The best entry to the best platforming series is so ridiculously huge it’s like a theme park made of theme parks. It’s a wonderful tribute to Super Mario 64, but it’s not a lazy homage. Super Mario Odyssey draws inspiration from the superb classic to top it and everything that came after it. [13/2017, p.38]
Es muy increíble, extremadamente completo, con gran variedad de movimientos, muy muy buenos gráficos, referencias a anteriores videojuegos que quedaron espectaculares, gran calidad en conjunto de una enorme y muy disfrutable duración, fomenta la exploración de manera exquisita y espléndida gracias a las monedas locales y secretos por descubrir, cada mundo está muy pulido y vale la pena observarlo hasta el último rincón, los trajes quedaron excelentemente diseñados y hay una enorme cantidad para adquirir (valiendo la pena cada uno de ellos, porque no solo es cantidad sino calidad), podría decir más maravillas pero quedaría muy largo, simplemente perfecto. Ojalá Nintendo vuelva a ser como era con Satoru Iwata y ponga bastantes de sus artículos a precios razonables y accesibles y deje de ponerlos caros (precios justos y balanceados son los que deben poner, no cualquier tontería o Port a precio de locura), yo sé que no soy dueño de una empresa de videojuegos pero creo que 30-40 dólares como máximo estaría bastante bien para un videojuego de Nintendo Switch que sea de muy buena calidad y que sea muy costoso de producir, y ganarían dinero de sobra pero 70 dólares o más es excesivo.
By jumping aboard the Odyssey, Mario takes us on a trip where await nothing but discoveries and wonders all along. By gathering elements from every game of the franchise, Nintendo expand the classic gameplay with Cappy's possession. Diverse, intelligent, colorful and incredibly long and surprising, the free exploration will satisfy both curious and hardcore gamers. Super Mario Odyssey sanctifies a 30-year-old series that still amazes us episode after episode.
A true masterpiece, that brings perfect balance in difficulty, learning and exploration. Super Mario Odyssey pays homage to the whole saga, and the fun is never-ending thanks to the beautiful crafting of levels, full of secrets and challenges.
An immersive gaming experience that will have you travelling through a plethora of kingdoms, with many secrets to discover and many opportunities to experience the unique features of the console. A game that is sure to make Miyamoto-san proud of the newer teams working on the Super Mario Universe.
Super Mario Odyssey is a lovely experience from beginning to end. The sheer scope of the game can be a little overwhelming and there are some bumps you’ll encounter in your journey. If you’re searching for a solid experience on the Nintendo Switch beside The Legend of Zelda: Breath of the Wild, you should definitely take this odyssey with Mario.
Though a really neat game, Super Mario Odyssey is an utterly underwhelming adventure for every long-term Super Mario fan in existence. Unless Cappy brainwashed you. In that case, you are a satisfied zombie customer now. No, seriously, only a zombie would find a healthy challenge in this pleasant but disappointingly easy Super Mario Walk-in-the-park. Sorry - Odyssey.
I feel like this is the most honest and thoughtful review of this game. Honestly, there must be something fundamentally wrong with anyone who calls this game a masterpiece. Yes offense. I just have to be honest. These people must have the attention span of a hamster who just discovered caffeine. Sorry again, but honesty is important. If you don’t agree with what I’m about to say, you either didn’t think while playing or you’ve forgotten what game design even is. The next Mario game should not be like Odyssey. And when the next one comes out, everyone’s going to realize how hollow this one truly was.First of all, yes—the game is polished to hell and back. The animations, visuals, and controls scream perfection. But polish isn’t design. You can polish a brick, it’s still a brick. Beneath all that shine, the core gameplay philosophy is empty. And for that alone, it’s a 7/10 at best.Here’s why. The game abandons everything that made Mario great: meaningful challenges that actually test skill and give you that rush of achievement. Instead, it drowns you in mindless filler—thousands of little fetch quests pretending to be objectives. You’re herding sheep, planting seeds, breaking boxes, doing ten-second scarecrow “challenges,” chasing rabbits like an unpaid zookeeper, and collecting “moons” every twenty seconds for doing absolutely nothing. It’s bloated beyond belief. This game is what happens when a checklist gets a game license. I could feel my brain slowly dissolving while playing. If you find these micro-tasks fun, please—log off TikTok, touch some grass, and play an actual game. This isn’t exploration. It’s an endless loop of predictable chores. The so-called “challenge rooms” are the only trace of real Mario design left, but even they feel lifeless. The theming is bland, the atmosphere nonexistent, and the level design has all the creativity of a PowerPoint template. It’s depressing how far it’s fallen from Galaxy or 64’s magic. The only thing keeping this game from collapsing into a 5/10 dumpster fire is the movement. The moveset is genuinely brilliant—and completely wasted. In a real Mario game, it could have created magic. Here, it’s just there to distract you from the emptiness. The whole world is so shallow that the movement exists just to give you something to do, like fidgeting during a boring meeting. Just spamming cappy the whole game and doing tricks gets old really quickly when thats all you do and never any actual level good design. And controls it’s absurdly overpowered for platforming. You can skip half the platforming by spamming Cappy like an emergency parachute. Every “hard” moment turns into a mindless recovery spam instead of actual skill. If you can play through this endless repetition, brain-dead exploration, and soulless challenge rooms without feeling bored out of your skull, then congratulations—you’ve either achieved enlightenment or your brain is running on battery saver mode.
Fun but a bit dissapointing. SMO is yet another mario tale of saving the princess, this one is 3D and as well as other plattforming mechanics in this one you got cappy, a magical cap which can make Mario posses other beings. Gameplay wise it was a bit dissapointing. The good is it did have really good mechanics, it got me places where i shouldnt and made my own way to where i was supposed to go giving me some decent freedom depending on the level, the possesing was 50/50 sometimes really fun gimmicks, sometimes not. But the level desing was lacking, most stuff felt way too easy, moons were easy to get by and for such interesting mechanics it limited itself mostly to just run and jump and really easy parkour/obstacles. What was really good was the OST, i recognized so many memorable tracks i had heard before and didnt know they were from this game, some levels dont have all that nice songs, but like at least 70% do, and many are as i said incredible. And speaking of the worlds, while its game design i wasnt really into, the art was really good. Overall it was kinda dissapointing, its not a bad adventure and it has many great things but i didnt feel like the gameplay was good enough, it did have its moments but it was mostly too simple and easy. Its hard to me to say whats worth, i would say 15$ but there is no way nintendo is putting it that low so if you really love mario maybe 30?
For what it is worth, this game is not bad, it is ok mario game, and I really like this type of games, but with Super Mario Odyssey I have issues, It is boring, very boring and if the game like this is boring it just does not matter if ideas are original, if there are no fps drops and game run smoothly, it is boring as hell and I cant imagine even 12 year old me playing this and liking it, I am so sorry Mario fans
The game "Super Mario Odyssey" was surprisingly horrible. To be completely straightforward in my opinion Game-play loop was stale, the worlds were nowhere close to unique in my opinion, and the story lacked depth.
SummaryNew Evolution of Mario Sandbox-Style Gameplay. Mario embarks on a new journey through unknown worlds, running and jumping through huge 3D worlds in the first sandbox-style Mario game since Super Mario 64 and Super Mario Sunshine. Set sail between expansive worlds aboard an airship, and perform all-new actions, such as throwing Mario's ca...