
PC User Reviews
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7.3
User score
Mixed or Average
positive
37(59%)
mixed
17(27%)
negative
9(14%)
Showing 15 User Reviews
Sep 28, 2025
9
O fato desse game ter menos de 85 no metacritic é uma prova do equívoco que esse site representa
Mar 7, 2024
7
Very Good art style, for starters. All character designs and the setting does fit the bright and whimsical fashion associated with the Fantasy RPG genre which it is. The story is basic, though with complicated concepts. It isn't very replayable, and more of a one-time usage before you know everything that occurs and needs to be done. Choices don't really matter instead of just for different text boxes, though in some one instance, during the Neva Tulira main boss fight, the strategy to keep the objective alive is creatively implemented and can be done in various ways.
The implementation of time powers are very creative, starting with visuals concerning the state of settings and characters, which can be grim in the future and the past. In combat, the usage of cause and effect for both going in the past and then the present and for the present to go to the future is implemented well and is the main point of most bosses. Kari Hudo for example can teleport to both sides of the stage and can be young or old, which vary power on her summoned monsters also, so you need to constantly turn on and off the time crystals. Brute force is usually not incentivized, such as with that one Guardian who is a glass container of particles, that can't be hit properly unless you rewind time to get the container back or something else. The characters are somewhat tropey but used effectively, and the problem of their introduction comes to the amount of story left in the game, such is the case for Kari Hudo, who captures Monster spirits something to use later and permanently in battle, enhanced by ageing them up or down with time magic. But this unfortunately incentivizes investing in a late-game character basically catching all the possible monsters you could, which is effective if grinding in other places besides the ruins in the main story, which you are incentivized to explore. Are not very replayable, in this case. Most are for story purposes and not required to go back to unless for grinding or severely missing a side quest. It also does the problem of killing off another party member, which is a recent trope in previous RPGs, but prevents party variety if you really like that one character. My petty grievance was that I did not complete his character, as I think he unlocked everything he needed at level 40 or more.
In writing, there's nothing revolutionary, but they work. Crisbell, though basic, is a convincing, selfless, soft-spoken heroine. Christopher is a bit bland, Wilhelm is sassy and wise, JKR-721 is a static robot person, Kari Hudo was interesting when she was an adult, but somewhat less when literally infantilized. Zas is generically vibrant and expressive, but I find her to be my favourite character either way. The antagonists are mostly note, but the conflict they bring is what's interesting. Cinder's antagonist and conflict involves the recurring right-hand antagonists and brings nuance and understanding to the plight of their people, as well as try to make them 2-sided. Neva Tulira's conspiracy was interesting and introduced minor elements of refugee discrimination and how influence can corrupt some people, which is present in the side-quests. Enzo's corruption was basic, but had elements of seriousness on what he does to gain power and maintain it, which is made even more clear when introducing basically a poorly-cared-for lower neighbourhood on the path of being flooded and neglected even more, with the somewhat aesthetically bourgeoisie city remaining high.
Characters have their niches to fill as party members. 2 are set-up/support characters, (Wilhelm and Adri), physical damage dealer (JKR-721), Magic Man (Christopher), Random (Zas, my favourite to use), Kari Hudo is a sort of summoner, and Crisbell is basically the healer/mega support. They all work out, and with the limited equipment you can use, you use them in a limited amount of ways. Crisbell unfortunately being an OP healer means that you have to suffer various patterns when fighting hard bosses, where they hit you with a big move, and Crisbell usually heals. Sure, you can reverse time a few turns ago, but the pattern remains, and since the bosses hit hard, you need to stack your team with heals, such as Zas, who is very beneficial and is "balanced" in the idea that random can benefit little or benefit a lot.
Bosses are reused, despite some model changes, as with trying to get to the ruins, but they challenge by hitting hard and leaving less room to figure out how to deal with them.
The music is very good, despite it shortness. My favorites include both Ruins of Cinder and Neva Tulira, The Magician's Prestige, Time Empress Waltz, and more.
Concerning the main Antagonist, the twist was way too late, but impactful as it expands on the tiny lore there is concerning the previous civilization that inhabited the current setting. (SPOILER: THE FROG WAS AN EDGY GENOCIDE GUY WHAT)
It felt like an attempt to be complicated, but it's still simple in the end.
Sep 22, 2023
10
I think this game is very interesting and fun. Although there are some annoying moments, these moments are quite typical for JRPGs. And I really liked the world of the game and the characters. Also the plot is not very outstanding. However, this is still the studio's first game. That's why I think this is a very good game
Jul 25, 2023
8
Bought it from epic because im reading a buggy experience in steam. However in this version theres a bug where cutscene will just be black screen, cant find any fix anywhere so i just watched the cutscene on youtube, kinda ruin the experience for me. first of all, for an indie game : - This game have a pretty high quality ost (doesnt sound like midi) - Most of the dialogue is actually voice acted so this game definitely have big budget going in. so let me put the list of pro and cons pro : - Amazing breathtaking cutscene (however its ruined for me because in my game cutscene is just black screen) - Good art style - A lot of the VA is pretty good (im talking about cristopher, zas, kari hudo, etc). mostly main character tho, the rest is questionable - Neat mechanic, you can see the city from different perspective either past, present and future and you can change the future - Ost for city is banger, make sense since you be hearing that a lot with the amount of backtracking - Multiple ending depending if you do sidequest or not - The story is good at the start but then going downhill, however it pickup on the endgame - Choice actually matter (spoiler : only if you do all the sidequest lmao) - Combat is ok i guess for some character - There is free dlc, however it barely added any content to the game - I like the story cons : - Random mobs encounter in dungeon, you can counter this using ring, but its a late game item - The game is a bit stretched and quite a lot of backtracking - The story got boring in the middle - A lot of character is really underfleshed - Main character VA is questionable (yes im talking about willhelm) - some character have a pretty shallow combat mechanic - most overworld puzzle is boring - most sidequest is overglorified fetchquest - dungeon music is ok, not memorable - overworld is a bit empty, not the city tho Finished all achievement in 45 hours, but of course only 3 of my achievement register because another bug. 8/10
Jul 16, 2023
5
Visualmente es hermoso, tiene una mecanica de pelea con lineas temporales muy original pero siento que se desaprovecho su uso ya que se puede ignorar en el 90% de los encuentros, por lo demas se siente un RPG super infantilizado en sus dialogos y jugabilidad limitada y lineal.
Apr 28, 2023
6
I liked that everything is voiced and the voice acting is good and the art style is beautiful. The story is ok. The time mechanics makes the game interesting seeing how the town and people look in the past, present and future but still it lacks real depth as your choices are tied to whether you find and complete all the quests in each area. And you end up choosing from 3 choices with the third only being available from completing all quests. The combat is ok. What I disliked most is that to get the best ending you have to complete all quests and it is very easy to miss quests. But not too much of a problem I just watched the best ending on You tube as I missed 1 quest that was time sensitive and don't want to play through again. I liked the game though the end had a bit too much back tracking and too much recycled content fighting bosses you've already fought. It's an ok JRPG. I enjoyed playing it and never felt bored.
May 13, 2022
8
good good good good good good good good good good good good good good good good good
Nov 9, 2021
9
Top Rpg game since long time for me........ so wonderful ,with nice characters,sympathic humor and nice music. cant understand the metascore .. i love the game
Aug 22, 2021
0
Another stereotypical anime crap game that is extremely over hyped for no actual reason.
Aug 14, 2021
6
Un juego normal con sus puntos fuertes y flojos muy marcados. Lo mejor claramente es el arte en todo su conjunto, escenarios, personajes, rivales... es muy bonito, las animaciones están muy bien etc... Lo segundo mejor es la historia principal y los giros argumentales. Sinceramente no es nada del otro mundo, pero creo que es inesperado, lo normal sería que fuese mucho más plana en un juego de este tipo, así que creo que es muy positivo que se hayan esforzado en este aspecto. También hay cosas cumplidoras sin más, como la banda sonora. ¿Lo malo? Es demasiado largo, creo que le habría venido bien durar como máximo 15 horas y ya me parece mucho. Creo que alargan artificialmente el juego, no solo con las secundarias, si no con lo pesado que se hace recorrer una y otra vez los escenarios. Aunque lo peor del todo no es la duración, es el sistema de combate. Quieren abarcar demasiado, dar variedad etc... y por desgracia es excesivamente sencillo. Primero parece que puede estar bien porque juegan con mover a los rivales al pasado/futuro y hacer combos con habilidades. Sin embargo puedes ignorar eso totalmente y spamear ataques y magias sin pensar y te pasas el juego. Resumen final... juego curiosete y apañado, que se te puede hacer pesado, pero que te lo pasas fácil y al menos la historia está ahí. Un pena no sacar mejor partido a lo del tiempo, que está tan en la sopa y a la vez es tan intrascendente que deja mal sabor de boca.
Jul 27, 2021
9
Mas que notable aportación al Rol clásico por turnos, con ideas interesantes, con una duración mas que aceptable. El arte es precioso y la música sin ser perfecta cumple, puede que venga de un estudio modesto, pero, eso le da mas valor, no le resta. Quizás le pondría como punto negativo la poca variedad de misiones secundarias y su cuantía, pese a eso, es un gran juego, pero es un error desmerecer un juego por no ser un fifa o un death stranding
Jul 24, 2021
2
Don't know why the devs think exploring maps has to be punishing. Random mobs encounters are fine moderately, but this is just too much and wears you out for getting a chest or two, and just feels bad not being able to flee 5 times in a row. The encounter transition is also not very good, just a white loading screen with no music change until loading completes ruins the immersion.
Jul 22, 2021
9
+ : DA et chara design sublimes ! Bande son au top Le gameplay est vraiment plaisant, avec son système de temporalité, autant dans les villes et donjons qu'en combats Dialogues entièrement doublés (doublages en anglais uniquement mais de qualité) - : Quelques quêtes fedex qui rallongent artificiellement la durée de vie
Jul 22, 2021
2
Artificially stretched with pointless twists and turns. Clumsy and underused core mechanics. QTE in 2021? Please... And all this, at a crazy price. Buy Death's Door.