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Aug 24, 2017
Starpoint Gemini Warlords10
Aug 24, 2017
So, I am probably the most obsessed person I know when it comes to space games. From Elite, Descent, X, EvE, Homeworld, SPG 1 & 2, Void Destroyer, Istrolid, Cosmoteer, Elite Dangerous etc etc I have played a LOT of space games. So SPGW was a nice find for me to find considering I found Starpoint gemini 2, mechanically to need a bit of improvement but overall a fun game. I have to say. Wow. This game is fantastic! First of all we have some gorgeous art work, universes popping with colour and vibrancy, space dust and asteroids, nebula's and beautiful stars all rendered in 3d spectacuarly. Each ships race have common themes but are unique enough to be identified on sight. The movement is smooth and the Sub light drive is much faster than SPG 2, with the missions being more interesting and varied. The strategy element of the map mode is intuitive, easy to understand and effective, and finally being able to control large fleets makes this game overshadow its predecessor. The campaign, of which I am only half way through (That freeroam is just so appealing!) has been great so far, a bit of pacing could be improved but overall a definitive improvement from the last game. Excluding a quickly fixed memory leak on initial download, the game has been relatively bug free from what I've seen, no crashes or restarts needed as of yet. Performance is fairly good, it is a bit of a memory eater though so I recommend 16 gig Ram if possible. It's worth it though for those exquisite light shows in the big battles. Capital ships like Carriers, Dreadnoughts and the newly added Titans are fantastic, with their own unique challenges and skills that make the game more fun. Over all, a seriously good space game and probably one under-rated by initial main stream critics.
PC