SummaryDestiny: Rise of Iron is the next expansion to the Destiny universe. It features an all new cinematic story campaign set within The Plaguelands, a brand new location on Earth. Under the command of Lord Saladin you will face a new faction of Fallen Devils, the Splicers, while unravelling the mystery of the Iron Lords. Rise of Iron features new wea... Read More
Rated Tfor Teen
Developer:Bungie
Destiny: Rise of Iron
Released On:
Sep 20, 2016
Metascore
Mixed or Average
72
User score
Mixed or Average
5.0
My Score
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Metascore
Mixed or Average
72
48% Positive
32 Reviews
32 Reviews
52% Mixed
34 Reviews
34 Reviews
0% Negative
0 Reviews
0 Reviews
Sep 26, 2016
93
Rise of Iron is the answer to the fans' calling for more content. It inspires gamers to play Destiny again, and all the downloadable content together make Destiny a game that is very much worth your time.
Sep 29, 2016
80
Combining such a wealth of things to do with the already excellent shooting produces a fantastic package for long-term fans and newcomers alike – it’s just a shame it’s taken 24 months to finally get to this point.
User score
Mixed or Average
5.0
34% Positive
104 Ratings
104 Ratings
22% Mixed
67 Ratings
67 Ratings
45% Negative
139 Ratings
139 Ratings
May 10, 2017
10
Great Game! Added content to an already amazing start to a 10 year franchise. Story-line is getting better and this has setup Destiny 2 perfectly. With the new Age of Triumph expansion, its an exciting time to be a Destiny player.
Sep 20, 2016
80
Assured creativity and a smart eye for systemic refreshment make for a confident and classy expansion.
Feb 10, 2017
70
Rise of Iron breathes new life into a game that was starting to get old. This expansion pack is filled with enough new contents and modes to keep players engaged again.
Sep 28, 2016
70
Rise of Iron is a rather pedestrian expansion to what has become a pretty great first-person shooter. If you're looking for more Destiny, then you can't go wrong by picking it up, but nothing here will convince lapsed players to come back. It's simply more of the same, but that's fine.
Oct 3, 2016
60
Destiny itself is undoubtedly fun to play, but this expansion is hard to recommend for the price.
Sep 27, 2016
50
In the end, Rise of Iron is literally just more Destiny. It doesn’t address any of the issues that you might have had with the original, and it doesn’t really flush out the existing world either. It is simply a new set of story missions, a strike, some quests, and another raid.
Nov 5, 2016
10
I would actually give this a 7.5 or an 8, I just feel obligated to try an offset the people who can't manage their expectations or understand how a 1-10 system should work. Rise of Iron is smaller than The Taken King as was always stated, and explains why it was cheaper. Story wise, it's passable, but lacks the charm of the taken king mostly because it's missing Cayde 6. But to be fair if they brought back Cayde 6, the cocky humor would have gotten stale. It is not a full sized game, or a complete relaunch, it's just a DLC designed to give a little bit of extra legs to the game while we wait for Destiny 2. And that's what it does. It has a new arena mode, new pvp mode, a new social space, a new raid, new weapons, a new artifact system, new (yes, short) story, and it expands the playable world by about 20% with the addition of the Plaguelands. You know what that all adds up to? A significantly larger than industry average amount of content for a DLC package. There are low res indie games that took 5 people to make for this price with less content. Seriously people. Manage your expectations and find the things to enjoy in life.
Feb 26, 2026
7
OK this one went a little too hard and missed the mark. A lot of important updates but it really felt like the beginning of the end. Something just wasn't right and you could feel it.
Nov 6, 2024
7
*Rise of Iron* is the final expansion for *Destiny*, taking Guardians on an epic new adventure to face an ancient threat: the SIVA Plague, a corrupted technology that turns the Fallen into formidable enemies. Players join Lord Saladin to combat this plague and honor the legacy of the fallen Iron Lords. While the story is brief, it delivers a more cinematic and emotional narrative, adding depth to the lore by exploring the history of the Iron Lords and introducing new areas like the Plaguelands.*Rise of Iron* also brings a new raid, *Wrath of the Machine*, which has been praised for its innovative design and challenging mechanics that demand team cooperation and coordination. It’s considered one of the most enjoyable raids, featuring intense sections and memorable boss fights that fully embrace the SIVA theme. The *Archon’s Forge*, a PvE horde-style arena, adds another engaging group activity for players seeking additional **** terms of gear, *Rise of Iron* includes new Iron Lord and SIVA-themed weapons, armor, and exotics, giving players even more reasons to keep playing. The maximum Light level has also been raised, providing additional progression goals. The soundtrack, powerful and orchestral, perfectly complements the epic tone of the **** summary, *Rise of Iron* delivers a rich blend of story, challenging activities, and thematic gear, creating a fitting and memorable close to *Destiny*'s expansions and leaving players with new adventures to conquer in the world of the Iron Lords.
Feb 14, 2017
4
When I bought this game, I kinda enjoyed it. I bought it because Halo fan always said Bungie was a good developer. Destiny has never been able to tell a consistent story, and we're 2 years into it. Bungie is also the frustrating developer I've experienced. They literally take forever to address significant issues in both pvp and pve, and when they finally do response, they make radical and irrational changes that make you question if they play their own game. It's like they don't care about making the game fun, fixing the lag that plaques game matches, or balancing out the weapons. And all chances that happen as a result of pvp affect pve. The game also has exotics, which Bungie always nerf into the ground. The average exotic weapon is a hindrance, rather than a game changer. You will always find a non-exotic primary or secondary that perform better.
Feb 6, 2017
4
This DLC is hot garbage. I cleared thru it in about 1.5 hours. The concept is rehashed, the maps are ones you've already played, just with some snow and technological effects everywhere. In standard style practically nothing is explained and it's over before you realize it. I rather enjoyed The Taken King, but this DLC is every reason vanilla Destiny was boring.






























