I'm sad that the said remake of a so acclaimed game ends up being this poor in exploration, it felt worst than Assassin's Creed on this one... and damn... Chadley better be missing in the 3rd part of the remake. Otherwise, loved the story though a bit messy (first part ending was very meh even though I understood the idea of time **** itself).
Fighting this phase of Sephiroth, though beautifully modeled, was underwhelming : it's too early and there was no challenge at all. FF used to have very hard titles, and even though I'm not asking for the game to be hard, I'd like it to have me think a bit in combats.
Thank you for being what you are. I never thought I could feel the way it made me feel. Fearing the unknown has never felt so poetic. Fromsoftware, please never give up on your english dub aesthetic
That's the kind of game that comes at the right time of your life. This game defined a short period of my life itself and I love the way I escaped real life with it
Didn't like how long it was but I love everything else about. I noticed a bit too much the pattern of having zombies underground and humans outside, making the whole game being a lot of up and down sequences. This game came at the right time of my life
I would have make it a 10 because I would have felt the same thing as with BOTW if I played it first. The issue is that unfortunatly, even though being a BOTW+++, I didn't feel anything exploring, and I was also soooo disappointed with the temples : when climbing water temple (the first I did), I thought I was climbing toward the temple (and it was great btw), and when i arrived I thought I was opening the temple door.... then a octopus throwing **** appeared and I understood there were no temple
Game was solid for the first act but it started feeling way too long with so much lore and characters names that I couldn't take it anymore. Last act felt a bit lazy-executed with more and more bugs, nothing terrible though. Loved having a friend making the worst choices ever
Thanks for being just the right amount of money I had as a kid when I saw you hanging in front of me at the game store. Probably shouldn't have played it this young, but it defined so much things for me at that time