
3DS Critic Reviews
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62
Metascore
Mixed or Average
positive
1(7%)
mixed
11(79%)
negative
2(14%)
Showing 14 Critic Reviews
Nov 21, 2013
75
Jett Rocket II is a solid game that offers a lot in a seemingly small package.
Nov 19, 2013
70
Don’t expect to be utterly blown away by Shin’en’s latest – but don’t sleep on its ability to deliver a subtly compulsive experience, either. For less than a tenner you get a full thirty stages to play through, with some delightful touches that, for the most part, outweigh the flaws.
Nov 22, 2013
70
A gorgeous looking action and platforming adventure with a 2D and 3D mixed gameplay. A bit in the short side, though.
Nov 22, 2013
70
Jett Rocket II: The Wrath of Taikai is a game that, for the most part, is fun to play and nice to look at. It tries to deliver a varied gameplay experience, and although it isn’t too hot when it comes to the 3D levels and shallow mini-games, it makes up for this with tightly crafted 2D levels that can be deviously challenging.
Nov 27, 2013
70
A good game that borrows some inspiration from the big platforming games. It has some issues, but there's loads of fun waiting to be had here.
Nov 29, 2013
70
Taking cues from Sonic, Mario, and other platforming greats, Jett Rocket II is an enjoyable, if flawed, variety-filled adventure.
Dec 3, 2013
70
A pure platformer if ever there was one, Jett Rocket II: The Wrath of Taikai continues its predecessor's line of top precision platforming and striking visuals, yet is not quite at the level of carving out a non-generic look of its own.
Dec 5, 2013
70
While the prequel was a pure 3D platformer, Jett Rocket II tries to add a little variety with some 2D/3D gameplay and purely 2D levels. Surprisingly these 2D levels, reminiscent of Mega Man, are the best of the bunch, with a great level design and a touch of old school difficulty.
Jan 8, 2014
70
Incredible to behold, but unlikely to inspire, Jett Rocket II is an engaging, if slightly wobbly budget treat that's more for the yes than the heart. [Jan 2014, p.89]
Dec 4, 2013
64
This old-fashioned platformer draws its motivation mainly from the steep learning curve and the high difficulty level.