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metajin

User Overview in Games
3.5Avg. User Score
User Score Distribution
positive
1(25%)
mixed
0(0%)
negative
3(75%)

Games Scores

Aug 1, 2026
Final Fantasy XIV: Dawntrail
1
User Scoremetajin
Aug 1, 2026
Bad game design at its best. Dungeons use the same linear format since launch of realm reborn(pull these 2 packs use these cooldowns, pull these last 2 packs use these cooldowns and then kill boss and repeat this three times until dungeon is over, there is no challenge there and its just nuts that same system havent evolved at all), alliance raids mostly have one difficulty and loot is pretty much obsolete and worthless from those raids. There are only three 8-player savage raid tiers per expansion and there are 4 bosses per tier so you really have to wait months per even patch to get into new raid tier. The gear system is too simple and gear pieces have max two materia slots which can be used for stat increase which you can only set the materia the gear piece stats allows you to so there are is no variety or experiment and per materia its less than 1% increase so its pretty much the same what gear you use to clear content so why not just remove the materia system then. No skill or talent trees the game chooses the traits and skills which is not really mmo like and the rotations is pretty much press 1 then press 2 then press 3 its dumb and boring. Game also offers deep dungeons which are randomised every run have also used the very same format since Heavensward and these deep dungeons look alike so there isnt much difference between them and these dungeons wont offer anything else than achievement so there are no gear loot drops or anything else that could develop your character. There is also very rare achievement if you solo any of the deep dungeons but that can take 10hours and is considered very rng based so its generally not worth it unless you dont have life. Outside of raids and dungeons game offers chill content like crafting and fishing but those alone really wont fill the game and there is also player housing system but that is only via random lottery which is really weird why Square Enix wont make it so that every player could have one so talking about lazy game design. Graphics and visuals are nice **** story is really forgetable very generic its lots of blablabla but luckily you can skip the cutscenes. Next expansion will follow the same path.
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PC
Jul 12, 2026
Metroid Prime 4: Beyond
0
User Scoremetajin
Jul 12, 2026
Its like duke nukem forever, the game that most didnt like which was long in development. Its very hard to believe mp4 was made by retro studios. All areas felt linear and the complexity of maps and enemies, lore and the soundtracks that mp1, mp2, mp3 is gone throwed to trash can. Every ost is basically like going to a church or has some weird cheap loop. Too much character narrative and cutscenes which were not needed. No interesting world lore just cheap simple alien lore alongside the empty sand area with green crystals with story behind it what you have to grind is just lazy game design but it was probably implemented when retro studios was probably running out of time or getting lazy and none of the other metroid prime games had any kind of grinding so why this one has??. Should have just taken examples of metroid prime 1 and metroid prime 2 and it would have been an awesome game but i guess there was a budget. The bosses have very boring loop they dont have the same mechanical/puzzling vibe like the bosses in mp1,mp2,mp3 so its just shooting certain parts until its dead. Game is overally boring for a metroid prime veteran since at its core its not metroid prime game at all but can be solid for casual gamer who has no idea what metroid prime really is. Really missed the lack of visors and the area/boss soundtracks :( wont be buying metroid prime games blindly after this garbage.
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Nintendo Switch 2
Jul 12, 2026
Metroid Dread
10
User Scoremetajin
Jul 12, 2026
Metroid game to its core. Like Fusion, super metroid and zero mission it has lots of interconnected areas which wont leave player bored. Bosses feel fun and challenging. No boring cutscenes to fill the gameplay. Clearly effort was made when they made this metroid.
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Nintendo Switch
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