
PC User Reviews
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7.2
User score
Mixed or Average
positive
36(61%)
mixed
14(24%)
negative
9(15%)
Showing 10 User Reviews
Jan 17, 2026
6
Tras completar la historia, (sin todos los logros), puedo decir que la historia en si está interesante y bien desarrollada; una trama sobre los oscuros pasados de varios de los protagonistas, con infancias llenas de abusos y problemas familiares, como puede alguna adicción. Aquí la historia se centra en Ed, quien tuvo una infancia complicada, por culpa de su padre, pero tras un terrible accidente en coche, y la muerte de su familia, su tía se ha encargado de lavarle el cerebro, manteniéndole en el olvido gran parte de la verdad. No es la mejor novela visual que he jugado, pero merece la pena probarla y darle una oportunidad.
6/10
Nov 27, 2024
1
I thought it couldnt be worse than tintin reporter cigars of the pharaoh and I was mistaken.
May 10, 2024
1
The story of the game is very predictable and unfortunately quite simple. The mechanics of the game are quite few, even Telltale games have much more mechanics. The flow of the game is extremely slow. I really pushed myself until I finished the game. Facial modeling and animations are very bad. Unfortunately, I bought it with high hopes and regretted it very much.
Jan 25, 2024
9
It was a great game with a very cool plot, it was boring at first, but after 30 minutes I couldn't tear myself away
Jan 19, 2024
8
A narrative game with a very gripping story! Much better done than a telltale game. The screenplay is very well written and the characters well played. However, the gameplay remains very simplistic in this type of game, we are more spectator than actor and I am not sure that there are several possible endings. Note that there are sometimes a few errors such as managing the volume of voice sound with music. But overall the 10 hours spent on the title were very nice!
Mar 18, 2022
7
Un buena aventura narrativa en forma de novela de suspense interactiva. Trama y giros de guión que enganchan, aunque su conclusión termina haciéndose innecesariamente larga. La trama se va oscureciendo según avanzas, tocando temas como los trastornos psicológicos, la psicopatía, el maltrato infantil, los abusos sexuales y conflictos no resueltos. Su duración, es de unas 8-9 horas de juego. Aunque lineales y algo repetitivas, la dinámicas de juego y sencillos QTE cumplen correctamente su principal función, que es servir como pretextos para la revelación y resolución progresivas del misterio o misterios que se nos plantean. Aunque las expresiones faciales de los personajes es mejorable, los entornos y escenarios principales está bien conseguidos visual y estéticamente. También cuenta con buenos diálogos y doblaje al castellano. El rendimiento gráfico es bueno la mayoría del tiempo, aunque hay algunas partes de cinemáticas con bajones y tirones importantes de FPS.
Jan 6, 2022
6
Frustration Visual (6/10): good enough, but not great. No motion capture, specific faces - it's not AAA game, but it feels like Pendulo still live in 2014. Gameplay (2/10): boring and repetitive one button clicking in the same scene but in different time lines. No choice matter, no new mechanics, reading Teltale choices is less boring. Story(8/10): story is really good and enjoyable, buuuut ending is kind of strange and frustrating(imho) All in all the game is not bad, just watch walkthrough on youtube and you will enjoy it more than playing.
Dec 27, 2021
10
Súper recomendable! Me ha encantado la estética y la construcción de los personajes a medida que avanza la historia. Te mantiene en tensión, pegado a la pantalla, sin poder pausar ni un minuto.
Dec 22, 2021
1
Hitchcock deserves better quality , I expected more than this. - Psx 2 graphics - Facial animation doesn't match voice or feels disconnected. - Some 3d character models are just horrible - Lineal gameplay , you don't take any decision along the way to change plot or ending. - The story is not that good...
Dec 19, 2021
5
+10 because every game could be a 10. - 5 This is not a game. It's a more or less straightforward animated movie where you have to constantly fiddle around to keep it going, pull the stick here, click the mouse there, press a key, "Call of Duty"-players know the drill: Press F to pay respect. I kind of expected an adventure game, since that is what the studio is known for, and they weren't bad at it. But for some reason they decided to go down the David Caige route, which is daring because the only saving grace of those "games" is the technical side aka: Lots of money. Pendulo Studios does not have that kind of money, and it shows. And as if making a psychological horror movie wouldn't be hard enough, they decided to decorate themselves with one of the biggest names out there. I wonder: How can you be a fan of Hitchcock and think that padding your narrative with useless filler dialogue and inane activities would improve the experience? How can you have watched any decent movie and not understand that pacing is everything? How can you think that an obviously tight animation budget and mediocre voice acting can be a substitute for a great actor? How do you not understand that there is a reason why you normally don't spend 6 to 8 hours in a cinema? Even in this age of trilogies going home -aka saving the game- and doing something completely different before you continue watching the story isn't the norm for a reason. You don't get up in the middle of a movie and do the dishes and drive your kid to school for a reason. Movies are built to keep you in your seat and keep your attention. And if your movie doesn't do that, it failed, especially when you put *that* name on it. Having to press buttons and move the controller does not equal engagement, especially if there is no reason to do it in the first place. There is no failure here, there are no branching storylines, you won't miss out, and you won't "win" anything, you can't be good at it, and you can't get better at it. So what am I supposed to do with this?! It's a passable animated movie that I have to wind up or it won't play, and that is why it actually doesn't deserve a 5, because it's more of a chore that way. Let's just hope that this represents an evolutionary stage of a new medium that's neither a game nor a movie that we'll look back at like the 15 seconds of moving black and white pictures back in the late 18th century. A sideshow at best, and there really isn't a reason to pay for this except supporting the developers.