aug 27, 2018
The class system probably is the only gem in this game. Most of the characters are poorly written. Not to mention something JRPG loves to do and never bothers to improve, insufferable grinding. And this vial of poison ruins the whole experience a good game could offer.
Nintendo Switch