It tried to do something different, and it did it in a distinctly Don’t Nod way, and the end result was a beautiful story about characters I will remember for a long time to come. Red and Antea’s tale is one of love and loss, and it finds the beauty in both.
Banishers: Ghosts of New Eden is a compelling tale of love and loss brought to life by phenomenal writing and performances with solid combat to boot, and it serves as a reminder that good storytelling remains a crucial element of video games.
In today’s gaming landscape so many games are trying to be too much. They try to bring in so many popular mechanics from the many genres, I understand the driving force behind this and I’ll leave it there. This game has such an amazing balance.
une pépite a ne pas manquer graphiquement et techniquement réussi ungamplay classique mais efficace une durée de vie conséquente et un scénario plaisant à suivre
The latest release from DON’T NOD epitomizes their finest qualities: an engaging narrative seamlessly intertwined with the gameplay mechanics. Indeed, it marks a new stride for the studio in crafting action combat that is not only entertaining but also exceptionally responsive.
Banishers: Ghosts of New Eden excels thanks to the memorable narrative and complex moral decisions. Alongside a brilliant world and some of the best voice acting around, it's easy to forgive the few shortcomings.
Ultimately, Banishers: Ghosts of New Eden is configured as a solid action RPG, whose merit, however, is limited by a general lack of refinement in the fundamental mechanics. The real highlight of the production, as often happens with Don't Nod's works, is certainly to be found in the writing, full of brilliant ideas and generally very inspired. If you are looking for a title that knows how to correctly combine a dark atmosphere setting with a passionate (and at times heartbreaking) love story, you are in the right place. The horrors of New Eden await you.
Banishers is not quite the unqualified win I wanted it to be, but it’s easy to appreciate on its merits. While the combat overstays its welcome and the exploration leaves a lot to be desired, there’s enough here to like for those who like strong narratives with great characters. For all its faults, the game is entirely confident in what it’s attempting to do. What’s more, with the foundation laid there’s plenty of potential for its faults to be addressed in future works. And it will be interesting to see what this team does next.
There’s not a single choice that you make here that feels difficult. If there are consequences, the laughable ease of combat makes them feel equivalent to a peashooter revenging itself upon a tank.
I have 14 hours into t his game and its getting better and better the more i play it. Definitely a great game and if you like action adventure rpg games, this is a must!!
La caméra en combat est affreuse.
L'ambiance du jeu est bonne, l'époque aussi pas habituelle dans l'univers du jeux vidéo.
On tourne parfois en rond.
Les combats sont pas bons du tout. Graphiquement ça va mais il y a des lacunes
DE/ GER/ ENG Banisher - Ghost of New Eden präsentiert sich als ein durchweg solides Spielerlebnis, ohne jedoch in einzelnen Aspekten wirklich herausragend zu sein. In meinen etwa 60 Stunden Spielzeit, die ich mit Haupt- und Nebenmissionen verbrachte, offenbarte sich ein Spiel, das zwar in vielen Bereichen "ganz gut" ist, mich aber insgesamt nicht vom Hocker reißen konnte. Dem Spiel das gewisse Etwas, um wirklich zu begeistern. Es mangelt an Alleinstellungsmerkmalen oder besonders innovativen Elementen, die es von der Masse abheben würden. Alles in allem bleibt der Eindruck eines kompetenten, aber unspektakulären Spiels.
Preis-Leistungs-Verhältnis: Unter Berücksichtigung des reduzierten Preises von 30€ die es im Playstation Store kostet, würde ich das Spiel gerade noch so mit einem Auge zudrücken und einer Wertung von 7.0 von 10 empfehlen. Hätte ich das Spiel jedoch zum Vollpreis gekauft, würde meine Bewertung wahrscheinlich niedriger ausfallen. In diesem Fall läge meine Einschätzung eher im Bereich von 6.0 bis 6.5/ 10, und eine klare Empfehlung könnte ich nicht aussprechen. Banisher - Ghosts of New Eden presents itself as a consistently solid gaming experience, without truly excelling in any particular aspect. In my approximately 60 hours of playtime, spent completing main and side missions, the game revealed itself to be "quite good" in many areas, but overall it failed to truly wow me. The game lacks that certain something to truly inspire. It lacks unique selling points or particularly innovative elements that would set it apart from the crowd. All in all, the impression remains of a competent, but unspectacular game. Value for Money: Considering the reduced price of €30 in the PlayStation Store, I would just about recommend the game – with a bit of leniency – and give it a rating of 7.0 out of 10. However, if I had purchased the game at full price, my rating would likely be lower. In that case, my assessment would be more in the range of 6.0 to 6.5 out of 10, and I would not be able to give a clear recommendation
Mostly tedious. Ok story - but couldn't give a rat's anus about the so-called romance. Not worth enduring the spongy, wafty combat, busy-work puzzles, and laborious level design. Feels a lot like new God of War but without the good bits.
SummaryNew Eden, 1695. Antea Duarte and Red mac Raith are lovers and Banishers, ghost-hunters who vowed to protect the living from the threat of lingering ghosts and specters. Following a disastrous last mission, Antea is fatally wounded, becoming one of the spirits she loathes. In the haunted wilds of North America, the couple desperately sear...