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SummaryFirst announced in December 2012, Rescue 2013 - Everyday Heroes is a challenging and realistic rescue simulation, offering features typical to PC simulations, as well as popular RPG and management genres.

Developer:rondomedia

Rescue 2013: Everyday Heroes

Released On: 
Jul 15, 2013
Metascore
Available after 4 critic reviews
tbd
User score
Generally Unfavorable
4.6
My Score
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Metascore
Available after 4 critic reviews
tbd
50% Positive
1 Review
0% Mixed
0 Reviews
50% Negative
1 Review
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jan 17, 2014
80
Gaming Nexus
Rescue - Everyday Heroes provides gamers with an entertaining and casual simulation gameplay experience of both responding to emergencies and managing the operations of a fire station. While the does game does suffer from some gameplay issues with unit pathfinding and lack of location variety, the great deal of included missions and emergency units and vehicles make for a worthwhile purchase for genre fans of management and strategy.
Mar 28, 2014
25
4P.de
This is not just lazy, but insulting! This is nothing but pure recycling with no improvements. Just exchange some textures and models – maybe the players won’t notice. I hope they will.
See All 2 Critic Reviews
User score
Generally Unfavorable
4.6
20% Positive
1 Rating
40% Mixed
2 Ratings
40% Negative
2 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Dec 15, 2013
5
dryerlint
This game had a lot of potential. it's got a great concept; manage a fire department making sure your firefighters and paramedics are all happy and going out to respond to emergencies. Unfortunately none of the concepts are flushed out and things that would make the game fun like pathfinding AI, vehicle sirens, physics, or a pause button that doesn't open the menu just aren't present in game.
May 27, 2021
0
Voyou
Game is text-heavy, as you would expect. Yet game doesn't offer any means to increase text size until it becomes readable. That basic failure requires so low an intelligence that you would wonder why the game maker even tried to make a strategy game. And so low a sense of empathy that this game maker would be more skilled at stealing wheelchairs than at assisting anyone. Anyway, it cannot physically be played, so the intrinsic value of the software is simply zero.
See All 5 User Reviews
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  • PC
Jul 15, 2013
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