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Code Vein brings a few interesting additions to the recognizable souls-like formula. It's stylish, anime-like and has some cool moves & classes, and lets you bring an AI friend to keep you from feeling lonely while being really useful in combat. Well, most of the time. If you are itching for some quality souls-like experience, try this - it could be just what you were looking for.
65
CD-Action
Code Vein has its heart in the right place but I really wouldn’t want to spend my time playing stuff that have been already done better somewhere else. If a potential sequel finds its own identity, it would be an interesting addition to the genre. [13/2019, p.58]
CODE VEIN is a vast disappointment, miles away from any of From Software's games, and the only thing to save is the blood code system which allows lots of freedom in the character customization.
0
Gogeta2005
I was excited to finally play Code Vein in preparation for Code Vein 2, and I genuinely wish I hadn’t. This game completely killed my interest in the sequel. I’m left wondering how it even earned **** game isn’t broken in any single catastrophic way—it’s worse than that. It feels like it was never properly finished. Every part of it screams a lack of polish, from the writing and character design to the level layouts and combat **** character presentation is especially bad. Female characters are designed in a way that feels aggressively pandering and ridiculous. Armor constantly clips through models, not just on the player character but on NPCs as well. It makes the entire experience feel sloppy and unprofessional before you’ve even started engaging with the systems Code Vein has to **** writing only makes that worse. The story tries to be deep, emotional, and dramatic, but it’s delivered in a convoluted, awkward “bad anime” style that never lands. Characters are wildly unlikable and cringey, yet the game keeps forcing big emotional moments that feel completely undeserved, making them painful to sit through rather than moving or engaging.That lack of subtlety carries over into the presentation as well. The music is hit-or-miss: sometimes the game triggers more dramatic themes during tougher encounters or on low HP, which is a nice idea, but much of the soundtrack clashes with what’s happening on screen. There’s even a cinematic combat sequence set to loud rock music that’s so poorly choreographed it’s almost embarrassing.Combat itself feels floaty and awkward. One genuinely interesting mechanic is the “focus meter,” which lets you launch enemies into the air and finish them with cinematic attacks—that part actually works and feels satisfying, even if it looks ridiculous on huge enemies. The Blood Code system, which is meant to define your build, ends up undermining itself because you can freely cherry-pick abilities across all classes, forming an overpowered “uber” class. Instead of meaningful trade-offs, it turns into a grab bag of BIS skills, which removes any real sense of identity or commitment.That lack of meaningful design shows most clearly in how the game handles difficulty. As a Soulslike, Code Vein completely misses the point. Early on, challenge comes almost entirely from throwing large numbers of functionally identical enemies at you while giving you very weak, limited, and very slow healing. Exploration feels punishing because chip damage adds up quickly, yet boss fights are trivialized by your AI companion, who deals huge damage and can even revive you if you die. If you actually want any tension or risk, you have to dismiss the companion manually—but then the game forces them back into every story scene anyway, and when they’re in your party they come with constant dialogue that you can only partially mute. It creates a bizarre situation where the game both refuses to commit to being accessible and refuses to commit to being challenging.Camera and lock-on behavior make things even worse. Lock-on often feels like a death sentence in tight spaces, hit detection is inconsistent, and parrying is so unreliable that you’re almost always better off dodging and building focus for air juggles instead. When fights do go poorly, it rarely feels like you were outplayed—it feels like the systems simply didn’t cooperate or were cheap.Exploration doesn’t help. Levels are huge, maze-like, and visually repetitive, making it extremely hard to get your bearings or remember where you’ve been; the map can only do so much to help you navigate. Souls games usually use strong landmarks and environmental storytelling to guide players, but Code Vein does neither. Instead of letting the world speak for itself, it dumps awkward exposition on you constantly, hammering home a story that’s already poorly written.From a technical standpoint, the game didn’t crash for me, but that’s about the highest praise I can give it. Armor clipping, animation issues, and awkward transitions are everywhere, reinforcing the feeling that this game was never properly finished or **** the end, there are countless games that do everything Code Vein tries to do—combat, builds, exploration, atmosphere, storytelling—far better.This is one of the most frustrating and miserable gaming experiences I’ve had in recent memory, and it completely killed my hype for Code Vein 2. I genuinely do not understand how this game has fans, and I can’t see what people find compelling about it when so many better alternatives **** not waste your time or your money.
8
NianB_505
un'altra piccola gemma si aggiunge al genere souls-like che nel bene e nel male sa il fatto suo, riuscendo a ritagliarsi il suo spazio e risultando incredibilmente piacevole.8.1/10
9
Getyhe2092
This was my first souls games, and i think the only reviews that should matter are the ones that never get compared to other games. Many criticize the game saying "Its just Dark Souls but anime and gooner" but in my opinión this games was beautiful in gameplay, graphics and maybe story not the most logical but keeps amazing and emotive. Those called "souls genre fans" for sure just watch tiktok editsof their games and then criticize a game that is just perfection for other people.

Code Vein

Released On: 
Sep 27, 2019
Metascore
70
User score
Generally Favorable
7.5
My Score
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Metascore
48% Positive
33 Reviews
49% Mixed
34 Reviews
3% Negative
2 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Sep 26, 2019
95
GameSpace
You can literally customize your way of playing and it's worth every single second.
Oct 2, 2019
80
Gamersky
Code Vein is unique between all kinds of souls-like games because of its anime style but fails to stand out.
User score
Generally Favorable
63% Positive
558 Ratings
24% Mixed
207 Ratings
13% Negative
115 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Aug 26, 2025
10
Vanmike
I love this game, the new souls, the personalities is great, dones, weapon, the multi-player is great
Jun 14, 2024
10
Ggt444
Code Vein is one of my favourite games I played. It's fun to look at and fun to play.
Sep 26, 2019
80
Gamers Heroes
Code Vein is an exciting, rewarding, and tenebrous venture into the Souls-like space with a fantastic class system, explosive combat, and dark narrative - hindered only by its lack of visual prowess and odd UI design.
Sep 26, 2019
72
MGG
Code Vein has been able to surprise by trying to compete with From Software titles but still knows how to find its own identity. Its narration allows for an accessible and complete understanding of the story, and its rich, original gameplay brings freshness to the genre. In addition, the personalization gives the player the impression of being in a shōnen, with a sense of power. The dark atmosphere of the title is clearly successful, and the world is fascinating. Unfortunately, it suffers from its linearity and technical limitations. Code Vein is a good title on which we had an enjoyable time. However, we just hope that the follow-up content will be more effective, and that the developers will be able to push essential patches to correct its defects.
Sep 26, 2019
70
TheSixthAxis
Code Vein is addictive, yet frustrating. It's promising, yet unpolished. There are a lot of interesting ideas here that come together to craft a unique and engaging experience. I just wish that the flaws here weren't so glaring, because they keep Code Vein from being a great game instead of just a good one.
Oct 7, 2019
60
Critical Hit
If you were waiting for a Dark Souls inspired game to set your heart aflutter with vampiric themes and pulse-pounding combat…then you might want to wait a bit longer, as Code Vein definitely isn’t that game.
Sep 26, 2019
40
Trusted Reviews
A ruined, post-apocalyptic anime future could have made for a fantastic game, but it falters at every genre it attempts to ape. Code Vein is clearly attempting to spin a lot of plates. But unless you’re into playing a great character creator with a bad Dark Souls clone attached to it, we’d say steer clear.
See All 71 Critic Reviews
Sep 20, 2023
10
AnyEpicgaming
Very replayable
Jul 21, 2024
7
Hevvy94
Actually a pretty good soulslike in its own right. However, the story confused me. Everything else about it was pretty good though. I reccomend this one to anyone who likes the genre.
Nov 16, 2023
7
Calistopheles
I loved the Blood Codes and vestiges concept, and the build versatility that come with it But the general art style looks like a cellphone game The weapons system is kinda strange, they tried to copy dark souls 1 formula for it, but that resulted in me using the same f*cking hammer on my STR build
Jan 23, 2026
4
Rubsan
Sadly it is just a bad copy of Fromsoft's formula. It's all a generic anime style world without a soul. The combat is a bit clunky and I don't like the hit feedback at all. The runbacks/checkpoints are insanely annoying without a reason.
Mar 11, 2025
4
Dante_Hotspur
Surprising coming from Bandai,the combat doesnt feel good, it lacks impact, heavy strikes feels like you are are hitting the enemies with a towel, the developers misunderstood the very core of what makes Dark souls souls combat so satisfying, they thought clumsiness was the signature trait of DS, Bosses are generic, unmemorable and their mechanics are annoying, most of them are just damage sponges that spam AoF attacks, apart from the combat the endings are tied to to a tedious collecting of worthless "memory fragments" in every level, it you miss one of them , too bad you wont be able to fight the final boss and you will get a bad ending-
See All 279 User Reviews
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SummaryIn the not too distant future, a mysterious disaster has brought collapse to the world as we know it. Towering skyscrapers, once symbols of prosperity, are now lifeless graves of humanity's past pierced by the Thorns of Judgment. At the center of the destruction lies a hidden society of Revenants called Vein. This final stronghold is whe... Read More
Rated Mfor Mature
  • PlayStation 4
  • Xbox One
  • PC
Sep 27, 2019
  • Shift
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