50
Broken Age's first act was mediocre but had potential. Potential that its conclusion squanders.
tbd
Ultimately, there's more meat on the second act's puzzle bones, especially due to a memorable final-blast puzzle, and while the game's ending was more of a whimper than a bang—and it included some cockamamie ways to tie up the plot's loose ends—I appreciated the restraint on the writers' part to not force melodrama or melancholy on what eventually transpired.
90
Something more than just a homage to LucasArts classics. Broken Age built its own identity brick by brick, drawing inspiration from its ancestors, but not mindlessly. [06/2015, p.56]
6
Увы, имея отличную завязку для второго эпизода, разработчики ею почему-то не воспользовались. Геймеры зря надеялись на пересечение судеб персонажей: соединившись, истории Шэя и Вэллы... вновь разошлись. Правда, сюжетные линии не пошли дальше, а просто поменялись местами: теперь Вэлла имеет дело с «родителями» Шэя, в то время как паренек исследует вселенную девушки. Итак, почему же Broken Age напоминает красивый воздушный шарик, который в конце концов сдулся? - повествование то и дело стремится куда-то «убежать». Если в первом акте разработчики тактично вводили нас в историю персонажей, то во втором - рассказ ведется впопыхах и не вызывает эмоций. - сюжет откровенно слабенький: игра отказывается обыгрывать важные темы (e.g., зарождение мира Broken Age), но зато умудряется выложить на стол все карты касательно мотивации антигероев, что делает ход событий более чем предсказуемым. - концовка - настоящее разочарование. Игра заканчивается еще до того, как побеждено Абсолютное Зло. Вдруг запускаются титры, во время которых нам показывают упущенное при помощи картинок. - несуразные паззлы. Если в «Первом акте» истории Шэя и Вэллы не были связаны друг с другом, то во втором информация, полученная в ходе одной истории, уже требуется для решения загадок в другой, поэтому пройти сюжет сначала за одного героя, а затем - за другого, уже не получится. Нелепо выглядит то, что герои, находясь в разных местах, неизвестным науке образом обмениваются мыслями. При этом нам никогда не дают четко понять, когда наступает пора переключаться на другую историю, в результате чего ты бродишь туда-сюда, не понимая, что же пропустил. Broken Age: Act 2 - это посредственная адвенчура, страдающая от глупых пазлов и проблем с повествованием. Пусть и с отличным артом и необычными персонажами. Игра постоянно бросается в крайности: то ей подавай решение головоломки только в том порядке, как задумал дизайнер (яркий пример - финальная многоходовая головоломка) - даже поняв логику паззла, можно пропустить мельчайший шажок и застопориться на ровном месте, - то начинает валять дурака, лишая головоломку смысла и заставляя прибегать к методу тыка.
7
Broken Age: Act 2 lacks a bit of the things that made me like the first game, includding adding some puzzles that were far from intuitive and challenged some of the sense I had, but it still manages to be a lovely game with a lot of heart in it.
6
I'm SOOOO DISSAPPOINTED WITH ACT 2! Act 1 has an amazing progression in story and character development. I couldn't stop turning the pages, but in act 2 it got to the point that I just looked up the guide to finish the game. The puzzles became mundane and all I wanted was to finish the story. I'm very disappointed with how it ends. Act 2 could have been developed more in the script phase.
Broken Age: Act 2
Released On:
Apr 28, 2015
Metascore
Mixed or Average
73
User score
Mixed or Average
6.2
My Score
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Metascore
Mixed or Average
44% Positive
15 Reviews
15 Reviews
47% Mixed
16 Reviews
16 Reviews
9% Negative
3 Reviews
3 Reviews
Apr 20, 2015
93
A year after the first half was released, Broken Age’s story has come to a conclusion that is absolutely worth the wait. [June 2015, p.88]
May 20, 2015
80
A staggering display of imagination, design and performance. [June 2015, p.116]
User score
Mixed or Average
44% Positive
64 Ratings
64 Ratings
25% Mixed
37 Ratings
37 Ratings
31% Negative
45 Ratings
45 Ratings
May 25, 2015
10
Great game from Tim Schaffer!! The visuals are amazing, the story is engaging an the puzzles are far better in act 2. It's very creative how he reused the same rooms from act 1 to a whole different thing in act 2. The plot twist in the story is incredible and the final scene is very rewarding. So sorry for people who create another game in their head and wasn't free to enjoy this masterpiece. :)
Apr 30, 2015
10
Great game from a developer that's attracted an inexplicable amount of criticism for seemingly innocuous things. One of the finest examples of the adventure genre.
May 4, 2015
76
It retains huge amounts of personality and the charm of vintage point and click adventures, but it's not as groundbreaking as Broken Age Act 1 was. Also, the difficulty curve is a bit steep.
Jun 1, 2015
70
It’s anticlimactic, but perhaps intentionally so. After all, it’s the journey that counts, and both Vella and Shay have come a long way from where they started. Double Fine has proven its honed and tested skills in this genre again, but we can’t help but feel that there was more it could do.
Apr 29, 2015
70
After such a long wait, it’s a shame to see that Broken Age’s second act, while continually beautiful and charming and with much more challenging puzzles, doesn’t quite manage to live up to the promise from the end of the first.
Apr 27, 2015
60
The moments when a solution just makes you say "Really?" in a frustrated tone and when you wander seemingly without direction occur often enough to rob Broken Age of a sad amount of its magic.
May 1, 2015
40
The second act of Broken Age is unfortunate evidence that Double Fine’s crap stinks just like anyone else’s.
May 23, 2015
9
Tras acabarlo hace un ratillo, puedo decir que he disfrutado de una gran aventura gráfica a la vieja usanza. Dos personajes principales muy contrapuestos con unos secundarios de los más tronchantes. ¿Se le puede criticar el reciclado de escenarios en el Acto 2? Buenoo....sí, pero realmente a mi no me ha importado, ya que lo que sucede en esos escenarios es totalmente nuevo. No entiendo mucho algunas críticas sobre la dificultad de los puzzles en el Acto 2, es que así debían haber sido en el Acto 1, donde eran demasiado fáciles. Los del Acto 2 son pura esencia clásica tipo Monkey Island o Day of Tentacle. Una pena que no llegara el dinero para un doblaje al castellano, pero bueno, los subtítulos están muy bien traducidos y las voces originales en inglés son desternillantes. Por lo demás, una música muy adecuada, gráficos más que correctos con unas animaciones muy cuidadas y ,sobre todo, un sabor a aventura clásica de siempre. Sin duda, se lo recomiendo a todos los amantes de los clásicos de Lucasarts. A mi no me has defraudado Tim.
Jun 2, 2019
7
Broken Age: Act 2 lacks a bit of the things that made me like the first game, includding adding some puzzles that were far from intuitive and challenged some of the sense I had, but it still manages to be a lovely game with a lot of heart in it.
Apr 29, 2015
7
Actually most of the game was quite good. But the ending was gibberish. It was painfully obvious that too much content has been cut to "finely push the game out". That's sad, puzzles and the mood were finely picking up the quality of the older titles and just when I was really getting into it the game ended. PS. Don't forget to watch the credits, the actual story that should have been included in the game is told through doodle sketches that appear during the credits.
Jun 28, 2015
4
I didn't know what am I suppose to do to finish the game. I must be so stupid if I didn't cheat. My 10 years old sister who loves playing game even played this game and she went to sleep in front of the computer because she didn't know what to do after she stuck. I tried to give her a hint but she just didn't get it. I also thought maybe the riddle just too hardcore?
May 17, 2015
4
I gave Broken Age as a whole the benefit of the doubt after Act 1, as I wanted to see Act 2 before I commented. Now that I've played Act 2, I can safely that this is an utterly failed project. It is an incoherent, generic title that offers next to little of value. Very little character development, environmental charm or anything of substance is here - yes, it's nicely drawn, but utterly unmemorable. It has puzzles that are easy in Act 1 and hard for the sake of being hard in Act 2. Just no consistency. Any time the game threatens to get going, it slams on the breaks. Comparing this to the LucasArts titles of the 90s is really like chalk and cheese. The recently remastered Grim Fandango shows Broken Age up for what it really is - a half arsed effort that's difficult to recommend to anybody, and you have to wonder where exactly the money went for this thing. Three million dollars and we get this? Tim Schafer, hang your head in shame.
SummaryBroken Age is a point-and-click adventure telling the stories of a young boy and girl leading parallel lives. The girl has been chosen by her village to be sacrificed to a terrible monster--but she decides to fight back. Meanwhile, a boy on a spaceship is living a solitary life under the care of a motherly computer, but he wants to break... Read More
Platforms:
- PC
- iOS (iPhone/iPad)
Initial Release Date:Apr 28, 2015
Developer:
Publisher:





























