BobCakin008
User Overview in Games
Games Scores
Aug 2, 2016
Furi9
Aug 2, 2016
It's just a lot of fun. Especially for people who like bullet-hell games and a real challenge. The soundtrack is great and the visual style of the game is just so awesome. The game is definitely not for casual gamers though, it will kick your ass.
PC
Jul 15, 2016
Undertale6
Jul 15, 2016
I am going to get downvoted into oblivion for this but... screw it! I don't like Undertale. I already hear the uber fans clicking the downvote button and booing me since that's what they did to everyone else who had an opinion on the game, but hear me out. Undertale is definitely not the worst game I have ever played, it's not really even bad. In fact, I am impressed by some of the features that were coded into the game. Then why don't I like it? Well for one, the humor of the game relies too much on memes. This already completely dates the game as memes come and go fairly quickly on the internet. In 5-10 years the humor will most likely be pretty unenjoyable because it relies too much on current-day memes to be funny instead of... actually being funny. So many people praised it for its comedy, but I generally found myself getting annoyed at all the "jokes". I haven't really seen many smart jokes that were actually genuinely funny and the ones I did see were too few and far between. Now I could look past the terrible jokes if the characters were great, but I could not really relate to any of them, so I found it hard to care about them. All of the characters seemed to be defined by quirks rather than an actual personality like characters out of an M. Night Shymalan flick. While quirks can be funny if done right, most of the characters relied on meme humor and just come off as annoying. I'll admit though, some scenes with Payprus were genuinely funny, but one thing dragged it down... The annoying and piercing sound that kept playing everytime he talked. Everytime a character talks in this game, they emit some of the most annoying sounds I have ever heard and it really makes it hard to care for them when their death means that the noise will finally stop. There are also other characters in the game that will interrupt your gameplay to show you that they made a social media post... 5 times... in one minute. I counted. It's annoying as . So yes, the characters everyone else praises and says made them get "the feels", I could not stand at all and just wished that they would die. Which brings me to another con with the game. Morality and how it is treated in Undertale. This is one feature that everyone kept talking about. "It's an RPG where you don't have to kill anyone, it's so unique, it has not been done." Wrong. It has been done and it is not very unique. I mean Postal 2 also allowed you to play the game without killing anyone. Anyway, morality all kind of boils down to two different paths: Kill=Bad and Mercy=Good. I find that setting the scene is a great way to understand the flaw here. You are walking along a path when a floating horse thing jumps out of the bushes and tries to strangle you with its muscles.... just go with it. You dodge his attack, but now he starts to sweat bullets at you, clearly trying to murder you. He shows no signs of stopping so you attempt to protect yourself, killing him in the process. you're not evil, right? Wrong. The game says that you are automatically evil because you hurt that poor defenseless creature and you had the option to run away and risk getting shot in the back by him or flex with him and hope that he just goes away. If you kill, the game starts whining about how much of a monster you are and how you are disgusting because you kill for the fun of it and you are left thinking, "But they kind of were trying to murder me..." Another problem I have with this game is that there are never really any tough decisions to make. Once you play for a half hour, you realize that the game offers you the choice to kill everyone, but really discourages that playstyle. Thus, there is one "right" way to play the game which I really hate. Why are there no decisions where you don't know if you made the right choice? One of the tags for this game is "choices matter" and while that is true to a certain exent, all of the "choices" feel a bit one sided. It is apparent that there is one path the dev wanted the players to take and that is perhaps the most disappointing part of the game. Combat in the game is fairly interesting... for the first five minutes. It gets old fairly quickly and I found myslef dozing off during many of the "boss battles" which is not good for any game, particularly an RPG. The boss battles are supposed to be some of the most exciting parts of an RPG and... they're just not. The gameplay boils down to move your heart around a little bit every so often and avoid the falling or moving stuff.... that's it. Overall, I can barely stand to play this game, but I understand why some people would like it. To them it's funny and emotional, I definitely did not get the same feeling and I personally would not suggest it. To me, it is not worth ten bucks and I would wait for it to get a big discount before buying it.
PC