80
Like all the finest indie titles, Moonlighter has such a simple premise but is done so masterfully it becomes fantastically addictive - from the basic combat, to the Resident Evil style bag management, to upgrading the shop, to selling the goods; every aspect feels great. Combine this with the charming old-school art and you have got a clear winner on your hands. The only real negative is how short the game is and how the story feels a little lightweight. Moonlighter also feels like it would be even better on Switch, so keep an eye out for Cubed3's review of that version soon!
85
Though it comes with some bugs, ample load times when entering or leaving a dungeon, and an English localization that shows some evidence of the developer's Spanish roots, Moonlighter presents well. While some may shy away from the repetitive formula, I am certain fans of the roguelike genre will find a lot to play with in Moonlighter. That being said, the scant story is not so demanding that players need commit fully to it in one continuous playthrough. Thus, Digital Sun has developed Moonlighter into something that feels as timeless as its role models and will welcome back players delve after delve.
90
Moonlighter is an exciting action adventure-shop simulator game that shouldn’t be skipped. If you have any interest in running a shop and dungeon diving, then this game is for you.
5
Moonlighter had a lot of potential. It's hardly the first game in the action/shopkeep hybrid genre, but it's one significantly held back by the rogue-lite elements it insists on using. Rather than making steady progress through the game, using gear and your shop as a sort of level up system, Moonlighter decided to go the Binding of Issac path where each dungeon is a fixed 3 floors leading to fixed bosses, and fixed loot, but randomizing the layout and enemy formations each time you re-enter. What sounds like a fun, infinity dungeon rapidly spirals into tedium. You see, since the shop you run is functionally your rogue-lite upgrade system, there's never anything to find in the dungeons except trash to sell. Rarely will you find a potion, only from mimics which are also rare, and any equipment is several tiers lower than what you can craft at that moment. This means after just a couple attempts at each dungeon, you're only goin in to find the bosses as quickly as possible to make progress through the game. Which generates frustration with how hard the enemies hit. The early dungeons seem tuned towards a Dark Souls style"our game is HARD!" While later dungeons are significantly easier for seemingly no real reason. Almost like the late game gear is overpowered and the early game stuff is too weak. Whatever the case may be, this leads to more frustration than anything while you spend time clearing out rooms trying to progress only to die to some random mob that does half your hp with a tracking projectile. Even if you didn't lose any of your loot, it wouldn't matter since you're fully upgraded and simply trying to finish the dungeon and progress the game. Ultimately, the problem is how divorced the dungeons are from the shop. Yes, I'm dungeon diving to stock my shop, but the shop and gold in general, becomes useless after just a couple of attempts at each new dungeon, putting more emphasis on the game's rather bland combat and annoying difficulty spikes. The game feels very bare bones once you get to the 2nd or 3rd dungeon and it doesn't really improve from there either.
8
I'm not usually into indie games like this, but what a pleasant surprise! It's incredibly addictive going into dungeons at night and during the day, opening the shop and selling all the loot you've collected. Perfect for playing while watching or listening to something.
8
This game is ideal for playing it in the background while you listen or watch something that is not fully engaging. For that reason I really enjoyed it as it helped me relax. It was fun delving into dungeon and gathering ingridients to sell them as another minigame in your shop. Very good game.
Moonlighter
Released On:
May 29, 2018
Metascore
Generally Favorable
81
User score
Mixed or Average
7.0
My Score
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Metascore
Generally Favorable
89% Positive
25 Reviews
25 Reviews
11% Mixed
3 Reviews
3 Reviews
0% Negative
0 Reviews
0 Reviews
May 28, 2018
92
Moonlighter is a wonderful game that uses a delightful separation of tools to make you want to keep playing. It innovates the dungeon crawler genre in the most ingenious way possible.
May 28, 2018
90
Moonlighter manages to perfectly balance the best bits of Stardew Valley, Dark Souls and Binding of Isaac for a game that just keeps you coming back for more.
User score
Mixed or Average
53% Positive
131 Ratings
131 Ratings
35% Mixed
88 Ratings
88 Ratings
12% Negative
30 Ratings
30 Ratings
Sep 26, 2023
10
I was always looking for a game, where you just loot dungeons to collect items, but I could never describe what i specifically meant. This morning a friend of mine recommended this game to me, i checked it up and it was on playstation plus. I am two hours in now and i can say that this game is exactly that, what i was searching for. Can totally recommend it, even after only two hours!
Feb 21, 2020
10
What a great concept for a game! Go through Zelda-style dungeons, kill monsters, get loot, set up a shop and sell the loot you don't keep for yourself to customers, and then use that money to upgrade your gear, town, and shop. You figure out how to set prices based on customer reactions. It's a simple but satisfying gameplay loop that is addictive as hell. The only real weakness is that the game isn't longer/there isn't more stuff to upgrade in the town or on your gear. The music in this game deserves special mention. Moonlighter has my favorite OST since Mass Effect in 2007. I recently purchased the soundtrack for $6.99 on bandcamp which comes in a variety of file types including 320kbps mp3s and FLACs. David Fenn is now a name I will follow.
May 29, 2018
85
If you’ve been looking for your next dungeon crawling fix, I think Moonlighter is an easy recommendation to anybody who’s a fan of the genre. With the addition of merchant simulation, the game manages to stay refreshing throughout.
Jul 14, 2018
80
Moonlighter builds good will, even in the face of some of its design choices. The grind from lowly dungeoneer and shopkeeper to an adventurer in your own right is enjoyable and, thanks to the gorgeous pixel art, you won't want to take your eyes off it. [July 2018, p.82]
May 28, 2018
80
Moonlighter is an incredibly enjoyable jaunt through some interesting ideas and some fun fights. While the combat gets a little easy as you progress, the fun of watching money pour in as you play is immensely satisfying. It would be nice if there was more reason to play after completion as is normally the case with roguelites, but equally having an actual conclusion is a breath of fresh air for the genre. It is a lot of fun and one that will keep you entertained for a fair while if you want to sink your time into it.
Jun 7, 2018
75
Moonlighter is a beautiful game that combines simplified versions of two game types into one. It’s a novel attempt that plays it too safe on both fronts, and is held back from being something truly fantastic because of its lack of variety.
May 31, 2018
70
The story is barely present, and persistent elements that tie the rogue-lite experience together – like crafting and store expansion – have too little impact to convey a satisfying sense of progress. When viewed on a smaller scale, the accessible combat and simple formula make it easy to pick up and enjoy Moonlighter casually. However, my excitement and enthusiasm were at their highest during the brief window when I didn’t know exactly what to expect next.
Dec 11, 2019
10
Um dos jogos mais divertidos que joguei no ano.
Era isso que eu precisava,um jogo que você joga e nem vê o tempo passar.
Nov 4, 2023
7
En resumen tienes que "hacerte cargo" de una tienda y explorar dungeons para vender lo que encuentres ahí, es la mecánica.
Su sistema de dungeons (4 con sus respectivos BOSS) y su generación aleatoria de estos ayudan a que sea muy rejugable. Tiene aceptable número de armas, 5 tipos con distintas variables y 3 tipos de armaduras ligera/media/pesada. También tienes un corral de Pets que te dan distintos boost a la hora de explorar los dungeons. Mi único PERO sería la escasa posibilidad en cuanto a mejorar y personalizar tu tienda.
Solo tienes la opción de 3 upgrades de tamaño y 4 upgrades de operatividad (con sus variables), lo que limita ENORMEMENTE la sensacion de progresión y de sentido de tanto grindeo.
Te la pasarás la mayoría del tiempo buscando objetos en los dungeons para venderlos hacerte de dinero y "mejorar" tu tienda así como para tus armas y armaduras. Tiene NG+ pero el único sentido de este es probar un nuevo tipo de arma muy prescindible.
La historia es totalmente un 6, no esperes mucho. En general el pixel art es bastante bueno asi como la música. Tal vez si hubiera el mismo enfoque que le dieron a los dungeons se lo hubiesen dado al hecho de TENER UNA TIENDA o al menos de mejorar el pueblo sería completamente bueno. Fuera de eso es un juego bastante disfrutable y si valió el tiempo invertido.
Jun 9, 2023
7
Combination of rogue-like dungeon crawler and trading game, Moonlighter is a little lightweight but there's something quite hypnotic and soothing about its unashamed RPG lite level-grinding thanks to the pretty graphics and chilled out attitude.
Jun 7, 2018
4
This is a promising game, the dungeon crawl aspect of it is enjoyable and with many types of monsters and mini events, as well as a pretty good aesthetic and soundtrack fun can be had. Unfortunately, the limited weapons and no utility in combat makes it a shallow hack and slash that gets repetitive. That, and the game is about grinding ingredients from the same monsters in order to make gold and buy a very limited selection of equipment. That said, this game would be a 6 or perhaps 7 just off the dungeon part. But, half the game is the shop part. Unlike some other games that do an excellent job of it- this basically just makes selling your loot tedious. It's not fun, it's time consuming, and it makes dungeons take far, far longer than they should to get through- which in turn makes them more tedious and start to wear; without this, you'd be through the dungeons much more quickly and they wouldn't have time to become boring. This game really can only be suggested to those who enjoy gold and mat farming in MMOs, because that's precisely what it is about. Again- this could have been a 6 or 7, but by turning it into a grind they've made almost everything nice about the game become boring. Very promising start though.
Mar 24, 2025
3
Literally horrible. No tutorial No walkthrough. You just start in a dungeon and it’s hard to beat the enemy. Then you start a shop but it doesn’t tell you anything on how to price them. Went back into the dungeon and kept dying. Changed to it the easiest setting and it’s still just unplayable. Not worth it.
SummaryMoonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Rated E +10for Everyone +10
Platforms:
- PC
- Nintendo Switch
- Xbox One
- PlayStation 4
- iOS (iPhone/iPad)
Initial Release Date:May 29, 2018
Developer:
Publisher:





























