Isteffy
User Overview in Games
6.2Avg. User Score
User Score Distribution
positive
19(45%)
mixed
10(24%)
negative
13(31%)
Highest User Score
Lowest User Score
Games Scores
Sep 21, 2026
Cyberpunk 207710
Sep 21, 2026
The best first-person open world game ever and one of the most interesting world's ive experienced in a game. The developers were loyal to Mike Pondsmith's vision of cyberpunk as he created it. The story, gameplay, explorability in this game are all top notch. My only small gripe with this world in cyberpunk is that I am motivated less to just wander aimlessly for hidden things like I would in a game like Crimson Desert. I would love to be more encouraged to climb giant structures and find hidden secrets, even though this game already does this better than almost all other games. I beat this game on launch, and left it feeling disappointed. Now coming back to the game 5 years later, i am shocked by how much this game improved. It is everything it said it would be on launch and more.
PC
Sep 15, 2026
Elden Ring: Tarnished Edition7
Sep 15, 2026
7/10 on Switch 2.
10/10 on PC. Elden Ring is not a game which should be played at 30 fps due to its reliance on timing and watching enemies. This is probably the fault of Nintendo's weak Switch 2 but this game does not deserve a 10/10 like the original Elden Ring deserves, just as the Switch port of Minecraft was an embarrassing, laggy and buggy port of the original Minecraft which was also a 10/10
Nintendo Switch 2
Sep 8, 2026
Crimson Desert9
Sep 8, 2026
Crimson Desert on release is a low 7/10. Crimson Desert Enhanced (oct 26) is a 9/10. Pearl Abyss, the creators, are the only spiritual successor to Skyrim and 'Old Bethesda'. This game may have bugs and some contrived systems, like Skyrim did, but no other game will have you exploring its world without a goal and becoming wrapped up in the joy of discovery. This game wants you to get side-tracked while doing a mission, and make you feel like you have a unique experience that other gamers didnt have. And never have i used fast travel so little in an open world game, even skyrim. Even when i know ive gone on a similar path before, I know i could have a new experience or run into something new, because the world is constantly changing, the npcs are all doing schedules throughout the day, and the world feels so lived in that i constantly look for secrets i missed. Not even cyberpunk's world could achieve this for me and that is one of my top games The developers have also been updating since launch at an insane speed and this game in the past 5 months has undergone HUGE improvements, including the control fixes, some confusing plot elements, and adding tons of FREE content like a plethora of interesting mounts. Everyone says this game's story is bad, and it is bad in the way that Elder Scrolls stories are bad. I dont think Skyrim's story stood out, but there is infinite deep and interesting lore around the Elder Scrolls universe that make listening to a lore video a complete joy. And at the heart of Crimson Desert is a very interesting lore and even the boring, and stunted main character has a very good story reason for acting this way that has deeper symbolism to gamers and how they traverse open world games as a character with little personality. I fast-forwarded 95% of the story, but it didnt matter because I was only thinking about being able to explore this interesting world again.
PC
Sep 3, 2026
Mindustry6
Sep 3, 2026
A jenky starcraft game with 9/10 potential that often bites off more than it can chew. This game is very heavy on researchable buildings and functionalities, yet unfortunately i am often running into bugs where, for example, unit buildings simply dont generate units until i destroy and rebuild. The game also does a poor job of explaining how to make buildings work. The tank refabricator doesnt even mention that you need to send units into it via conveyor belt and often times the units will simply not go into the building. Controlling units is also a chore as random units could get stuck on walls due to poor pathing from the AI. The game also cant decide if it wants to be a Tower Defense game as walls are useless for more than half the units, who can just walk or fly over them. Never get this game on any mobile or ipad device as you will simply not be fast enough to react to the game's unfair difficulty. My least favorite part about this game is how it will define rules of the games, like flying units cannot fly over high border walls, put you on a mission where you build your base for an hour, and then surprise you with a backdoor attack from units which can fly over these cliffs. It's just not fun having to restart the whole map because of cheap tactics like that. Also when the entire game is fueled by transporting resources via ducts, etc. it is endlessly frustrating when one of these pipes/ducts like a router, simply doesnt work and wont pipe things in the correct direction. But when i destroy it and rebuild it, maybe it works again. This game is more frustration than fun. It could be a 9 but its bugs bring it to a 6.
PC
Aug 4, 2026
Mixtape1
Aug 4, 2026
Not even an actual game more than it is a series of cut scenes. Even the parts of the game where I should control the characters, like barreling down the street in a shopping cart is a cut scene. This game was also criminally short. The only reason we see positive reviews from the 'actual critics' is because they were paid to do so as the game creator's daddy is one of the richest people in America.
PlayStation 5
Jul 22, 2026
Palworld10
Jul 22, 2026
The perfect game for those who are unsatisfied with years of lazy and uninspired P0kem0n games. Anyone who has played P0kem0n and its cheery world has considered the dark implications of capturing and enslaving intelligent creatures. Unfortunately, P0kem0n never wanted to go down this rabbit hole, but Palworld dives into this hole head first. Palworld acknowledges that these Pals are just work slaves and the player can be as nice or as mean as they want to their property. Your pals can help build your base and you can dictate how hard they work, even making them work so hard that they get ulcers and depression. You can even sacrifice your pal with a butcher's knife. Ever wondered what happens in P0kem0n when a human uses a P0ke ball to catch another human? Well Palworld did. You can catch humans wielding machine guns and turn them into your slaves too, later choosing to butcher them with a meat cleaver for resources. The world is your oyster. The gameplay is satisfying enough, allowing you to customize if you have melee or guns, while also allowing your pal to fight alongside you. All pals have special skills that can affect your character and party composition, or even how you explore the world. Many pals can even be ridden. The base building mechanics are top notch, allowing you to create your dream base and buildings, while your pals help build along side you. My only gripe with the game is how the world can feel a bit empty in places simply because it is so large, but each area has special pals so it is worth it. Also some of the intelligence for your pals, especially when you engage in combat, is a bit jenky, but leagues better what Palworld was at Early Access launch. This is by far not a perfect game but it redefines how p0kem0n type games should be, and moves the standards forward for that genre. It also provides an incredible base building system that rivals the best. Even the new p0kem0n games have struggled to make a game as good as palworld. That is why i give this game a 10/10
PC
May 28, 2026
Black Myth: Wukong8
May 28, 2026
8/10 from users and pros is incredible accurate. This is an excellent game and I really cannot wait for any sequel because the places where this game fall short would easily be fixed in a sequel, but this critical review is to help Wukong 2 be a 10/10 game, which it has potential to be. The gameplay and bosses are the game's strong point, however the build crafting in this game falls completely short, making the user feel like ive they explored most builds half-way through the game. Almost all equippable items beyond weapons feel like they have less impact than they should. The Spark skill tree needs the most work as you can mostly finish the skill tree for any build before half of the game is over. Do you like a light attack build with some good combos? Well, you will have full-access to this entire branch of the skill tree before the end of Act I. Another issue is that the starting spells that you get in chapter 1, aside from transformations, are the best in the game. The other spells either make little sense or arent real spells at all. Like one of 3 late game alteration spells is just a stat buff after locking your other spells. That's not creative. The second issue with this game is that the world is so beautiful and itching to be explored because exploration rewards players with items, but the game also has some of the most vague and unclear invisible walls out of any game ive ever seen. [spoilers of last chapter] In the final chapter, you are finally given the nimbus cloud that lets wukong fly everywhere! you jump on the cloud and see this huge map, waiting to be explored! The only issue is that 95% of this map is EMPTY! and by empty i mean that there arent even any trash mobs. it's literally empty aside from a few bosses! What letdown for a climax!
Since the devs know that Wukong is an international success, i would encourage them to improve their story-telling as no amount of 'but this is a historical chinese story' will change the fact that the delivery of the story is often confusing, unconnected with huge gaps in the plot. At the end of one chapter, i beat the boss and the next chapter, i am somehow in a cage with absolutely zero explanation. "Journey to the West" most definitely did not skimp on explaining this point, so i will hold the devs to the same standard. The voice acting and cutscenes are beautiful, and the action is really 9/10 aside from its progression issue. Anyway, when these points are fixed, i believe Wukong 2 could be a 10/10.
PC
Mar 19, 2026
Deep Rock Galactic10
Mar 19, 2026
Still the best co-op multiplayer on the market, followed closely by Left For Dead 2. I have played this game over 200 hours and I am still feeling rewarded and encouraged to discover new forms of gameplay. The 4 classes are distinct and have their own charm. The mission variety is massive and the randomly generated maps are beautiful and keep the game refreshing. Even towards the end game, once all characters and weapons are unlocked, the game introduces weapon Overclocks which sometimes completely change the way a weapon is used. I am always on the hunt for that next Overclock which will allow me to make another fun build for a specific class.
PC
Dec 31, 2025
Avatar: Frontiers of Pandora - From the Ashes6
Dec 31, 2025
[SPOILER ALERT: This review contains spoilers.]
PC
Sep 19, 2025
Helldivers 29
Sep 19, 2025
Since release, the content has almost doubled. Satisfying shooter gameplay where you see the chunks chipping off your enemy as you shoot them. Possibily the best community in a video game. So many roleplay as Starship Trooper grunts, and the satire in this game, makes even friendly fire funny.
PlayStation 5
Sep 2, 2025
Magic: The Gathering Arena0
Sep 2, 2025
This game is so clearly rigged in its draw mechanics and this is coming from someone who has played magic the gathering for over 20 years in its physical card form. The game doesn’t even try to hide It’s lazy rigged drawing patterns as I’ve had three out of four draft games where I drew almost every land in my game, and in every draft, I only start winning after I’ve had two losses. No matter how good my cards are, i just always draw the same bad pattern of cards, get no mana, or draw almost all of my mana. Meanwhile, The game is just making you lose, trying to make you pay money for drafts, which I find so sleazy and disgusting, which is why this game deserves nothing higher than a one. In another draft where i had 5/17 lands be white, i had ONLY white lands in all three first hands. When the game knows you will win, they scam your draws so that you lose. Still not convinced? A few videos have done tests with opening hands and draws, some for over 1 million games and have proven that Wizards of the Coast is rigging this game to make you shell out money. Do not support this immoral game. Even if you love magic, it’s not worth it and i honestly hope some people take legal action against this company.
PC
Jun 24, 2025
Death Stranding2
Jun 24, 2025
Proof that without Hideo Kojima’s Metal Gear Solid team, that he is a directionless and arrogant game creator. Despite this game getting publicly hammered for being an annoying Walking Sim, Kojima had the nerve to call all of his critics not smart enough to understand his vision, and then proceeds to shamelessly push Monster Energy Drink ads on his players so many times in the game, pathetically making Monster Energy a core feature of his ‘world’. How the Kojima fanboys can’t connect 2 and 2 together and see that Kojima’s games get bad when he doesnt have his Metal Gear team is the reason why, unfortunately, another Death Stranding walking sim game is being created
PlayStation 4
Jun 24, 2025
Mario Kart World3
Jun 24, 2025
A 90€ game that can be completed in 3.5 hours. What caused Nintendo to make their laziest and shortest mario kart to cost the most will be studied in history books for years to come. This game does nothing new or exciting in this iteration. The most creative thing it does is borrowing from racing games nintendo made on the N64. It’s just a cash grab. Unfortunately the Mario Kart fanboys have already pilfered there mom’s wallet to buy this game and are therefore satisfied with their experience.
Nintendo Switch 2
Jun 1, 2025
Elden Ring Nightreign5
Jun 1, 2025
Sloppy, buggy, many frame rate drops, lame roguelite mechanics with rewards that are mostly unnoticeable, and embarrassing hit boxes for Nightreign original bosses. Ive played all FromSoft games since Demon Souls and this game has more jenky hit box problems than the worst bosses of Dark Souls 2 when it comes to Nightreign’s own original content, that wasnt just recycled from Elden Ring. The boss, Gaping Jaw in Sovereign, for instance does a ground slam that causes the earth below you to be visibly destroyed. Even standing in the intended between spots of the attack, not even remotely close to the animation, causes me to be hit. He also does an electric attack that barely has any visible animation at all beyond your health bar dropping to 0 in one second. It’s obvious that the Nightreign team just forgot to add polish to these bosses and were probably rushed to get this out the door to further cash out on Elden Ring’s success. I never thought for a moment that the original elden ring had jenky hitboxes and considering the Nightreign team only had to make 7 or so original bosses, having those bosses have jenky hit boxes is so embarrassing for a From Soft game. The revival system is also a jenky mess. Certain weapons will simply miss or go through downed teammates instead of helping to revive them, Or by the time the person reviving runs out of stamina, the revive bar pumps back down to its original state. It’s frustrating and does not feel like fromsoft quality; it seems rushed. Because Nightreign chose the lazy difficulty route; bombing the screen with many enemies, their old FS targeting system just falls on its face. My teammate would be downed next to the boss which i was locked onto and changing the target would skip over my downed teammate. Many times the wrong enemy was targeted and i had to waste time running away while my target actually selects the correct target. Some of the areas seem beautiful but this will never be realized or fully explored as you are generally rushing through the area, most likely following someone else. And if you have a teammate who just runs off and won’t listen, too bad; there is no way to communicate beyond lame pings. The loot for this game has gotten much much worse since release. Its semi often now where i do not receive any weapons for my character during the run. In my last run, i had nothing Str based for my Raider and EVERY reward had “recover mana on successive attack” which is semi useless for Raider. I had to fight the nightlord with a dex/arcane weapon here. As a roguelite game, Nightreign fails spectacularly. Relics, the rewards for after runs, are minimal stat boosts where even focusing all three relics on a specific stat will yield no visible difference to the character’s gameplay. There are a few relics which are also lazy stat boosts but are really good and it makes 99% of the trash relics you receive after runs completely useless. The sense of progression in this game is non existent.
What’s worse is that the map and structures don’t change at all between runs. Every fortress has one of two layouts with one of three bosses there. The castle is always at the center somewhere and has the SAME LAYOUT.. The ruins are the same. The shifting earth events, while varied all have the same repeat, lazy layout. If the Nightreign game makers werent completely lazy, they could have used the myriad of castles and fortresses in the base game. Finally, the original bosses encompass the worst bosses of Elden Ring and FS. Almost all of them are dashing across the screen, making it nye impossible for my tanking Raider to even hit the boss to take aggro off my teammates. It’s lazy boss creation. Take the Mother of Fingers boss from the Elden Ring expansion as a good example; this boss has fingers and something different going on for each side of the boss. The boss doesnt need to dash across the screen to make it challenging for multiplayer because this boss could attack in any direction because it was actually well-designed. The Raider’s ultimate creates a big stone structure that, get this, blocks your attacks but enemies can still attack through your stone and hit you. Did the devs test this useless ult out at all? There is absolutely zero benefit and all hinderance to standing on this stone during the fight. You aren’t protected and big bosses can now hit you easier than you can hit them. Worse is that your ult now blocks targeting on the boss for your teammates.
. Again, something easily noticeable for anyone who played the Raider even once, which apparently was not the devs of Nightreign. This is the worst FromSoft game in a while, which is a shame as Ive beaten elden ring 3 times and it remains as one of my top games of all time. Truthfully, this game is a 6/10 but because this is FS’s first cash grab, i am removing a point
PlayStation 5
May 13, 2025
Sekiro: Shadows Die Twice9
May 13, 2025
While fantastic level-design with a fantastic stealth and hookshot mechanic, unfortunately the game falls short in the responsive controls department. Often times I will be double jumping to a wall i know i can grab but the character wont hold on to it, getting my character killed. Very often I will have a valid stealth or finisher attack with a red dot, only for the red dot to just disappear, despite me being lined up with the enemy. The combat is wonderful and difficult and if players wanted to train for pvp in other fromsoft games, this is the game for you. It's not nearly as good as Elden Ring, but still an 8.5/10 classic
PlayStation 4
Nov 12, 2024
The Last Spell7
Nov 12, 2024
This game is a nostalgic mix of old turn-based tile strategy games and some warcraft 3 custom games i used to play. I was immediately hooked and just beat my first city. Unfortunately, as the game progresses, the flaws really start to bring the game down. The entire point of the these long (5+ hour) runs is to survive and build your base. However, it is more often than not, if your base lost one or two buildings, not only do you lose those buildings with the upgrades you gave them, but the end of the round punishment is so taxing that you might as well restart the run. The same goes with losing a hero. You most likely will need to restart since that hero's value could be your entire day's gold, which will pace you into wiping the next round. If the game was fair and played by its own rules, i might be fine with such a challenge, however the fog mechanic, which for an expensive price, can be pushed back, but ultimately makes it so enemies will appear in one turn, go to your hero and STUN them, which usually means your hero will die, and thus its game over. Keep in mind, this game ceases to be any sort of 'strategy' when you cant see what enemies will attack next. So the user needs to pay gold and 2-4 workers to make this game remain as a strategy. Another annoying enemy health sponge, will walk to your walls in 2 turns, detonate, not destroy the walls, but one-hit your tanky hero hiding behind the wall. It's just not fun and feels cheap.I commend the amount of defenses you can build in this game, but some defenses are useless money traps. The crossbow defense, for instance, is incredibly weak, even at it's 3rd upgrade. It's inaccurate, does little damage, and often shoots the wrong enemy. Why even add this Material waste? The concept of auto defenses are so cool, yet the game actively punishes you for using any of it! Catapults as well; expensive to build and have two AOE shots per Night. So about 6-10 mana's worth of damage if we compare it to what a hero can do. A simple mana potion can be bought for 10 gold, which makes the catapult yet another useless defense in this game. Did i mention the default is that if defenses somehow manage to kill an enemy, you get no exp for it?You will also learn in the game that not all weapon types were born equal. A common hand-crossbow will easily outpace a Rare hammer since the hammer move-set is garbage and it's stun is unreliable. And who cares when you can give any character a high stun chance. Despite this game's originality, it just doesnt feel good when a cheap move from the game costs you a 5 hour run. Anyway, i still like this game but it's flaws bring it down to a 7/10
PC
Jun 22, 2024
Elden Ring: Shadow of the Erdtree10
Jun 22, 2024
Another industry standard setter from FromSoft. Exploring this game was a joy just like in the original game. To be clear, this dlc feels like the merge of the base game, with an entire dark souls game. It’s much more compact with less of these repeat dungeon designs like the ones with all of the skeles and stone imps. For pvpers, the game gives around 70 weapons that really change the current meta, along with the recent patch. I don’t want this game to end…
PC
Jan 27, 2024
Super Mario Bros. Wonder7
Jan 27, 2024
[SPOILER ALERT: This review contains spoilers.]
Nintendo Switch
Dec 18, 2023
Asgard's Wrath 210
Dec 18, 2023
I had zero interest in Asgard's Wrath 2. It looks like a PS3 era game, I can't do PCVR with it and must use the standalone oculus 3, and the art & cover just didn't interest me. But moly moly did this game surprise me! This game is actually a top-notch full-length RPG on the VR where you acquire weapons and powers to defeat non-Marvel Loki. The powers feel 'oh so good', especially this God of War 2 axe that returns to my hand when i recall it. The devs really nailed the satisfying feeling of throwing a hammer and recalling it to your hand, or whipping the axe around to slay enemies. I want spoil it but there are wayyy more weapons that also feel satisfying. Other VR titles, THIS is how you do VR cinematics. They actually hired good voice actors like mah man, Matt Mercer. This game is like 100+ hours, and not like these other VR tech demos! Also i complained that this only does native oculus quest 3 with no PC, but it really didnt matter at all because this game looks great once i was inside the game. This game surprised me like Baldurs Gate 3 surprised me and truly deserves the title of 'System Seller'. Once they do PCVR with this, I would rank it better than Half-Life Alyx.
Meta Quest
Dec 13, 2023
SteamVR1
Dec 13, 2023
An embarressment to VR. Still incapable of opening VR games, but the problem from 2017 has only tripled since 2023. 0/10. Lazy product from VR developers who should not be doing software.
PC
Sep 29, 2023
Triangle Strategy7
Sep 29, 2023
Ultimately falls short of being an epic like Tactics Ogre LUCT & FFT due to its lacklustre story, atrocious voice acting, and cringy dialogue. Top that off with one of the most boring and re-used endingsI have ever seen in a game. Let me first say that I had the 'perfect ending' in TS. This should have been the reward for doing your due diligence and making the correct choices. Unfortunately, the payoff for this is 3-4 RE-USED maps, concluding in a boring flat map with a final boss that i didn't even bother finishing off. I just got to bored and annoyed that this was the 'payoff' that i had spent hours working on. I will say that this game exceeds Tactics Ogre and LUCT in combat. The concepts of intractable environments, two-sided attacks, stealth, are way more advanced in TS. The story tries really hard to be Game of Thrones but is so predictable, poorly written, and uninteresting, that i didnt care who won. The game should be called 'Salt Wars' because that's what this game is about. Salt. Did they hire Buzzfeed interns to do the english voice overs here because not only is the script not good, but the line-reading is atrocious and worse than most anime english dubs by a long-shot. I eventually turned off the voices, but then opted to play in japanese with english subs, which was a huuuuuuge improvement. The Japanese voice actors at least put emotion in the boring lines they are reading. Anyway, i think this game should get a 6 but because i want to see more games like this, i will tip it to a 7.
Nintendo Switch
Sep 8, 2023
Starfield0
Sep 8, 2023
Bland, empty planets. Uninspiring cities. Brain dead AI. Feels like a last gen console game. Your companion will be firing at a level 1 scrub for one minute and not hit him once. So sad seeing the Bethesda fanboys, the same ones who just loved Fallout 76, saying how amazing this game is. Either way, Starfield is a shining setup for the giant letdown that will be Elder Scrolls 6.
PC
Aug 29, 2023
Diablo IV0
Aug 29, 2023
Blizzard used to be my favorite company and was the reason I learned to be a professional software developer. By the time I was good enough to join the old Blizzard, Blizzard had sold it's soul to a children's gambling company called 'Activision'. Even if i had gotten my dream job at Blizzard as a dev, as blizzard is now, i would have hidden it on my resume in 2023 because any company seeing 'Blizzard' on my resume would only use it to reject me while actual gamers would hate me for destroying the games i also loved. This company is embarrassing. I am so happy that Baldur's Gate 3 came out around the same time as this game to really show how terrible D4 actually is. If you accidentally hit 'a' on the seasonal page of this game, it automatically charges your card for the 'battle pass'. Blizzard knows they made a terrible game and need to scam their players with these 'ooopsies, you accidentally bought something' tricks. Don't play this & don't let your kids think that this is blizzard you grew up on. Ditch this trash and play bg3!
PlayStation 5
Aug 21, 2023
Minecraft0
Aug 21, 2023
Minecraft was once a 10/10 game, then Mojang bought it, tried to pretend like Notch didnt do 95% of the work, and proceeded to destroy the game, making this pixelated game somehow run poorly on a top-end gaming PC. Did Mojang intentionally hire the worst developers in the world? I mean if you can't make blocks look smooth and clean, and also a gaming rig will lag if you've built too much, you've failed. Now, the hacks at Microsoft bought Minecraft, and took away the games from people who had only Mojang accounts! Fortunately i bought mine through Microsoft, but if i had bought this game and then Microsoft stole it and said i needed to buy it again, i would be pissed. At least the talentless company Mojang is gone. If i developed for Mojang and left, i would hide it on my resume. I would be too embarressed to let anyone know that i was such a bad developer that i couldnt make a game made for low-end pcs in 2011 run stable on a 2023 power-house gaming rig. And don't even get me started on the Switch port, which somehow manages to be worse than this.
PC
Aug 21, 2023
Baldur's Gate 310
Aug 21, 2023
I've played the last two Larian Studios Games tactical games, and it's just so refreshing see how well they upgraded and changed their formula for this new game. I was so sure that Zelda Tears of the Kingdom would steal Game of the Year, until I played this, the 2023 gaming industry has shocked me again with another home-run success. The voice acting, story, cinematics, gameplay, and the control to the player, are by far the best I've seen in a game. It's been so entertaining watching the bitter Dragon Age developers cry and moan about Baldur's Gate 3 on Twitter, knowing that they will never reach the heights of BG3, and that the past 15 years of their development, turning a turn-based rpg into an uninspired action rpg was all for waste. The people have spoken; the second age of turn based tactical rpgs is here, and it is Baldur's Gate 3!
PC
Jul 21, 2023
Minecraft: Nintendo Switch Edition1
Jul 21, 2023
This version of minecraft shouldnt have been released. The game often crashes, the land in front of me doesnt load and i walk into nothingness, splitscreen multiplayer barely functions when you change a moderate amount of blocks in the world. Anyone involved in this project at Mojang should be let go. This is a game made for low-end computers in the early 2010's! How these developers couldnt adapt it to the modern switch, and then still released it when they saw it didnt work is baffling. Notch did more alone than Mojang did in 10 years. Please Mojang, hire a third party company to help you with this port. You clearly can't handle it.
Nintendo Switch
Jul 12, 2023
Elden Ring10
Jul 12, 2023
"Exceeded the hype but not without faults" Watching a lot of user reviews here, shockingly giving this a 7.9, I can see that the negative reviews fall into two different camps; the people who thought this game was too hard and rated it poorly for that by either blaming themselves or the game, and salty DS fans who are so angry that this isn't DS 4. Both of these types of reviews should be ignored. This game is a bit like my previous profession software engineering; you have a task that must be completed and whether not it is difficult or not entirely depends on how you utilize the tools at your disposal. The reviewers who thought this game was too hard often did not properly utilize their tools or built their character, like software, on a poor foundation which led to poor scalability, making their life more and more difficult as the game progressed. This has been one of the best gaming experiences of my life. I have not been addicted to a game like this since I was a child. The world itself is one of the most beautiful I've ever seen with secrets behind every corner. The game has over 77 unique and epic bosses and even 60 hours in, I have not seen the game get sloppy like I did in, say, the last chapter of Divinity 2. Being an open world, the game gives you multiple ways to tackle a single task allowing for a huge diversity of builds and playstyles. The sheer amount of weapons, weapon abilities, and spells are jaw dropping. Hats off.
PlayStation 5
Jun 25, 2023
Fire Emblem: Three Houses6
Jun 25, 2023
By far the most overrated Fire Emblem ever to be released, and one that tries so hard to give that ‘high school’ experience of Persona, but ultimately falls flat due to it’s uninspiring characters, lame dialogue, and the games insistence that a Fire Emblem game should have users spend 70% of their game playing a Persona knockoff. Worst is that if you are an old fire emblem fan, you will find the combat maps extremely uninspiring and uncreative. A lot of maps were flat with no restrictions and enemies were randomly scattered through the map. I got bored and stopped this game 3 times. I wanted to like this, but ultimately this game is just mediocre and i don’t like the direction that this series is going so this will most likely be my last fire emblem game for a while
Nintendo Switch
Jun 15, 2023
Rogue Legacy 28
Jun 15, 2023
Introduce many improvements to the first Rogue Legacy, but also introduces more annoying randomization which brings the score down from the first Rogue Legacy, which i would give a 9/10. The dash and fast paced movement of the game has definitely improved. The game still addictively has you explore the dangerous castle and defeat the bosses in each section. Let's talk about how the game has gotten worse though since that's much more fun. Classes: Wow, what a downgrade! Adding more classes sounds like it should be a good thing, but a lot of these classes are outright bad, and others are OP, so as you unlock more classes, you slowly decrease your chances of getting a good class. If i had the choice to replay the game, i would have avoided unlocking all of these terrible classes. Special In-dungeon weapons: You can find special non-class weapons in the castle itself, but i was shocked to see that ALL of these weapons are trash. After trying most of them, i just stopped because picking a bad weapon could destroy your run. When i say 'trash' i mean almost every one is worse than any class weapon. Why add these if they are all bad?
Nintendo Switch
Jun 14, 2023
Diablo IV2
Jun 14, 2023
The Diablo franchise is still inferior to Path of Exile in every way. Boring button mashing madness. The graphics may be a huge improvement but the game is still as boring as 3, and it's obvious that Activision Blizzard is trying to steal from people again with micro-transactions. Talent trees are still not as good as Path of Exile. Build creativity is still not as good as POE. This feels like the Diablo game we should have gotten with Diablo III Cinematics are still 10/10. At least one thing from Blizzard hasnt died in the last 10 years.
PC
Jun 13, 2023
The Legend of Zelda: Tears of the Kingdom10
Jun 13, 2023
This game is a masterpiece. The abilities and how they function together is nothing short of genius. You can go online and see an endless amount of creative machines and contraptions that people have built. Exploration is a blast and there is something in every corner. The main negative point of this game is the jenky combat and targeting system which sadly was not improved from BOTW. Were this game not a genre defining masterpiece, i would dock a point from the score but I havent had so much fun in a game since Elden Ring.
Nintendo Switch
Feb 13, 2023
Into the Breach9
Feb 13, 2023
Overall, an excellent game. As you start increasing the difficulty of the game, you will be put into objective checkmates in the first move. Basically these 'checkmates' occur depending on which squad you have and if you can somehow predict what the enemies' first moves are. The worst part is that there is nothing you can do it about it since the level cannot be restarted and Undo Move will just put you back into the checkmate that you were once in. It feels unfair and not fun to have a run ruined because the game put me in an unfair situation. The squads themselves are creative but some just flat-out **** due to their usefulness only being in certain situations. Still for an indie game by one developer, this game sets an example and is unfortunately one of the better mech games out there. I wish I was able to carry more content into the next game. Even if i win, everyone dies and i just find myself restarting the game with the same pilot over and over because their abilities are the best.
iOS (iPhone/iPad)
Jan 17, 2023
Vampire Survivors10
Jan 17, 2023
This game is a prime example of how simplicity with a good design and gameplay loop can really define the game. Did I mention that this game is FREE? Not Freemium. Free. From the sound design to the myriad of unlocks, this game is worth a download for anyone who loves rogue-likes
iOS (iPhone/iPad)
Nov 17, 2022
Tactics Ogre: Reborn10
Nov 17, 2022
The greatest Tactics RPG ever made. The story feels like good episodes of Game of Thrones, and the gameplay has been updated for modern audiences. I've put 100's of hours into this and the original. The negative reviews like you see from KrillerBomb are a joke, not specific and should be safely ignored.
Nintendo Switch
Nov 12, 2022
Minecraft2
Nov 12, 2022
Minecraft normally would be a 10/10 for me but this port is so lazy that the framerate will drop to unplayable if you moderately change your world. For testing sake, i blew up 30 tnt stacked on top of each other under ground as soon as my world was created and the framerate from that point on dropped so low that whole world was ruined. Forget about making a big world. Forget about buying cool Minecraft mods like Star Wars (it won't work). Double forget split screen multiplayer. This game simply does not function! How could the lazy developers at Mojang not port a low bit pixel game that was made by Notch from 13 years ago on a Nintendo Switch and have it run properly? If I was the chief at Mojang, I would fire anyone who worked on the Switch port. It is an embarrassment on the video game industry. This switch port should be recalled and Mojang should apologize. Do not buy it! Any positive reviews you see are from people who have not played enough.
Nintendo Switch