Tekee
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May 4, 2021
Nebuchadnezzar10
May 4, 2021
This game is so fun and addictive. It plays like an old Impression city builder with some innovations that make the experience as unique as Casaer, Pharaoh, Zeus or Emperor: 1) Distribution system is a lot of fun. You have to balance each workplace with the ideal number of workers, specialists and haulers. There is no optimal template because each workplace has different conditions depending on how you plan your city. I've seen some reviewers call this system "micromanage" but it's simple and intuitive to use and makes the traffic plan of your city more impactful. 2) Custom monuments. The customization options are great and I hope they add more. Building your own monument is rewarding. You can build grand or small, but whatever you build will be a reflection of your city's wealth and prosperity. Or maybe you bankrupt yourself because your monumental visions are too grandiose for your impoverished city. Either way, the custom monument building is so immersive that I wish they included it in the Impressions games. 3) This game is challenging, though for a veteran of the Impressions games, I was ready for it. Taxes do not cover the cost of wages, (which makes sense, because how do you recieved more tax thank what you pay?) So you must always find other sources of income. I saw some reviewers complain about the difficulty. It is slightly harder than the Impressions games, so I would recommend you play the older games first. Nebuchadnezzar is more for "advanced Isometric city builders". Good game if you find other builders too easy.
PC