Some comebacks just don't work. A review by a die-hard Commandos fan confirms that most old-school players will be happy with the new game. But perhaps a little uncritical.
Commandos: Origins strikes a great balance between the classic stealth tactics games and modern streamlined ideas, creating tons of potential for finding creative solutions to problems like “too many living fascists.” Pruning out elements like inventory management may not be to every older fan’s tastes, but that’s focused a spotlight on strict stealth – and it’s here Origins shines. Sneaking through its massive maps, each of which are swarming with hundreds of enemies, takes hours and hours of patient planning and careful clicking. I regularly gleaned a ton of pleasure from executing a perfect coordinated strike and fading away into the background, with the remaining Nazis none the wiser. No plan survives contact with this many bugs, but quick-loading will get you past nearly any issue and this otherwise might be the sneakiest fun you can have going commando with your underwear on.
"Commandos: Origins" brilliantly revives the spirit of the original series, delivering a thrilling planning and stealth experience across diverse environments with rich detail. Each character has unique abilities that add strategic depth, and the cooperation between them creates a real sense of accomplishment when executing plans successfully. This game is a strong comeback for a beloved series and fully deserves a perfect score.
This game captures spirit of original Commandos perfectly. If you played the old one, you gonna have a great time. If you are new to the genre, it may take a moment to get used to it. Difficulty level is not as high as it used to be but still steep.
As an Real-time tactics title, Commandos: Origins stands out as a solid entry in the genre. It carries over key elements from the original series while blending in modern mechanics and stylistic choices reminiscent of Shadow Tactics. The generous number of missions offers plenty of content, inviting players to revisit and refine their strategies. That said, persistent bugs and technical hiccups remain noticeable issues and they might just become the unpredictable factors on your road to victory.
It's great to see this iconic game series—one that introduced the term 'Commandos-like' to the gaming world—back in action after so many years. The fact that it preserves the traits of the characters we love and successfully blends the mechanics of the first two games is among its biggest strengths. However, there are so many minor and major bugs that they end up dragging down the overall experience. It definitely needs a few solid patches.
There's also a sneaking sense that Origins is stuck in the past. As a reimagining of the original game with modern visuals, it's a triumph, but it doesn't do much to move the realtime tactics genre forward, with little of the innovation seen in, say, Mimimi's Shaodow Gambit: The Cursed Crew. [Issue#410, p.116]
Origins can be a lot of fun, but the game lacks freshness and boldness. The mechanics turn out to be underdeveloped and glaring with numerous bugs. Commandos fans will find something to enjoy here, but it is not the refreshing breath the genre needed.
Commando: Origins was meant to revive the franchise after years of silence, but it falls short. There is no cohesive story and the missions feel quite random. However, the missions are varied and the commandos offer different strategies. Don’t expect a lot of freedom or creativity. Despite detailed gameplay mechanics, numerous bugs severely impact the experience, often forcing players to reload saves. With optimization issues also present, it's best to wait for a few patches before diving in to enjoy the nostalgic gameplay.
Highly enjoyable and very long game massive missions with odd flaws: 1. Commandos were not assigned the original numbers. For avid fans like me that's a big issue because by instinct when I want to select the Marine, I press 3. Number 2 for me is the Sniper. Commandos fans know how big of deal it is. 2. Commandos do not change cloths based on climate. Even in the very original game back in 1998, Commandos had winter cloths in Snow and shorts in Africa. here they have only winter cloths in the arctic. Seriously? They developed such massive game to overlook something like this? 3. Probably continuation of #2. Commandos cloths in cut scenes do not match the characters. For example the Sniper has long overcoat in a cutscene while in the game has summer clothing in Norway? 4. The mission design lacks real innovation, aftewr9 mission you just feel that you are jumping from one factory to another. one harbor to another. No more exotic locations and weapons like Commandos I and II and with super huge maps and long missions it can become boring. 5. Overall there are very bugs that should have been fixed before the release, now they introduced a patch and I'm not sure what they addressed but it's a patch came too late, already finished the game. 6. The mission in Norway where we had to free partisans, They looked more like Zombies not partisans. after the release they went out and killed every single enemy without getting killed. In commandos II we had to rescue POWs too, or Shadow tactics a newer game we had to rescue farmers but we had to protect them and see them into safety, here partisans went out and killed every one, or better said every one dies in their path and game was played for us!!!! not good 7. Why are we collections the collectibles? what's the reward? Ok now the good stuff: 1. Insane graphics
2. massive maps and long missions
3. realistic guard and soldier reactions
4. overall hard game but not stalling hard
5. Realistic commando abilities like knife or silent kill for all. just not sure why Marine doesn't have a gun Good game but very hasty development and release, it needed another 2 months of quality checks and fixes before release
I appreciate the work that went into the aesthetics, but in terms of gameplay, the game is a bug-riddled mess. It is hard for me to see any upgrade(again aside from the aesthetics) that went toward this game from its predeseeor, Commandos 2. So many functionalities removed, lame storytelling, inefficient hardware usage, this game has it all! It is a heavy downgrade from Commandos 2, which sadly has no proper sequel that would hold up to its name.
Un juego con un nivel de detalle en los escenarios muy inferior al de los originales. Eso y que los diálogos son horribles, las animaciones cartoon dan vergüenza ajena... muy feo, en general. Por si eso fuera poco, que den la posibilidad de eliminar la simbología alemana de esos años permite edulcorar una época de la Historia que todos deberíamos tener muy, muy presente hoy día para no caer en los errores del pasado. En fin, que si tiene un 3 es porque aún conserva algo de la jugabilidad de los juegos de Pyro Studios, pero por lo demás...
Pretty boring game, definitely not for me who doesn't like wasting time and rather play something funner. If you get CAUGHT ONCE in the tutorial it makes you restart the whole fkn thing!!! WITH UNSKIPPABLE CUTSCENES!! That just made me go straight to uninstall.
Day One Gamepass Releases mean guaranteed $$$ for the studios and are detrimental to the quality of the end product, Commandos Origins is another perfect example. Socialism just doesnt work not even in the gaming industry, this mess is especially bad because it was also co-funded by german taxpayer money which clearly led to hiring of underskilled developers, probably woke/dei preference...
SummaryWitness the very beginning of the legendary elite WWII force in Commandos: Origins. The long-awaited sequel to the Commandos series brings you right back to the foundation of the real-time tactics genre. And to the days where Jack O'Hara, the Green Beret, and his five companions met to form the infamous unit sent to complete missions whi...