Lanopo
User Overview in Games
5.8Avg. User Score
User Score Distribution
positive
4(50%)
mixed
1(13%)
negative
3(38%)
Highest User Score
Lowest User Score
Games Scores
Oct 15, 2013
Thirty Flights of Loving8
Oct 15, 2013
The developer knew the game was going to get bashed on, this game has a very interesting take on transitioning in games, infact I wish more games took this approach. Rather than having a consistent player space where content can indefinitely be admired, the player is trusted threw the narrative with no indication when a transition will happen; creating an interesting flow of player driven direction. Many subtleties will leave your face left with a smile during the developers commentary. This game is overlooked, and very short, but that's the point. The developer knew that many players would bash the game while leaving a very passionate niche. The game doesn't waste your time with it's very short completion time, and leaves room for re-playability with it's mind-boggling transitions and subtitles. I hope the developer doesn't read this because I haven't played it enough to completely wrap my mind around the game, but there is much to be desired. Thirty Flights of Loving is worth your time and money if you have the ability to differentiate video games from interactive media.
PC
Oct 14, 2013
Pokemon X10
Oct 14, 2013
Coming from a person who has been playing the series since Red; somebody please help me, I am utterly captivated. This is the best installment. Where to begin. The stupidly huge Pokemon count, the pokedex has to be divided into three sections because of this. Roller Skating is cool, would have preferred skateboarding (or the option) however the skating can be a bit clunky and dominates the circle-pad which leaves the player to use the clickity d-pad for walking. The Gym's and Gym leaders are all great, for the first time in Pokemon history the gyms are worth re-visiting after completion. The photography is a nice addition but I would have liked to be able to take pictures anywhere rather than just select locations. The 3d looks great, coming from a 3d animator these models are simply sublime. It's a shame that the 3d effect only works in select instances but I never used the 3d in the first place. The levels themselves are the best they have ever been in any previous installment, Lumiose City is utterly breath-taking. The fighting is actually entertaining to watch, in past installments due to the 2d limitations I always tried to rush through battles because they always felt synthetic, now you can actually feel the impact of attacks. The new Pokemon are hit and miss, half of them look utterly jaw dropping and dance over the crown-hailed first generation, while the other half are some of the worst they've conjured. Forewarning, the starting Pokemon in this game are nothing to be desired. ---------- I cannot praise this game enough, every-time I open my 3ds I lose around 5 hours of my day, completely worth it; Pokemon X and Y have not forsaken us; contrary to other series that are this old.
3DS
Sep 10, 2013
Amnesia: A Machine for Pigs4
Sep 10, 2013
Very disappointing, the removed several features without adding a single one! Yes! They are is no new gameplay mechanics! In-fact, there is no gameplay at all. This is what happens when you give creative control of a sequel to a beloved horror game to the 'Dear Esther team'; what where Frictional thinking! The horror relies on jump scares, shaking the screen, and making loud noises, something The Dark Decent never had to resort to. Very disappointed. The only thing notable in this 'game' is the story and atmosphere; Oh liked picking literally anything up in TTD? The only thing you can interact with in AMFP is chairs and drawers. The Chinese Room; stop making games, please, go make art-house films. Everyone will look back and scoff once technology advances and your 'art games' look like Banjo Kazooie.
PC
Apr 4, 2013
BioShock Infinite5
Apr 4, 2013
Gameplay: Bioshock Infinite's combat is so dumbed down it reflects the state of the gaming industry; remove content out and people will claim it to be a masterpiece. There is so much missing that it can hardly be called a Bioshock game, shame on Irrational games to limit the amount of weapons to a disgraceful two, shame on 2k for reducing plasmids from 13 to 8 as well as copying and pasting them all from Bioshock with essentially reskinning. Liked passive gene tonics? You won't like this game, because they made a huge leap backwards from a total of 24 to just 4. The 'tears' are limited to and only limited to combat: Ammo, Med-kits, Ground Turret, Flight Turret, Cover and Grappling hook. What did Infinite do right with combat? Simply the sky-rails and handymen fights; too bad there are a gran total of 7 of them throughout the 12 hour game. The story: Convoluted complemented with unmotivated characters. Elizabeth is such a forgettable character I had trouble remembering it writing this review, don't center your game's story around a generic Disney princess and invoking emotion for the sake of invoking emotion. The racism debacle has now spread from books to games, it's refreshing to have a game that treads unsteady ground for once, however like in literature the 'Racism is bad' theme gets redundant and deprives from the main story. The ending is great regardless of what anyone has told you, maybe rushed, but It is defiantly interesting. The visuals: Running on Unreal Engine 3, Irrational managed to make everything not look like plastic. Visual fidelity is fantastic but the city of Columbia is so forgettable where as Rapture was a hand-crafted marvel. The centerpieces and design choices are nothing new, the steam punk fad has been around, Columbia is not a new or interesting concept considering the explanation is just 'Science Because'. In the end I didn't dislike this game because it was a jumbled up mess, utterly terrible and I had spend 60 USD on it, I dislike it because it's just so mediocre, It's not a great game that makes me exited to find out what happens next, and it's not a bad game that I can laugh and poke fun at, it's in the uncanny valley of video game development along-side Call of Duty and recent Bioware games.
PC
Jan 26, 2013
Zero Escape: Virtue's Last Reward9
Jan 26, 2013
This game was made with a large amount of people with an adherent passion for story-telling and problem solving. This game is an equivalent to a lengthy novel and will quite possibly take up to 40-60 hours of your time, testing your morality, intelligence, and deductive reasoning the entire time. However the only one save 'feature' is a flaw and should be frowned upon, but disregarded. Play 999 first though since luckily for you the 3DS can play DS games.
3DS
May 15, 2012
Diablo III0
May 15, 2012
Pay to win and always online DRM, two things I do no support. Shame on Activision and Blizzard entertainment for making this an industry standard.
PC
Jan 1, 2012
Serious Sam: The Random Encounter10
Jan 1, 2012
Pretty original title, defiantly deserves a higher rating than it got. Five bucks isn't alot, and I think that most of the reviewers did not take that into account, unless their annual salary makes them think five bucks a big deal.
PC
Nov 8, 2011
Call of Duty: Modern Warfare 30
Nov 8, 2011
Same terrible community, same content. This might as well have been an 60$ map pack. I do hope this series has the same fate as the guitar hero series.
Xbox 360