
DS Critic Reviews
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68
Metascore
Mixed or Average
positive
5(36%)
mixed
9(64%)
negative
0(0%)
Showing 14 Critic Reviews
84
By utilizing tech that is now much older than the five years that DS has been around, Aspyr managed to create a unique experience, something it should be commended for.
80
Even if you’re just itching for something different, you should try it out for the novelty alone: it uses the DS’s capabilities in a fun and unique way, even if it’s a few steps away from being a true classic.
78
I had an absolute blast with the game, and would recommend it to anyone with an addictive nature like me.
75
The core concept behind Treasure World is incredibly innovative.
75
The promise of new items is a great incentive for a walk. There just needs to be more to do when you get home. [Oct 2009, p.64]
73
It’s hard to call it a “game” at all, really. Rather, it’s a clever and fun toy, one that uses the DS’s technical capabilities for unique and addictive effect – fun for those who “get it,” but utterly pointless for those who don’t.
70
Treasure World isn't for everybody but the innovation is undeniable.
70
Even as an adult I found Treasure World to be a fun experience. It is what it is -- a cool idea, wrapped in twee chicanery and kid-friendly nonsense.
70
Treasure World takes a grand concept and turns it into a reality, despite the fact that it's not really so much a game as it is an activity.
65
Is not even a Game, but a psycho-geography experiment. Despite its nature, Treasure World is an interesting software, suitable for collectibles maniacs.