Advertisement
Nebuchadnezzar

PC User Reviews

Filter by platform
7.2
User score
Mixed or Average
positive
7(54%)
mixed
4(31%)
negative
2(15%)
Showing 4 User Reviews
Mar 16, 2025
10
Zephyr21
If you like historical city-building games, this one is definitely on your must-play list. A faithful successor to games like Caesar, Pharaoh, Zeus, and Emperor. The mechanics (especially those involving logistics and construction) are very polished. I give it a 10/10 rating. I hope they remaster the previous games with these dynamics
May 4, 2021
10
Tekee
This game is so fun and addictive. It plays like an old Impression city builder with some innovations that make the experience as unique as Casaer, Pharaoh, Zeus or Emperor: 1) Distribution system is a lot of fun. You have to balance each workplace with the ideal number of workers, specialists and haulers. There is no optimal template because each workplace has different conditions depending on how you plan your city. I've seen some reviewers call this system "micromanage" but it's simple and intuitive to use and makes the traffic plan of your city more impactful. 2) Custom monuments. The customization options are great and I hope they add more. Building your own monument is rewarding. You can build grand or small, but whatever you build will be a reflection of your city's wealth and prosperity. Or maybe you bankrupt yourself because your monumental visions are too grandiose for your impoverished city. Either way, the custom monument building is so immersive that I wish they included it in the Impressions games. 3) This game is challenging, though for a veteran of the Impressions games, I was ready for it. Taxes do not cover the cost of wages, (which makes sense, because how do you recieved more tax thank what you pay?) So you must always find other sources of income. I saw some reviewers complain about the difficulty. It is slightly harder than the Impressions games, so I would recommend you play the older games first. Nebuchadnezzar is more for "advanced Isometric city builders". Good game if you find other builders too easy.
Mar 7, 2021
3
AllNewSuperfake
Reminscent of the old Sierra city builders, "nebuchadnezzar" leaves me with one question: How is it, that 20-25 years later, I get only half of the features of those games, while the game uses 100 times more resources? There are schools for game design now, so why are huge chunks of established, working concepts missing while the only additions are repetetive micromanagement tasks? Coding is hard, isn't it? Why does no one seem to ask themselves: Do I have the resources and know-how to pull of my grand ideas? Why are there a thousand times more people and studios making games, but despite the occasional diamond all you get is memes, cheap copies and half-baked crap (this being a half-baked, cheap copy)? At least it's not another early access title that takes six years to add "supporter"-DLC and hats.
Mar 3, 2021
5
RustyJames
Too unbalanced and lack of content. Not even close to "gold" standard of Pharaoh/Zeus/Caesar, which are simple and enjoyable. Does this game have the potential? Yes. But I'm sure it will only be a time-killer, not a great game.
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller