The Midnight Walk is my favorite game on the PSVR2, and a true proof of concept for the platform if you still need one. Not since my first time playing Journey has a title struck as strong an emotional chord with my very soul. The claymation world is absolutely beautiful yet terrifying, the soundtrack is hauntingly gorgeous, and the gameplay is full of wildly unique and creative ideas that I've never experienced before. Most importantly, the narrative combines an approachable storybook style with very deep themes and symbolism that are sure to tug at your heartstrings by the game's truly amazing conclusion. Each character and story beat has insane levels of charm. It's a title you really should play in VR if you can, despite a couple of very minor design inconveniences. Still, outside of VR, the 4 or 5 hour runtime may feel short, but what's here is amazing and worth experiencing regardless. Pardon me as I Google if the PSVR2 warranty covers tears shed within the headset.
I haven’t been able to stop thinking about The Midnight Walk since I saw its endings. It’s something I know I’ll come back to so that I can wander this dark world again. Not because I’m looking to complete a checklist, but because everything I’ve learned has recontextualized the emotional stories I saw and changed what I believed about the world.
The Midnight Walk is a great game. The style and art are wonderful, all thanks to stop motion and the great effort the developers put into it. The characters are simple; they don't speak, but their actions speak volumes. I couldn't really understand the story. On the other hand, the mechanics are quite innovative in this game, and that's something I love. They're quite creative and original. The gameplay, accompanied by horror and suspense, creates an atmosphere worthy of the genre. I think there are more tense moments with a bit of fear, but that's what makes The Midnight Walk unique. Great game.
This world that MoonHood has crafted captures the way those darkly comic stop-motion pieces invite us to a curious and frankly frightening place beyond reckoning, and ask us to simply accept what we’re seeing with little context or history. It’s art that has negative space, and it’s in that negative space that the imagination plays. We’re invited to observe strange rituals and customs, to break bread with the grotesque and the macabre, and to live by the light out of respect for the dark.
The Midnight Walk is a real eye-catcher, offering one of the most distinctive and visually-arresting worlds yet seen in a horror game. As with most good walks, the experience is often best in its quieter moments, as the game’s puzzles and stealth sections range from good to sometimes merely adequate. That said, The Midnight Walk never strays too far off path and those in the mood for something spooky ought to enjoy the journey.
For a game so concerned with artists and their creations, and with the importance of light and sound, the sheer artistry on display feels not just impressive, but meaningful, too.
Visually stunning and emotionally resonant in places, largely due to its superb sound design, The Midnight Walk ultimately falters with overly simplistic and permissive mechanics. This makes the gameplay feel disconnected from the depicted world's inherent brutality.
Game of the year 2025 for me until now. Best artdirection, wonderfully done just with Clay. The Story (and small stories within) is beatiful. And dont even get me started on the Soundtrack. Piece of Art.
The Midnight Walk offers a unique blend of psychological horror and interactive storytelling, wrapped in an incredibly distinctive clay stop-motion art style. Players take on the role of The Burnt One, journeying alongside the charming Pot Boy through a haunting, melancholic world in search of the Moon Mountain to restore fire to their realm.Visually, the game stands out with its handcrafted animation, creating an atmosphere that feels both eerie and endearing. The soundtrack and sound design perfectly complement the mood, enhancing the immersive experience.While the story is emotionally compelling and explores themes of loss, empathy, and redemption, its pacing can feel uneven. The gameplay is deliberately minimalistic, with very simple puzzles and almost no combat, which may disappoint players looking for deeper interactivity or challenge. The narrative is more akin to watching a beautifully crafted, dark fairy tale than playing a traditional game.Ideal for players who appreciate innovative storytelling and artistic presentation, The Midnight Walk is a short but memorable journey that may feel too slow or simplistic for those used to more action-oriented or open-ended experiences.
A charming game that delivers on its premise. It knows what it wants to be. This is what it looks like to have an uncompromised vision, and to faithfully follow that vision through.
The Midnight Walk is undeniably one of the more artistic and visually inventive games I’ve encountered in recent years. Its distinctive use of claymation and puppetry creates a surreal, handcrafted atmosphere that sets it apart from conventional indie fare. The art direction is evocative and immersive, and full credit goes to the developers for crafting a world that feels both eerie and intimate.That said, while the presentation is exceptional, the gameplay leaves something to be desired. The pace is slow, and moments of true tension or engagement are few and far between. The handful of sequences that involve escaping from a looming creature offer a glimpse of excitement, but these moments are too infrequent to sustain the experience.Around the midpoint, repetition begins to take its toll. Many sections involve performing nearly identical actions in slightly different settings, which starts to wear thin. The latter half of the game shifts noticeably in tone and pacing, resembling more of an interactive film than a game. While narrative-driven experiences can certainly work, here it feels like the interactivity takes a backseat, with much of the player's involvement reduced to passively watching scenes unfold. Puzzle elements are minimal to the point of being almost nonexistent by the end.Perhaps the most difficult aspect to overlook is the price-to-value ratio. At $40, The Midnight Walk feels overpriced, especially considering its short length and limited replayability. It’s a title that could have felt more appropriate at a $20–$25 price **** summary, The Midnight Walk is a visual triumph that falters in gameplay depth and pacing. While I admire its creative ambition and aesthetic boldness, I ultimately found it lacking in engagement and substance.
SummaryEmbark upon The Midnight Walk in this dark fantasy adventure from the minds behind Lost in Random. Become The Burnt One, befriend a lost lantern creature named Potboy, and use his flame to light your way through a conflicting world of wonder and terror.