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Spyro Reignited Trilogy is maybe the greatest celebration of a classic - ever! Gameplay still holds up, graphics are beyond gorgeous and nostalgia hits you hard, yet it feels like a first time experience. Unlike some old-school odysseys that promise warm nostalgia, reignited trilogy delivers burning hot blast from the past - for the future!
80
CD-Action
Reignited Trilogy looks like a Pixar movie and proves that while many other genres have changed significantly over the last 20 years, the recipe for an enjoyable platformer stayed the same, at least in many aspects. Of course nowadays people expect more from any game and Spyro does feel archaic but its wise design stood the test of time, especially if you look at the remake through the eyes of a child (either literally or metaphorically). [01/2019, p.50]
80
LEVEL (Czech Republic)
An excellent choice for the upcoming Christmas holiday in the family circle. Spyro is a playful and appealing rebel who will be loved by old fans and their children as well. [Issue#291]
7
Lepidopterous
Spyro 1-3 are bonafide classics for the PS1, but this remaster is horribly oversaturated. As for the positives, they do a great job making the 3 games feel uniform and seamless. They feel like 3 chapters of the same interconnected story, which was a pleasant surprise. The controls are smooth and user interface presentation is nice. Adding Skill Points to Spyro 1 was also awesome, and I love how they're separate challenges and not tied to any trophies, as it gives more life to the game after earning the Platinum. As for the negatives, they cranked the saturation color palette way too high, and it is consistent throughout all 3 games. Somebody needs to tell Toys for Bob that brighter doesn't mean better... The oversaturation is just too much. Similar issues have been patched or corrected in the past in games like Grand Theft Auto: Vice City Definitive Edition. It would be a welcome improvement. As for the games themselves, Spyro 2: Ripto's Rage was my favorite growing up, but playing through them again, I think 1 and 3 may outshine it. Freeing the dragons in 1 and hatching the dragon eggs in 3 is more fun than collecting the portal orbs in 2. I liked how they brought back the Egg Thieves in Spyro 3 after seldomly appearing in Spyro 2. And the Sparx mini-games in 3 are really fun. Variety in general is a theme in the Spyro games. Each level features a completely different type of enemy and world theme. Nowadays, people consider "collectibles" to be poor form in gaming. However the Spyro trilogy is a prime example of why collectibles can be fun and satisfying, especially since you have Sparx to point you in the right direction if you are missing any gems. The games are much easier than I remember. They're short, family-friendly, and quite accessible difficulty-wise, so would be fun for almost anyone. I would consider them must-play games for any fans of platformers.
9
Daniodcgg
El primer juego lo tengo platinado, fue simplemente hermoso buena trama personajes y jugabilidad,el segundo medesgasto bastante la verdad y el tercero pues es bueno
8
diego_bisono
Fantastic overall package for three classic games. The visuals are amazing and I love the controls and gameplay in these three games. My favorite of the trilogy is Spyro 2 because of Ripto and just having the best overall level design. If you wanna play the classic Spyro games, just play this version.

Spyro Reignited Trilogy

Released On: 
Nov 13, 2018
Metascore
Generally Favorable
82
User score
Generally Favorable
8.3
My Score
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Metascore
Generally Favorable
89% Positive
71 Reviews
11% Mixed
9 Reviews
0% Negative
0 Reviews
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  • Negative Reviews
Nov 14, 2018
100
Gaming Age
The Reignited Trilogy comes in at exactly the right time and hits all the right notes. Spyro is just as accessible and fun for newcomers as he is for veterans, with updated visuals, audio and gameplay allowing everyone to really have a blast with these classic games. Whether you played Spyro 20 years ago and fell in love or just saw his mischievous face on the cover art and were intrigued, the Spyro Reignited Trilogy is for you.
Nov 12, 2018
90
PlayStation LifeStyle
Many video games don’t age well, but Spyro Reignited Trilogy feels like the game didn’t age at all. Toys for Bob applied the fountain of youth to a 20-year old series, and the little purple dragon is just as perky and fired up as ever.
User score
Generally Favorable
81% Positive
888 Ratings
10% Mixed
111 Ratings
8% Negative
91 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Apr 22, 2025
10
Ikelos667
Playing Spyro Reignited Trilogy felt like stepping into a beautifully polished memory: everything I loved about the original games was still there, just reimagined with so much care and charm. The vibrant worlds, the whimsical characters, and that familiar sense of adventure all came rushing back, but this time with stunning visuals and smooth controls that made everything feel fresh again.What really stood out to me was how faithfully the remaster captured the heart of the originals, It didn’t try to reinvent the wheel, it just made it shinier, more expressive, and more immersive. I found myself grinning at the animations, humming along with the music (which sounds incredible, by the way), and getting completely lost in the colorful landscapes.Each level felt like a tiny world of its own, full of secrets to discover and challenges that struck a perfect balance between relaxing and engaging. And Spyro himself? Still that mischievous little dragon with a big heart, now even more full of personality.Overall, it was a genuinely joyful experience-like revisiting an old friend, only to realize they've grown with you.
Oct 21, 2024
10
f_152
This is a perfect remake of the original triology! I really hope we get a 4th entry, like we did with Crash Bandicoot.
Nov 21, 2018
85
GRYOnline.pl
Spyro Reignited Trilogy is a successful remake of the original title(s), which is similar to the case of Crash Bandicoot: N. Sane Trilogy. The developers have done a great job by refreshing the graphics and tweaking some gameplay mechanics. Also, modern controls have been implemented. All these aspects make this game pack a joyful experience.
Dec 21, 2018
81
Game World Navigator Magazine
The studio redrew every model and changed the engine, but managed to keep the gameplay faithful to the original. Level architecture, Spyro’s abilities and his enemies – Reignited Trilogy plays just like the originals, only with modern graphics. [Issue#234, p.63]
Nov 19, 2018
80
Easy Allies
At $39.99, Spyro Reignited is quite the steal. This is a very good set of remasters that drastically improves the visuals while preserving the style of the originals. All three games show some signs of aging to various degrees, but they all manage to hold up surprisingly well. Throw in a few new improvements and additions, and you have a solid collection of platforming games that appeal to both newcomers and veterans alike.
Nov 12, 2018
80
God is a Geek
It's great to see Spyro back in the picture, and with the remasters it doesn't look out of place in today's day and age. It's a joy to play, but the charging and camera angles let it down somewhat.
Nov 19, 2018
50
Slant Magazine
It’s a visually rich release that’s bound to appeal to new and veteran players, but it’s also one of the shallowest remasters this console generation has seen thus far.
See All 83 Critic Reviews
Sep 8, 2024
10
ggplayer
Spyro Reignited Trilogy masterfully revives the beloved original games with stunning visuals and refined controls. The remastered graphics bring Spyro’s vibrant world to life in high definition, while the updated controls ensure smooth gameplay that appeals to both nostalgic fans and newcomers. The trilogy includes all three classic games, offering hours of platforming fun with improved mechanics and a robust collection of collectibles. The inclusion of modern features like save states and a photo mode enhances the experience. The charming voice acting and soundtrack are faithfully preserved, making this a must-play for fans and a perfect introduction for new players.
Mar 5, 2026
7
Lepidopterous
Spyro 1-3 are bonafide classics for the PS1, but this remaster is horribly oversaturated. As for the positives, they do a great job making the 3 games feel uniform and seamless. They feel like 3 chapters of the same interconnected story, which was a pleasant surprise. The controls are smooth and user interface presentation is nice. Adding Skill Points to Spyro 1 was also awesome, and I love how they're separate challenges and not tied to any trophies, as it gives more life to the game after earning the Platinum. As for the negatives, they cranked the saturation color palette way too high, and it is consistent throughout all 3 games. Somebody needs to tell Toys for Bob that brighter doesn't mean better... The oversaturation is just too much. Similar issues have been patched or corrected in the past in games like Grand Theft Auto: Vice City Definitive Edition. It would be a welcome improvement. As for the games themselves, Spyro 2: Ripto's Rage was my favorite growing up, but playing through them again, I think 1 and 3 may outshine it. Freeing the dragons in 1 and hatching the dragon eggs in 3 is more fun than collecting the portal orbs in 2. I liked how they brought back the Egg Thieves in Spyro 3 after seldomly appearing in Spyro 2. And the Sparx mini-games in 3 are really fun. Variety in general is a theme in the Spyro games. Each level features a completely different type of enemy and world theme. Nowadays, people consider "collectibles" to be poor form in gaming. However the Spyro trilogy is a prime example of why collectibles can be fun and satisfying, especially since you have Sparx to point you in the right direction if you are missing any gems. The games are much easier than I remember. They're short, family-friendly, and quite accessible difficulty-wise, so would be fun for almost anyone. I would consider them must-play games for any fans of platformers.
Jun 15, 2025
7
Awanka
Spyro 1 remastered is a fun game that harkens back to a simpler time, when gameplay was emphasized over story or cinematics. Some of the levels are surprisingly difficulty for something so PG and cartoonish. Levels are constantly introducing new enemies with different attack mechanics that keep the combat interesting. It's a good formula that gets the basics right, which puts it above most games today.
May 9, 2019
4
Stealer
I will review my remake feelings based on Rypto's Rage, since it's the main point of Spyro. First impression is the game selector, feels like you're in wallpaper selector made within 5 minutes, not animated and cheap. Main menu without Insomniac-like humor and without that lovely ringing sounds of menu selection. Just straight to the intro. Missing loading screen in fairy tale book style. Then the intro. Where's that shining and floating golden letters on the 'Dragon Shores' gate? Damn, they were fascinating. Old game kept you focused on expressive characters, gems, orbs and gates, in this new you don't know where to start looking. Overdetalised character faces merge with overly detailed terrain. It feels like designer couldn't stop his pencil on wacom display to add more and more. I even didn't get what's happening in intro, so later I went back to ps1 youtube video to make sense. First run. Throwing flames doesn't give such satisfaction. Originally, each flame felt like you throw a fist and it faces terrain with a distinctive sound and push of head. You feel how you punch enemies with fire. You feel how you blow baskets and vases. You felt like you burst and smash. Nowadays, it feels like it's made of paper and flame bursts out of Spyro like a gentle gas burner. Timings between bursts have been decreased and you can literally spam with fires around. Moving camera would move the burst in air, making it easy to burn out whatever you see without being satisfied that you got a precise hit, knocked off and won the fight. Orbs. Orbs is the main charm and obsession in this game, when you chase a quest and looking forward to a reward. Remember that moments, when an Orb jumps up and down with Spyro's head following it (proving it's precious metal compound and real weight), and that feeling of your overwhelming joy? When they gift it to you out of pocket. And then that zzap sound with Zoe? It's not there anymore. They don't even feel it. Orb just static and disappear in the air, and no more that famous zzap sounds. It feels like chinese replica. You feel cheated there as someone kicks your childhood memories. Gems. After level is finished, they don't show off and fly all to your chest. Their counter just decrease with timer and that's all. LMAO, are you lazy? You must be whipped for this. The fundamental satisfactions is broken. Gems picking up sound is not as bright as old one. Vase blow out sound not that smashy. 'Colossus' level sing is nonsense. Water is not that transparent. View through Gates is foggy and not charming. Pause menu design tells you there's no more genius hands on this game. It's like freelancer did mobile menu, while it was a white book with moving pages. Passive camera by default, motion blur until March 2019 patch. Who on the earth could make this with Spyro? Honestly they should had been make 1 with 2 and then optionally release 3, since first two requires big efforts and they carry all the fame to PlayStation platform. Extremely frustrated since I do realize they won't make any changes anymore. Thank you anyway. Sigh.
Nov 30, 2018
4
PrinceSatanSama
Edited on 11/30/2018 Now that I've absolutely completed everything the game has to offer, I've returned to reaffirm that yes, this game is subpar. All three games have glaring flaws that outweigh the flaws of the originals, and I can honestly say I won't give the game a higher rating. The originals weren't perfect either, but those breaks were more fun. The breaks in this one are not. You will get stuck on geometry and unable to do anything about it - like the vines in Terrace Village. You will miss shots on things that are right in your face. You will bonk into everything while flying, because in the pursuit of maintaining the same level design, they failed to take into account that new motion animations of Spyro will interact far differently than the originals and therefore make the stages harder to traverse. It's something you do get used to, but there's many times you'll find the stage design begins to conflict with the motion of Spyro. Namely, Spyro 3 has the worst polish out of all three games. Maybe it's because it was an afterthought that was worked on when people asked for it, but 3 suffered many flaws that hurt its enjoyment. I stated this in the original review I left, in particular about the Fireworks Factory dragon boss and the hitbox issues. What I didn't know just yet as of my last review was the ABSOLUTELY HORRENDOUS skateboarding errors, of which absolutely hindered my enjoyment of stages I once absolutely ADORED. Allow me to expand by explaining what happens in Super Bonus of Spyro 3- the Sasquatch 6 Race. You will touch edges in this race. There's many bobbing and weaving paths that make this impossible to avoid perfectly on the first few attempts. This isn't bad in and of itself, unless you hit those edges/raised cliffs at certain angles. Hit it at a common angle, and you will be braked in place. Jump while stuck to get out, and the snowboard will ACTUALLY TRIGGER THE HALFPIPE SKATEBOARD TRICKS. 90 degree angle cliffsides should NOT make you act as if you are going up a halfpipe ramp, which ruined 5 of my attempts before I became overly paranoid and stopped using routes that had these cliffs, and panicked when hitting a ramp that could possibly have me touch one of the corners of a track (which were also bugged by this). After 10 attempts, I finally was able to win the race, but only after I had become horribly frustrated by something beyond my control. Spyro 3 needed a lot more polish than it received, and the developers should have delayed the release to ensure that it got the treatment it needed to perform well. Companies being allowed to get away with unpolished content - not saying all bugs must be eradicated before release, but thoroughly playtested to ensure that the ones that are glaring are fixed - is a practice that needs to be squashed along with its bugs. I do not have the room to keep going on this review, but I assure you that I am not the only one who has noticed these errors, and I am not an anomaly for wishing they gave this series with just a little bit more love. ------Original review below: For a game I have been excited to hear of for a good while now, it saddens me to know that I cannot give it the booming praise I wish I could. Though my nostalgia is dearly satiated, the controls are not as tight as many say. The poor controls of the supercharge, the horrible flight handling, and some of the hitboxes on various things - especially the double dragons in the Fireworks Factory to the rings that in the old games took me no more than 10 minutes, now 20+ minutes of frustration hoping to HIT the infernal things even when the fireballs DO come in contact with their parts - create a very frustrating experience that makes me tear my hair out and want to stop playing. I had a more enjoyable time on the older version, where the controls felt much more correct. It hurts when the camera angels swerve to unplayable angles in tight spaces, such as in Sgt. Byrd's Base when trying to enter a tight tunnel space when the camera will jerk into an overhead angle in which you can't even see Byrd flying. Sparx seems incapable of collecting gems 70% of the time, unless you are right next to the thing, and sometimes you have to collect it yourself. The importance of him as a mechanic in the game to lower frustration on the player is reduced to pressing the left stick down every few seconds, only to find he didn't pick up a gem you passed by very closely, yet he wouldn't grab it. I love the facelift this game has gotten, I love the designs and color and characterization, but a lot of the things that made the old game so fluid to play are missing, and create an aggravating time for those who want to enjoy their memories of the originals.
See All 213 User Reviews
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SummaryThe original roast master is back. Same sick burns, same smoldering attitude, now all scaled up in stunning HD. Spyro is bringing the heat like never before in the Spyro Reignited Trilogy game collection. Rekindle the fire with the original three games, Spyro the Dragon, Spyro 2: Ripto's Rage! and Spyro: Year of the Dragon. Explore the e... Read More
Rated E +10for Everyone +10
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PC
Nov 13, 2018
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