
Game Boy Advance Critic Reviews
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77
Metascore
Generally Favorable
positive
11(73%)
mixed
3(20%)
negative
1(7%)
Showing 15 Critic Reviews
91
Everything looks fabulous and the pinball physics are dead-on, but the difficulty could've used a bit more tweaking. [July 2003, p.50]
85
With it's fast paced levels, challenging story mode, and mini-games galore, Sonic Pinball Party is a good time no matter how old you are.
83
A great game, but not quite a must-have.
83
With its well-designed tables, wonderful music, excellent visuals, and of course the Sonic Team charm, Sonic Pinball Party is the most fun I've had playing video pinball since quite possibly ever. [Aug 2003, p.76]
82
Three multiplayer party tables and a Chao Garden add to the mix. [July 2003, p.82]
81
Takes the familiar characters and graphics from three of Sega's most cherished franchises and uses them to create an especially satisfying pinball game.
80
The physics engine is dead on: Balls handle as they would on a real table. [Aug 2003, p.80]
80
Take familiar characters, put them no pinball tables, and include a bunch of mini-games. That's a recipe for a fun time. [Fall 2003, p.52]
80
Sonic's got the best portable pinball game on the market now—his tables are dead simple to get into, and there are enough extras to keep any Sega fan enthralled. It's also the closest thing to a new Nights game you'll ever get.
76
The only problem is that Sonic Team just tried to do too much with it. Instead of getting a really solid set of pinball tables, it's a mediocre collection of several different play modes.