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User Overview in Games
7.6Avg. User Score
User Score Distribution
positive
7(64%)
mixed
3(27%)
negative
1(9%)
Lowest User Score

Games Scores

Mar 11, 2011
The Elder Scrolls IV: Oblivion
6
User ScoreEddyward
Mar 11, 2011
Well, it's nothing compared to Morrowind. The world felt very small in comparison. The quests were very short, with the exception of the mains toryline, which couldn't have been more tedious. Oblivion feels rushed and they really could've brought a lot more things from Morrowind forwards. I was also disappointed to find the Imperial City was actually quite small, and was miniscule compared to some of the cities in Morrowind.
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PC
Mar 11, 2011
The Elder Scrolls III: Tribunal
9
User ScoreEddyward
Mar 11, 2011
Not quite as good as Bloodmoon, in my opinion. It was still very good. It's a little short and didn't have the interesting things you could do in Bloodmoon (read: become a werewolf).
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PC
Mar 11, 2011
The Elder Scrolls III: Bloodmoon
9
User ScoreEddyward
Mar 11, 2011
A nice expansion. Morrowind had enough places to explore. Morrowind didn't need an expansion, but it got one and it added more than I expected it would.
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PC
Mar 11, 2011
The Elder Scrolls III: Morrowind
10
User ScoreEddyward
Mar 11, 2011
Fantastic. Best Action-RPG I've ever played. Story was intricate and there was seemingly no limit to where you could explore. The variety of weapons is nice. I played this game long before oblivion, and I'm disappointed to see that oblivion didn't have spears or throwing weapons.
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PC
Mar 11, 2011
Neverwinter Nights 2
5
User ScoreEddyward
Mar 11, 2011
Rubbish in comparison to NWN. I'm very disappointed that Bioware gave up the rights to this game, and Obsidian did a poor job of the sequel. Multiplayer is also pretty bad. Both single- and multiplayer are buggy as hell and got quite boring quite quickly.
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PC
Mar 11, 2011
Neverwinter Nights: Shadows of Undrentide
9
User ScoreEddyward
Mar 11, 2011
Quite good. Original campaign was better than SoU, I think. It added a lot of models, however, and the addition of the feats and PrCs is nice. Sadly I feel this expansion will be forgotten, but it was good nonetheless.
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PC
Mar 11, 2011
Neverwinter Nights: Hordes of the Underdark
10
User ScoreEddyward
Mar 11, 2011
Brilliant expansion for a brilliant game. It's nice that Bioware has given us another aspect of the D&D setting to explore, and hasn't just stuck to the typical caves, dungeons and big cities. This also adds quite a bit to the multiplayer aspects of the game. I've seen plenty of servers add an underdark to their PW, and greatly benefited from it.
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PC
Mar 11, 2011
Neverwinter Nights
10
User ScoreEddyward
Mar 11, 2011
I quite enjoyed the campaign on NWN. It wasn't as gripping as I'd like, but not bad. The aspect that really makes Neverwinter Nights shine is its multiplayer. NWN has one of the best multiplayer bases I've ever seen. Bioware letting people do multiplayer for themselves was brilliant on their part, and I hope they do this in further games. NWN does contain a few issues and faults/flaws in the D&D rules conversion and I have had a few issues when playing, but NWN's amazing gameplay and fantastic community easily make up for it. I encourage anyone interested in old school RPGs to try NWN, as it is, in my opinion, the best out there. It's a shame Bioware doesn't go back to it's roots.
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PC
Mar 11, 2011
Dragon Age: Origins - Awakening
6
User ScoreEddyward
Mar 11, 2011
I was looking forward to a continuation of DAO, and Awakening wasn't bad. I did like the political parts of the game, and I wish there was more of them. The only noteworthy character was Anders and the rest were dull. I was disappointed that Awakening added nothing to the plot of DAO and didn't give any closure to the cliffhangers of DAO. I'm largely indifferent to this game. It wasn't great, but it could've been worse. I suppose Bioware just wants to give the player another view of the fantasy setting they're attempting to set up.
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PC
Mar 11, 2011
Dragon Age: Origins
9
User ScoreEddyward
Mar 11, 2011
Pretty good, overall. I enjoyed the storyline and the world it set up. I can imagine Bioware will have a few sequels for this. It's no NWN or BG, but we're not gonna see anything like those for a while, I imagine. They're just not popular anymore. Characterisation was great, dialogue was good, voice acting was good, graphics were good, plot was interesting. Combat was good, although the blood effects were over the top. Disappointed me that there were party members committed to fighting the blight who just sat around in camp all day doing nothing, but the only way around that is to have less party members. One of the best RPGs I've played. Sure, it's not the best, but I enjoyed it.
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PC
Mar 11, 2011
Dragon Age II
1
User ScoreEddyward
Mar 11, 2011
I have always been a fan of Bioware, and always backed it when people would their RPGs boring. I grew up with NWN and absolutely loved KotOR. I enjoyed Mass Effect and the sequel was also pretty good. I thoroughly enjoyed Dragon Age Origins, and Bioware shone in DA's characterisation and storyline. Dragon Age 2 pales in comparison to its predecessor. (Just for the record, this is not a troll post. I've seen that many bioware employees have been accusing people of intentionally rating down DA2.) There are a couple of improvements, I suppose. The combat's generally a bit higher paced, and I always found DA's combat a little slow. Party members also seem to have a bit more character (in DA, Alistair and Morrigan had some character, while everyone else just seemed to have one theme which they stuck to as stereotypically as possible). The use of less party members means that you don't have people who say they want to help the Warden, but instead sit around in a camp all day everyday. It's also nice to know what effect you speech options will have. Now to the bad points. The textures on the characters is about the same as on DA, while the textures on everything else is somehow worse than on DAO. I get that texture quality may stagnate between games, but how can it be regressive? The voice acting is much worse and default Hawke's face looked silly. A big thing in RPGs these days is the choices you make. The only choices you get to make in DA2 are who you have sex with and whether the templars do or don't like you. You can't even choose your race. Another annoying thing that DAO didn't have (well there wasn't too much of it) was sidequests that are fetch this, collect that. I would've though the champion has better things to do. There's no continuity between what you did in DAO and what happens in DA2. I freed the mages. They don't need to rebel. And Anders was the only cool character in Awakening, and they ruined him. DAO left on a lot of cliffhangers, and DA2 didn't even mention them. I understand that Bioware is trying to set up a fantasy world of their own, but DA2 added nothing to this. I'm overlooking EA's and Bioware's treatment of its customers when reviewing DA2. I've been constantly holding out for a NWN or BG clone, and Bioware's the only company that's gonna make that, but they refuse to go back to their roots, and instead stick with action RPGs where the only thing players ever discuss is who they slept with. I can't really see The Old Republic doing well and if ME3 doesn't do well, I imagine it'll be end of line for Bioware.
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Xbox 360
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